Blood Drain. Melee Weapon Attack: +5 to hit, reach 5 ft. one target. Hit: 8 (2d4 + 3) piercing damage. The target is also grappled (escape DC 13) if it is a Medium or smaller creature and the albino weasel isn't already grappling a creature. Until this grapple ends, the target is restrained, the weasel can't bite another target, and at the start of each of the weasel's turns, the target loses 8 (2d4 + 3) hit points due to blood loss. The albino death weasel loses its bite and claw attacks.