(recharge 5-6)The flumph expels a 20-foot cone of foul-smelling liquid. Any creature in the area must succeed on a DC 13 Dexterity saving throw or become coated in the liquid and poisoned. A coated creature has disadvantage on Charisma and Stealth checks. The stench lasts for 1 day or until thorough bathing or magic are employed to remove the odor.