game
icon
title Super Contra
set name scontra
manufacturer Konami
year 1988
genre Platform / Shooter Scrolling (hof)
category Platform / Shooter Scrolling (hof)
driver status good
driver source thunderx.c
snapshots PS: in game | title | scores / MW: in game / CT: in game | title | artwork / Mr. Do: artwork / artwork: cabinet | marquee | PCB
zoom
rating

68.7% after 51 votes
 
clones Super Contra (Japan)
display
colour emulation good
palette 1024
display type raster
orientation vertical
resolution 224x288
frequency 60.000000Hz
sound
sound emulation good
channels mono
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 2
coin slots 2
hardware
cpu KONAMI @ 3MHz
cpu Z80 @ 3.579545MHz
audio YM2151 @ 3.579545MHz
audio K007232 @ 3.579545MHz
data
version added .036b03
last change(s) .091
roms
name size crc set flags sha1
775-e02.k11  65536  a61c0ead  scontra    9a0aadc8d3538fc1d88b761753fffcac8923a218 
775-e03.k13  65536  00b02622  scontra    caf1da53815e437e3fb952d29e71f2c314684cd9 
775-c01.bin  32768  0ced785a  scontra    1eebe005a968fbaac595c168499107e34763976c 
775-a07a.bin  131072  e716bdf3  scontra    82e10132f248aed8cc1aea6bb7afe9a1479c8b59 
775-a07e.bin  131072  0986e3a5  scontra    61c33a3f2e4fde7d23d440b5c3151fe38e25716b 
775-f07c.bin  65536  b0b30915  scontra    0abd858f93f7cc5383a805a5ae06c086c120f208 
775-f07g.bin  65536  fbed827d  scontra    7fcc6cc03ab6238b05799dd50f38c29eb9f98b5a 
775-f07d.bin  65536  f184be8e  scontra    c266be12762f7e81edbe4b36f3c96b03f6ec552b 
775-f07h.bin  65536  7b56c348  scontra    f75c1c0962389f204c8cf1a0bc2da01a922cd742 
775-a08a.bin  131072  3ddd11a4  scontra    4831a891d6cb4507053d576eddd658c338318176 
775-a08e.bin  131072  1007d963  scontra    cba4ca058dee1c8cdeb019e1cc50cae76bf419a1 
775-f08c.bin  65536  53abdaec  scontra    0e0f7fe4bb9139a1ae94506a832153b711961564 
775-f08g.bin  65536  3df85a6e  scontra    25a49abbf6e9fe63d4ff6bfff9219c98aa1b5e7b 
775-f08d.bin  65536  102dcace  scontra    03036b6d9d66a12cb3e97980f149c09d1efbd6d8 
775-f08h.bin  65536  ad9d7016  scontra    91e9f279b781eefcafffc70afe207f35cc6f4d9d 
775-a05a.bin  65536  a0767045  scontra    e6df0731a9fb3b3d918607de81844e1f9353aac7 
775-a05e.bin  65536  2f656f08  scontra    140e7948c45d27c6705622d588a65b59ebcc624c 
775-a05b.bin  65536  ab8ad4fd  scontra    c9ae537fa1607fbd11403390d1da923955f0d1ab 
775-a05f.bin  65536  1c0eb1b6  scontra    420eb26acd54ff484301aa2dad587f1b6b437363 
775-f05c.bin  65536  5647761e  scontra    ff7983cb0c2f84f7be9d44e20b01266db4b2836a 
775-f05g.bin  65536  a1692cca  scontra    2cefc4b7532a9d29361843419ee427fb9421b79b 
775-f05d.bin  65536  ad676a6f  scontra    f2ca759c8c8a8007aa022d6c058d0431057a639a 
775-f05h.bin  65536  3f925bcf  scontra    434dd442c0cb5c5c039a69683a3a5f226e49261c 
775-a06a.bin  65536  77a34ad0  scontra    3653fb8458c1e7eb7d83b5cd63f02343c0f2d93e 
775-a06e.bin  65536  8a910c94  scontra    0387a7f412a977fa7a5ca685653ac1bb3dfdbbcb 
775-a06b.bin  65536  563fb565  scontra    96a2a95ab02456e53651718a7080f18c252451c8 
775-a06f.bin  65536  e14995c0  scontra    1d7fdfb8f9eacb005b0897b2b62b85ce334cd4d6 
775-f06c.bin  65536  5ee6f3c1  scontra    9138ea3588b63862849f6e783725a711e7e50669 
775-f06g.bin  65536  2645274d  scontra    2fd04b0adbcf53562669946259b59f1ec9c52bda 
775-f06d.bin  65536  c8b764fa  scontra    62f7f59ed36dca7346ec9eb019a4e435e8476dc6 
775-f06h.bin  65536  d6595f59  scontra    777ea6da2026c90e7fbbc598275c8f95f2eb99c2 
775-a04a.bin  65536  7efb2e0f  scontra    fb350a056b547fe4f981bc211e2f9518ae5a3499 
775-a04b.bin  65536  f41a2b33  scontra    dffa06360b6032f7370fe72698aacad4d8779472 
775-a04c.bin  65536  e4e58f14  scontra    23dcb4dfa9a44115d1b730d9efcc314801b811c7 
775-a04d.bin  65536  d46736f6  scontra    586e914a35d3d7a71cccec66ca45a5bbbb9e504b 
775-f04e.bin  65536  fbf7e363  scontra    53578eb7dab8f723439dc12eefade3edb027c148 
775-f04f.bin  65536  b031ef2d  scontra    0124fe15871c3972ef1e2dbaf53d17668c1dccfd 
775-f04g.bin  65536  ee107bbb  scontra    e21de761a0dfd3811ddcbc33d8868479010e86d0 
775-f04h.bin  65536  fb0fab46  scontra    fcbf904f7cf4d265352dc73ed228390b29784aad 
775a09.b19  256  46d1e0df  scontra    65dad04a124cc49cbc9bb271f865d77efbc4d57c 
cabinet art
cabinet scontra.png
marquee scontra.png
control panel scontra.png
flyer scontra.png
PCB scontra.png
additional information
info 0.36b3 [Manuel Abadia]

