A delgeth can use its smoldering hooves to ignite the ground and brush when it runs or withdraws, creating a blazing trail of fire behind it. The fire fills every square the delgeth moves through during its Run or withdraw action. When the fire appears and on each of the delgeth's turns, the flames deal 2d6 points of fire damage to each creature in one of the fire-filled squares and 2d4 points of fire damage to each creature within 5 feet of such a square but not inside one. The flames burn out after 3 rounds, but can be extinguished before then by any means that would extinguish normal nonmagical fires of their size. The flames can ignite flammable debris in the squares the delgeth moved through, but in normal forest conditions they rarely spread far beyond there.