| title | Strike Force (rev 1 02/25/91) |
| set name | strkforc |
| manufacturer | Midway |
| year | 1991 |
| genre | Shooter / Flying (hof) |
| category | Shooter / Flying (hof) |
| driver status | good |
| driver source | midyunit.c |
| snapshots | PS: in game
| title
/ MW: in game
/ CT: in game
| title
/ EJ: in game
/ artwork: cabinet
| marquee
zoom
|
| rating | 69.9% after 30 votes |
| colour emulation | good |
| palette | 256 |
| display type | raster |
| orientation | horizontal |
| resolution | 399x253 |
| frequency | 54.815170Hz |
| sound emulation | good |
| channels | mono |
| players | 2 |
| nplayers | 2P sim |
| controls | 8 way joystick |
| buttons | 3 |
| coin slots | 4 |
| version added | .034b07 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| last change(s) | none since version .53 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| roms |
|
| cabinet | strkforc.png |
| marquee | strkforc.png |
| control panel | strkforc.png |
| flyer | strkforc.png |
| info | 0.34b7 [Alex Pasadyn, Zsolt Vasvari, Kurt Mahan] Bugs:
Recommended Games (Defender): Defender Stargate Malzak Mayday Cosmic Avenger Mars The Percussor Scramble 4 Fun in 1 (Scramble) Space Odyssey Vanguard Scorpion Markham SF-X Brain Darius Darius II Darius Gaiden - Silver Hawk G-Darius Fantasy Zone Fantasy Zone 2 Alpha One Back Fire Thunder Cross Thunder Cross II Gigandes Mega Blast Air Buster Arrow Flash (Mega-Tech) Bio-ship Paladin Paranoia ThunderForce AC Thunder Force II MD (Mega-Tech) Cosmic Cop E.D.F. : Earth Defense Force Metal Black Strike Force Xexex Andro Dunos (NeoGeo) Gratia - Second Earth Romset: 1984 kb / 17 files / 0.99 zip |
| history | Strikeforce (c) 1991 Midway. Saurian lizard men have overrun all twenty-two planets that form the New Earth Solar System colonies, capturing and mutating the resident human colonies into reptiles to use as slave labour at their stronghold base, the Saurian Mega-Star Apocalypse In the 3rd game in Midway's seminal "Defender" series, Strikeforce again has the player flying a spaceship over the surface of a series of two-way, horizontally scrolling planets, destroying enemy waves and rescuing humans from the alien invaders; with rescued humans hanging from the underside of the player's ship. Once these tasks have been completed, the mothership arrives to pick up the player's ship, together with any humans they have rescued. Players can decide which planets to attack, when to purchase additional firepower and when to attack the Apocalypse. Strikeforce's graphics differ from the minimalist, stylish appearance of the first two games in the series; with full colour sprites, multi-layer scrolling and colourful, visceral explosions giving the game its own distinctive look and feel. - TECHNICAL - Midway Y Unit hardware Main CPU : TMS34010 (@ 6.25 Mhz) Sound CPU : M6809 (@ 2 Mhz) Sound Chips : YM2151 (@ 3.57958 Mhz), DAC (@ 3.57958 Mhz), HC55516 (@ 3.57958 Mhz) Screen orientation : Horizontal Video resolution : 400 x 255 pixels Screen refresh : 53.20 Hz Palette colors : 256 Players : 2 Control : 8-way joystick Buttons : 3 - TRIVIA - Released in February 1991. If you look at the Today's Victors part of the high score screen, you should see the initials DEF for rank 5, END in rank 6, and ER in rank 7; they spell out the word, 'DEFENDER' (as in the game, "Defender"). - TIPS AND TRICKS - * To reach the ultimate bad guy without having to go through the entire enemy starship, you just play the LEFT player, and get yourself killed at the far LEFT end of the starship (the very beginning). When you reincarnate, you'll be at the far RIGHT end of the board, past the wall (or IN the wall if you weren't far enough left). The boss will not appear until you move to the left past where he should be (though things will start firing at you immediately). Kill the boss, get your free credit, start again. ;) * Strategy Tip : kill dreadnaughts with one timewarp and one cluster bomb. You always get the time warp back, plus other goodies. * Score Hogging Tip : clear out all the planets but one, and then fly around from starbase to starbase waiting for dreadnaughts to appear. Pick 'em off using the above method. This gets boring after a while, of course... - SERIES -
|
| resource links | view in MAWS view in mini MAWS view in CAESAR view high score and replay at MARP view in Progetto EMMA (Italian) view game bugs at MAME Testers view driver bugs at MAME Testers view in arcade-history.com view in GameFAQs view in Games Database view in KLOV view in MamEnd view in System16 view in The Arcade Flyer Archive view in VGMuseum Gamepics |