Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Female ghoul cleric of Kabriri
Ability
Cleric Domain Spells
DC 34, 2 Focus Points; 7th overstuff, touch of undeath
Ability
Consume Flesh
Circumstance: The ghoul is adjacent to the corpse of a creature that died withi
The ghoul devours a chunk of the corpse and regains 7d6 Hit Points. It can regain Hit Points from any given corpse only once. Yurgak also absorbs a portion of the memories once possessed by the creature she fed upon, potentially revealing secrets held by the flesh at the GM's discretion, and also gains a +1 status bonus to all skill checks for 1 minute.
Ability
Divine Spells Prepared
DC 34, attack +26; 7th dispel magic, finger of death, harm (×7); 6th blade barrier, spirit blast, vampiric exsanguination; 5th command, flame strike, shadow blast; 4th freedom of movement, silence, talking corpse; 3rd blindness, fear, vampiric touch; 2nd darkness, see invisibility, spiritual weapon; 1st command, ray of enfeeblement, sanctuary; Cantrips (7th) detect magic, divine lance, prestidigitation, read aura, shield
Ability
Ghoul Fever
(disease) Saving Throw Fortitude DC 32; Stage 1 carrier with no ill effect (1 day); Stage 2 2d6 negative damage and regains half as many Hit Points from all healing (1 day); Stage 3 as stage 2 (1 day); Stage 4 2d6 negative damage and gains no benefit from healing (1 day); Stage 5 as stage 4 (1 day); Stage 6 dead, and rises as a ghoul the next midnight.
Ability
Paralysis
(incapacitation, occult, necromancy) Any living, non-elf creature hit by a ghoul's attack must succeed at a DC 32 Fortitude save or become paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.
Ability
Recall Memory
Frequency: once per day
Effect: Yurgak focuses her thoughts and recalls a memory from a previously fed-upon corpse. She can attempt to Recall Knowledge using any Lore as if she has legendary proficiency with it (+26 on the check).
Ability
Rituals
; 6th planar binding; 2nd corpse communion
Ability
Swift Leap
(move) The ghoul jumps up to half its Speed. This movement doesn't trigger reactions.
Offense
Melee
Circumstance: combat round (melee)
flail +26 [+21/+16] (disarm, sweep, trip), Damage 3d6+10 bludgeoning plus 1d6 acid
Trait
Ghoul
Ghouls are vile undead creatures that feast on flesh.
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Immunity
death effects
disease
paralyzed
poison
unconscious
Item
+2 greater striking corrosive flail
cloak of the bat
Language
Abyssal
Common
Necril
Undercommon
Perception
darkvision