game
icon
title Super Gem Fighter Mini Mix (USA 970904)
set name sgemf
manufacturer Capcom
year 1997
genre Fighter / Versus (hof)
category Fighter / Versus (hof)
driver status good
driver source cps2.c
snapshots PS: in game | title | select | versus | scores / MW: in game / CT: in game | title | select | versus | wallpaper / Mr. Do: artwork / artwork: marquee
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rating

66.7% after 98 votes
 
clones Pocket Fighter (Japan 970904)
Super Gem Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg)
Super Gem Fighter: Mini Mix (Asia 970904)
Super Gem Fighter: Mini Mix (Hispanic 970904)
display
colour emulation good
palette 3072
display type raster
orientation horizontal
resolution 384x224
frequency 59.629403Hz
sound
sound emulation good
channels stereo
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 3
coin slots 2
hardware
cpu 68000 @ 16MHz
cpu Z80 @ 8MHz
audio Q-Sound @ 4MHz
data
version added .060
last change(s) .111u5 .092
roms
name size crc set flags sha1
pcfu.03  524288  ac2e8566  sgemf    5975aae46bded231c0f478f40c7257434ade36b0 
pcf.04  524288  f4314c96  sgemf    c40ed74039bf0096eb3648b7243a8e697638e0a6 
pcf.05  524288  215655f6  sgemf    242c0f4401520f2a3b0deafc3a807b18b987e496 
pcf.06  524288  ea6f13ea  sgemf    1bc924a8a9da1d2ad7667685cdb92fe317a39aba 
pcf.07  524288  5ac6d5ea  sgemf    9ce8e4668b565658597a868830545fb75a5eeaa6 
pcf.13m  4194304  22d72ab9  sgemf    653efd95c34b4b9d2ab0d219f41a99ca84e12214 
pcf.15m  4194304  16a4813c  sgemf    bf5fce6008214f353414d1b64bea4ed0c7673670 
pcf.17m  4194304  1097e035  sgemf    4bd51e4e9447af27d2cac1f6d2201e37c949912b 
pcf.19m  4194304  d362d874  sgemf    30c42af18440496cc05e4418e4efa41172ae4ced 
pcf.14m  1048576  0383897c  sgemf    aba14afa1d0c971afcee4317f480e88117d77b5e 
pcf.16m  1048576  76f91084  sgemf    3d1e32467f2aa5dd6fb96bd5c866ecc9691660fc 
pcf.18m  1048576  756c3754  sgemf    be2f709b90222a567f198f851cf07ffb0ad433d7 
pcf.20m  1048576  9ec9277d  sgemf    b7ceeaca30dfcdf498b61a6961f0aa1a068b8ec4 
pcf.01  131072  254e5f33  sgemf    c413ec0630b9bdd15e64f42893eba8958a09b573 
pcf.02  131072  6902f4f9  sgemf    9bfe4ddade3c666076d26a2b545120f6d059fd7c 
pcf.11m  4194304  a5dea005  sgemf    3ae79baf6ff5bd527f82b26f164c7e3c65423ae2 
pcf.12m  4194304  4ce235fe  sgemf    795b94557e954cc0e45fd3778b609064d57a34a2 
cabinet art
marquee sgemf.png
control panel sgemf.png
flyer sgemf.png
additional information
info 0.60 [Razoola, Dang_Spot, Taucher0815]

Artwork available

WIP:
  • 0.128u4: MAMEPlus added clone Super Gem Fighter Mini Mix (USA 970904 Phoenix Edition) (bootleg).
  • 0.112u2: Added CPS2 key to clone Super Gem Fighter: Mini Mix (Hispanic 970904).
  • 0.60: Added Super Gem Fighter: Mini Mix (US 970904) and clones (Asia 970904), (Hispanic 970904) and Pocket Fighter (Japan 970904).
  • 29th March 2002: Razoola - Released XORs 82 and 83 for Super Gem Fighter: Mini Mix (USA 970904) and (Asia 970904) donated by Dang_Spot and Taucher0815. And XOR 84 for Pocket Fighter (Japan 970904) donated by Minimoni.
  • 0.57: Added Super Gem Fighter Mini Mix (Asia 970904) (Testdriver).
  • 0.37b13: Added clone Pocket Fighter (Hispanic 970904) (Testdriver).
LEVELS: 8

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Romset: 31488 kb / 17 files / 15.4 zip
history Super Gem Fighter - Mini Mix (c) 1997 Capcom.


A superb, abstract and humorous fighting game featuring miniaturized renditions from several Capcom fighting games; including the legendary "Street Fighter" series, as well as "Darkstalkers" and the little-known "Red Earthtake".