Artwork available

WIP:
  • 0.136u1: Fabio Priuli added driver data struct and save states to ThunderX driver.
  • 0.136: Fabio Priuli fixed tile/graphic corruption on multiple launches of Super Contra and clone.
  • 0.135u4: Fabio Priuli updated Super Contra to use the new Konami video devices.
  • 0.131u3: Kanikani added DIP locations to Super Contra.
  • 0.130u3: Aaron Giles merged memory maps in Super Contra.
  • 0.36b4: Added priority encoder prom (not used).
  • 0.36b3: Manuel Abadia added Super Contra (Konami 1988) and clone (Japan).
  • 17th August 1999: Jim Hernandez sent a new Super Contra driver with support for the correct romset.
  • 15th August 1999: Nicola Salmoria sent in a fully working driver for Super Contra, but the romset is partial so there are a lot of bad graphics.
ARCADE RELEASE: Super Contra (Konami) - 1988/Jan/28

STORY:
  • One year after the battle with the mysterious Red Falcon Organization, the earth saeems to be free. However... the quest for freedom continues.
LEVELS: 5

Recommended Games (Army Fighter):

Green Beret (Irem)

Green Beret

Rush'n Attack (PlayChoice-10)

Special Forces

Special Forces II

Bionic Commando

Contra

Contra (PlayChoice-10)

Super Contra

Super C (PlayChoice-10)

Contra 3: The Alien Wars (Nintendo Super System)

Vs. Platoon

Battle Rangers

P.O.W. - Prisoners of War

Super Ranger

Bay Route

M.I.A. - Missing in Action

Midnight Resistance

Thunder Fox

Battlecry

Gunforce

Gunforce 2

Metal Slug

Metal Slug 2

Metal Slug X

Metal Slug 3

Metal Slug 4

Metal Slug 5

-

Combat School

Romset: 2721 kb / 40 files / 1.16 zip
history Super Contra (c) 1988 Konami.


The sequel to "Contra", released a full year after the original On December 2634, a disturbing distress signal from General Hal - who was on his way to South America in preparation for the GX Army's 7th military maneuvers- is received, reporting that the GX Army has suddenly revolted. The top branch of the federation forces calls in Bill and Lance to investigate the situation.


They arrive at the base ruins, only to find out to be attacked by the members of the GX Army. Bill notices the pale blue skin and the lifeless eyes in their former allies and begins shooting at them. As it turns out, the GX Army is being possessed by a mutated form of the alien creatures they fought at Galuga. And so the battle between the Contras and the aliens has begun again.


Super Contra plays identically to its predecessor, with the usual mix of run-and-gun gameplay. The main difference was that the into-the-screen stages of the original Contra were replaced by overhead stages. In addition, weapons were now upgradeable and represented by the actual guns themselves as opposed to the letter icons of the first game. Players have also gained the ability to duck underwater to avoid being shot. There are a total of five levels, many of which have sub-bosses.


The available weapons in the game are as followed :

* Machine Gun - Fires bullets at auto-fire. The upgraded version increases the firing rate to a near-ridiculous speed.

* Bomb Launcher - Fires bombs that spreads fire when it hits its target. The upgraded version causes bigger explosions.

* Laser Rifle - Fires a powerful laser beam once per shot. The upgraded version fires a larger beam.

* Spread Shot - Fires a three-way shot. Increases to a five-way spread after the upgrade.

