Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+1 status to all saves vs. magic
Ability
Divine Innate Spells
DC 27; 5th dimension door; 4th dimension door (at will)
Ability
Felling Assault
When a munagola hits with a melee Strike, they gain Improved Knockdown on all subsequent melee Strikes against that target until the end of the munagola's turn.
Ability
Flames of Fury
Any weapon a munagola holds gains the effects of a flaming rune while they hold it.
Ability
Flight Commander of Dis
The munagola directs aerial maneuvers, granting themself and evil allies with fly Speeds a +20-foot status bonus to their fly Speeds for 1 round.
Ability
No Escape [Reaction]
Circumstance: Trigger: A foe within reach moves away from the munagola;
Trigger: A foe within reach moves away from the munagola; Effects The munagola Strides or Flies up to their Speed, following the retreating foe and keeping it in reach until the foe stops moving or the munagola has moved their full Speed.
Ability
Rituals
DC 27; 1st infernal pact
Ability
Sudden Dive
The munagola Flies twice. If they end their flight at a lower elevation than they started and within melee reach of at least one enemy, they can make a melee Strike against that enemy, gaining a +1 circumstance bonus to the Strike.
Offense
Melee
Circumstance: combat round (melee)
flaming greataxe +24 [+19/+14] (evil, fire, magical, sweep), Damage 2d12+13 slashing plus 1d6 evil and 1d6 fire
Offense
Ranged
Circumstance: combat round (ranged)
flaming composite longbow +23 [+18/+13] (deadly d10, evil, fire, magical, range increment 100 feet, reload 0, volley 30 feet), Damage 2d8+6 piercing plus 1d6 evil and 1d6 fire
Trait
Devil
A family of fiends from Hell, most devils are irredeemably lawful evil. They typically have greater darkvision, immunity to fire, and telepathy.
Trait
Fiend
Creatures that hail from or have a strong connection to the evil-aligned planes are called fiends. Fiends can survive the basic environmental effects of planes in the Outer Sphere.
Immunity
fire
Item
+1 breastplate
+1 striking composite longbow
+1 striking greataxe
Language
Celestial
Common
Draconic
Infernal
telepathy 100 feet
Perception
greater darkvision
Resistance
physical 10 (except silver)
Weakness
good 10