During a bout, players will be able to release coloured gems from successful attacks against their opponent, as well as from wooden chests that regularly appear. Collecting these gems will 'power-up' the player's character, giving them more powerful attacks. There are 2 bars and 3 sub-bars in the interface. The 2 main bars are the life bar and the super bar; the first indicates the player's health and the second their ability to throw super combos. The Super Bar itself can be filled up to 9 levels, allowing players to execute more super combos. Each super combo has a level assigned to it, and it uses Super Bars depending on it.


The 3 sub-bars show the level of three of each player's special moves. Each character has at least three special moves, as shown in the sub-bars, and each of these corresponds to a colour. Some characters have one or 2 additional Special Moves that aren't affected by sub-bars. Each time a player shoots their opponent, gems pop out of him or her, and the attacker can take them to power up their own special moves according to the colours.


There are 4 buttons : PUNCH, KICK, SPECIAL, and TAUNT. The Special button is a chargeable move that cannot be blocked and upon impact drops gems in the opponent's possession. More gems will be dropped depending on how much the player charges the attack. Holding Down, Forward or no direction at all when using the Special button will cause a specific gem color to drop from the enemy. Holding Back along with the Special button allows for a defense that is specific against the unblockable Special attacks. Other kinds of attacks do no damage when blocked, and unlike most 2-D fighting games, this includes special and super moves.


Super Gem Fighter also features Flash Combos in which a player can execute a combo by pressing the KICK or PUNCH button after they have hit their opponent using the PUNCH button for a total of 4 hits. Flash Combos will usually cause a player's fighter (except Ryu) to change into various costumes during the sequence, and perform a powerful attack in the end. This final hit is usually the hardest in the sequence to connect with. These costumes range from uniforms (such as traffic cops or schoolgirls), to swimsuits, and even cameos of other Capcom characters. For example, Chun-Li may turn into Jill Valentine from the Resident Evil series, while Felicia may turn into Mega Man or other Darkstalkers characters not playable in the game.


The commands are also very easy compared to the Street Fighter series, thanks to SPECIAL button. By doing a motion (for example : qcf or hcf) and pressing the Special Button the fighter will launch his or her super combo.


In addition to the usual punches, kicks and fireballs, each character has a couple of very abstract yet powerful 'special' attacks; which can range from the player producing a huge mallet (Ken), to standing on a podium and motioning a bicycle race through the opposing fighter (Chun Li).


- TECHNICAL -


Capcom Play System II hardware (CPS II)

Game ID : CP-S II No. 25


Main CPU : 68000 (@ 11.8 Mhz), Z80 (@ 8 Mhz)

Sound Chips : Q-Sound (@ 4 Mhz)


Screen orientation : Horizontal

Video resolution : 384 x 224 pixels

Screen refresh : 59.63 Hz

Palette colors : 4096


Players : 2

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in September 1997.


This game is known in Japan as "Pocket Fighter".


Many elements of the game come from "Super Puzzle Fighter 2 X" (basically gems and sounds).


When you talk about cameos in fighting games, this game is way packed in this category! Here are some famous ones...

* Felicia : Can disguise herself as Megaman ("Mega Man - The Power Battle"), Rikuo / Sasquatch / Huitzil ("Darkstalkers - The Night Warriors"), Gamof & Rimgal ("Star Gladiator - Episode : I Final Crusade").

* Ibuki : Among her costumes are Rolento ("Street Fighter Alpha - Warriors' Dreams") and Chaka ("Jojo's Bizarre Adventure").

* Chun Li : She disguises herself as Jun May Williams ("Star Gladiator - Episode : I Final Crusade") & Jill Valentine ("Resident Evil").

* Akuma : He disguises himself as Leo ("Warzard"). Also when performing his Shun Goku Satsu the old way (Punch, Punch, Towards, Kick, Special) he parodies Guy's Musou Renge Super Combo! ("Street Fighter Alpha - Warriors' Dreams").

Lord Raptor's graveyard makes a cameo in Akuma's ending!

* Ken : Some disguises are a soccer player ("Capcom Sports Club") and Hol Horse ("Jojo's Bizarre Adventure").

* Tessa : In one of her costumes she disguises as Midler ("Jojo's Bizarre adventure"). Also when she is low on energy and she blocks an attack she summons Pao ("Warzard") and uses her as a living shield!. :(

* Morrigan : When performing her 'Darkness Ilussion' she summons her kid sister Lillith ("Vampire Savior - The Lord Of Vampire").

* Hauzer : The huge monster who appears on Ryu's ending is a boss character in "Warzard".

* Zanglief : His Leaping Bite super combo actually happens to be a parody of Birdie's Murder Chain super combo (However Zangief modifies the second part of the move by biting the opponent instead of slamming them on the ground as Birdie does!).