* Mega Shell - Available only in the top-view stages. After picking it up, the player can launch it by pressing the jump button and kill all on-screen enemies.


The stages are as follow :

* Area 1 - Outer Base (side-view) - Takes place in a military base overrun by possessed soldiers. Bosses includes a manned tank and a possessed helicopter. At the end of the level, the player must destroy a core protected by a pair of snipers and a grenade thrower to gain entrance to the next area.

* Area 2 - Inner Base (top-view) - Inside a tank hanger filled with manned tanks and cannons in addition to enemy soldiers. The boss at the end is the Hyper Electric Magnetic Tank Magnus, which is operated by three gunners.

* Area 3 - Jungle (side-view) - Enemies come from trees as the player progress through the level. The player will sometime have to cross a lake, which they can hide underneath to avoid fire. As the player reaches the end of the level, they begin fighting against alien eggs that produce facehugger-like creatures (the same ones featured in the original game). The boss at the end is an alien shrine with a skull.

* Area 4 - 1st Alien Lair (side-view) - Takes place inside an alien nest. The enemies are now xenomorph-like creatures and mouths that shoot alien spawns. The sub-boss is an alien hovercraft composed of skulls, while the actual boss is a flying alien.

* Area 5 - 2nd Alien Lair (top-view) - The final stage, filled with mouths emerging from the ground, flying heads and spider-like creatures. The final boss is Gaver, a giant alien head with snake-like arms. After destroying the final boss, you can see a small alien spawn which flies off-screen if you pay close attention.


- TECHNICAL -


Game ID : GX775


Main CPU : KONAMI (@ 3 Mhz)

Sound CPU : Z80 (@ 3.579545 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), K007232 (@ 3.579545 Mhz)


Screen orientation : Vertical

Video resolution : 224 x 288 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024


Players : 2

Control : 8-way joystick

Buttons : 2


- TRIVIA -


Released in January 1988.


This game is known in Japan as "Super Contra - Alien no Gyakushuu [GX775]".


King Records released a limited-edition soundtrack album for this game (Music From Super Contra & AJax - K30X-7702) on 21/03/1988.


- UPDATES -


The western version ends the game after the staff roll, while the Japanese version takes the player to a second and harder cycle of the game.


- SERIES -
  1. Contra (1987)
  2. Super Contra (1988)
  3. Operation C (1991, Nintendo Game Boy)
  4. Contra Force (1992, Nintendo NES)
  5. Contra III - The Alien Wars (1992, Nintendo Super Famicom)
  6. Contra - Hard Corps (1994, Sega Mega Drive)
  7. Contra - Legacy of War (1996, Sony PlayStation)
  8. C - The Contra Adventure (1998, Sony PlayStation)
  9. Contra - Shattered Soldier (2002, Sony PlayStation 2)
  10. Neo Contra (2004, Sony PlayStation 2)
  11. Contra 4 (2007, Nintendo DS)
  12. Contra ReBirth (2009, Nintendo Wii - WiiWare)
  13. - STAFF -
    • Written & directed by : H. Tsujimoto
    • Assistant director : K. Wada
    • Associate to directors : S. Fujiwara, T. Koudo
    • Production sound mixer : Y. Uno
    • Music editors : K. Muraoka, Motoaki Furukawa
    • Art director : K. Nakamura
    • Set director : N. Sugita
    • Titles : H. Takatani, N. Ishii
    • Makeup supervisor : M. Moriyama
    • Conceptual artist : T. Jinbo
    • Electronics designer : K. Hashima
    • Publicity supervisor : F. Shibuya
    • Still photographer : J. Tanaka
    • Translator : K. Hayashi
    • Produced by : K. Hiroshita
    • - PORTS -
    • * Consoles :
    • Nintendo NES (1990, "Super C")
    • Microsoft XBOX 360 (2007,"Xbox Live Arcade")
    • Nintendo Wii (2007, "Super C" - NES version)
    • Nintendo DS (2007, "Contra 4", as an unlockable bonus content)
    • * Computers :
    • Commodore Amiga (1990, "Super C")
    • PC [MS Windows, CD-ROM] (2002, "Konami Collector's Series - Castlevania & Contra")
    • * Others :
    • Mobile Phones (2008)
    • - SOURCES -
    • Game's rom.
    • Machine's picture.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=super-contra-gx775&page=detail&id=2708&o=2
resource links view in MAWS
view in mini MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view game bugs at MAME Testers
view driver bugs at MAME Testers
view in arcade-history.com
view in GameFAQs
view in Games Database
view in KLOV
view in MamEnd
view in System16
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in VGMuseum Game Endings
view in VGMuseum Gamepics
view in VGMuseum Gamepics
bookmarkable frame | 2004-2010 MAWS all copyrights belong to their respective owners
Site Meter