Melee Weapon Attack: +7 to hit, reach 5 ft., one Large target or two adjacent Medium or smaller targets. Hit: 11 (2d6 + 4) piercing damage. Bloody Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage, plus 10 (3d6) necrotic damage from blood loss if the target is a living creature with blood. The target's hit point maximum is reduced by an amount equal to the necrotic damage taken, and the siéhnam regains hit points equal to that amount. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.