The 'Capsy' soft drink (seen in Felicia's ending) is a parody of the Pepsi cola!. :)


Additionally you can find lots of famous Capcom characters on the game's backgrounds, some of these are :

* Blanka, Dhalsim & his wife Sari, E. Honda, M. Bison, Cammy, Fei Long, Guile, Charlie, Vega, Dee Jay, Birdie, Gen, Sodom, Guy & Rolento ("Street Fighter" games).

* Rikuo & Riki, Victor, Bishamon, Jon Talbain, Hsien Ko (disguised as Santa Claus!), Sasquatch, Demitri, Jedah (as a woman!), Donovan & Anita, Baby Bonnie Hood, Lin lin (in the game's logo!) & Huitzil (Darkstalkers/Vampire Savior games).

* Chris Redfield (looking quite pale & angry!), the giant snake boss (that is trying to gobble up Rikuo!) & a few zombies! ("Resident Evil" games).

* Helena ("Street Fighter III - New Generation").

* Vampire Mistress in Red Dress (seen in Demitri's stage in "Vampire Savior - The Lord Of Vampire").

* Demitri's girlfriends (seen in his own stage as well as in his ending in Darkstalkers & Nightwarriors games).

* Jun May Williams & Rimgal ("Star Gladiator - Episode : I Final Crusade").

* Don Tacos ("Pang! 3").

* Pao & Leo ("Warzard").

* Son Gokuu ("Son Son").


All of the death scenes that occur when a character is defeated are taken from famous old games, such as "Son Son"'s 'splash down the drain' or the famous "Final Fight" / "Double Dragon" 'blink-out'.


The long-nosed karate character bearing a halo that appears with Dan during certain moves is Dan's father who was killed by Sagat. The long-nosed karate fighter is a hilarious parody of Mr. Karate, aka Takuma Sakazaki of the AOF/KOF series, who wore a long-nosed Tengu mask in the original "Art of Fighting" when disguised as the final boss.


- UPDATES -


The US version is slightly different, it has the "Recycle It, Don't Trash It!" screen.


- TIPS AND TRICKS -


* Play as Gouki : at the character select screen, highlight Ryu and press Left.


* Play as Dan : at the character select screen, highlight Ken and press Right.


- STAFF -
  • Object designers : Ino, Nishimura Masaru, Yorio, Shigeyama, Ohsumi Tomohiko, Mayano, Kimikimo & Sema, Iwasaki, Ikusan Z, Kitasan, Rumichan, Tamura Chizuko
  • Scroll designers : Takako Nakamura, Hiroki Ohnishi, Ojiji, Hirokazu Yonezuka, Yoichi Tanoue, R.Uno
  • Character designers : Edayan, I. Yamazaki, Jiwasaki, Sakomizu, Babatin, Uka-Bin
  • Music & Arrangement composers : Isao Abe, Yuki Iwai, Setsuo Yamamoto
  • Sound designers : Satoshi Ise, Ryoji, Hiroshi Ohno
  • Programmers : Knight Rider Giu, Senor, Pon, Ittetsu, Shinchan (as 'Hyper Shinchan'), Minomiya, Cham Cho Choy, Hard.Yas (- Enemy -), Team Dirty Beret
  • Game designers : Spp Iorya, Muraski Umagoyashi, Burns Fuji, Ohashi Mamoru, Team Sadogatake
  • Producer : Takashi Sado
  • General producer : Noritaka Funamizu
  • Executive producer : Yoshiki Okamoto
  • * Voice Actors :
  • Ibuki : Amano Yuri
  • Felicia : Araki Kae
  • Tabasa : Ishii Naoko
  • Ken Masters : Tetsuya Iwanaga
  • Sakura Kasugano : Sasamoto Yuko
  • Morrigan : Jinguji Yayoi
  • Zangief : Takagi Wataru
  • Gouki : Tomomichi Nishimura
  • Lei-Lei : Neya Michiko
  • Ryu : Hoshi Souichiro
  • Dan Hibiki : Hosoi Osamu
  • Chun-Li : Miyamura Yuko
  • - PORTS -
  • * Consoles :
  • Sony PlayStation (1998, "Pocket Fighter")
  • Sega Saturn (1998, "Pocket Fighter")
  • Bandai WonderSwan (2000, "Pocket Fighter")
  • Sony PlayStation 2 (2006, "Street Fighter Alpha Anthology")
  • - SOURCES -
  • Game's rom.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=super-gem-fighter-mini-mix&page=detail&id=2722&o=2
resource links view in MAWS
view in mini MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view game bugs at MAME Testers
view driver bugs at MAME Testers
view in arcade-history.com
view in Games Database
view in KLOV
view in MamEnd
view in VGMuseum Game Endings
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