game
icon
title Superman
set name superman
manufacturer Taito Corporation
year 1988
genre Fighter (hof)
category Fighter / 2D (hof)
driver status good
driver source taito_x.c
snapshots PS: in game | title | scores | gameover / MW: in game / CT: in game | title | artwork / Mr. Do: artwork / Dany69: artwork / EJ: in game / artwork: cabinet | marquee | PCB
zoom
rating

64.6% after 93 votes
 
clones Superman (Japan)
display
colour emulation good
palette 2048
display type raster
orientation horizontal
resolution 384x240
frequency 57.430000Hz
sound
sound emulation good
channels stereo
controls
players 2
nplayers 2P sim
controls 8 way joystick
buttons 2
coin slots 2
hardware
cpu 68000 @ 8MHz
cpu Z80 @ 4MHz
audio YM2610 @ 8MHz
data
version added .034b06
last change(s) none since version .53
roms
name size crc set flags sha1
a10_09.bin  131072  640f1d58  superman    e768d32eae1dba39c23189996fbd5454c8627809 
a05_07.bin  131072  fddb9953  superman    8b562712810a5a72f4647f1ba1314a1be2e249e7 
a08_08.bin  131072  79fc028e  superman    bf42b3f84dcad8fd9085c702a78dc895cc12d670 
a03_13.bin  131072  9f446a44  superman    16f7cd6438e47fdaac93a368df5c093f6ff0f1f0 
d18_10.bin  65536  6efe79e8  superman    7a76efaaeab71473f4b0b23a89141f203488ce1d 
f01_14.bin  524288  89368c3e  superman    8d227439ab321fd5d432d860544daea0e78ce588 
h01_15.bin  524288  910cc4f9  superman    9ecfa84123a8f9d048f0a689647e92f25af73899 
j01_16.bin  524288  3622ed2f  superman    03f4383f6ff8b5f1e26bc6bbef2fb1855d3bb93f 
k01_17.bin  524288  c34f27e0  superman    07ee02c18ce29f35e8ae87d0c1ed80b726c246a6 
e18_01.bin  524288  3cf99786  superman    f6febf9bda87ca04f0a5890d0e8001c26dfa6c81 
additional information
info 0.34b6 [Howie Cohen, Brad Oliver]

Artwork available

WIP:
  • 0.130u4: Renamed (suprmanj) to (supermanj).
  • 11th June 2008: Guru - Superman (Taito 1988) arrived a few days ago, thanks to gplee.
  • 0.122u5: Corrado Tomaselli verified frequencies in Superman.
  • 9th September 2007: Mr. Do - Faster than a speeding bullet, and juuuuust in under the wire, Zorg has finished vectoring Superman. This one is outstanding folks.
  • 0.118u4: Stephane Humbert slightly changed the C-Chip emulation for 'Superman' to behave in a similar way as other Taito games.
  • 26th August 2006: Mr. Do - Added Superman bezel from MAME.net and Mean Arena. Some of these decent stuff are so-so; some are REALLY good.
  • 0.106u1: AWJ added DIP location to Superman. Changed all 'Unused' dipswitches to 'Unknown'.
  • 0.104u3: Alex Jackson removed MDRV_MACHINE_INIT(cchip1) from games that don't have a C-chip (all of them except Superman). Changed 'Unknown' dipswitches to 'Unused' in Superman and fixed coinage in clone (Japan).
  • 0.89u3: Bryan McPhail fixed GFX problem in Superman (see sprite map drawing in vidhrdwseta.c).
  • 0.88u2: Fabrice Arzeno added clone Superman (Japan).
  • 0.85: Robert Flory fixed Superman frame rate to match real PCB. Changed VSync to 57.430000 Hz.
  • 0.37b9: Changed visible area to 384x240 and palettesize from 4096 to 2048 colors.
  • 0.36b10: Changed 68000 CPU1 clock speed to 8MHz.
  • 0.35b2: Changed CPU2 type.
- 0.34b6: Howie Cohen and Brad Oliver added Superman (Taito 1988). TODO: Fix y-scrolling glitch (visible on part 2 of Round 1). Investigate "COIN ERROR" at end of Round 3 (Las Vegas) C-chip. Optimize rendering. Does high score save work consistently?
  • 3rd July 1998: Dumped Superman by Taito (1989).
LEVELS: 5

Other Emulators:
  • FB Alpha
  • Raine
Movie: Superman

Genre: Comic, Sci-fi

Year: GB 1978

Director: Richard Donner

Studio: Warner Bros.

Cast: Christopher Reeve, Margot Kidder, Marlon Brando, Susannah York , Gene Hackman, Ned Beatty, Valerie Perrine

Recommended Games (Super Heroes):

Superman

Cyber-Lip

Captain America and The Avengers

Captain Commando

Eight Man

Robo Army

Spider-Man: The Videogame

Spider-Man vs The Kingpin (Mega-Tech)

X-Men

X-Men: Children of the Atom

X-Men Vs. Street Fighter

Avengers In Galactic Storm

Marvel Super Heroes

Marvel Super Heroes Vs. Street Fighter

Marvel Vs. Capcom: Clash of Super Heroes

Marvel vs. Capcom 2

Osman

Battle Circuit

Recommended Games (Jetman):

Sky Lancer

Vastar

Argus (Gottlieb)

Equites

Formation Z

Freeze

SWAT

4-D Warriors

Alien Sector

Bakutotsu Kijuutei

Finalizer - Super Transformation

Lizard Wizard

Metal Clash

Scooter Shooter

Section Z

Space Harrier

Space Harrier II (Mega-Tech)

Side Arms - Hyper Dyne

Transformer

Exzisus

Space Ranger (Arcadia)

Star Guards

Forgotten Worlds

Forgotten Worlds (Mega-Tech)

Superman

Insector X

Solar Jetman (PlayChoice-10)

Rohga Armor Force

Povar / Sobrat' Buran / Agroprom (Jetpac)

Cybattler

Mazinger Z

ESP Ra.De.

Shikigami no Shiro

Shikigami No Shiro II

Crazy War

Romset: 3136 kb / 10 files / 1.14 zip
history Superman (c) 1988 Taito Corp.


Superman is a horizontal video game and may be played by one or two players interactively. The second player controlling a red Superman character, teams up with the first player in this battle against the evil Alien Powers.


Each players uses a joystick to move his Superman character while walking or in flight. Two buttons aside each joystick are used to throw punches, kick or emit Superman's Heat Vision, a high-intensity laser which destroys all in its path. As Suprman picks up various colored crystals, he is awarded with addtitional energy and weapons including a Super Blast Punch and Mass Terminator. Items such as cars, gasoline cans, etc. can also be picked up and hurled at approaching enemies.


The many stages in the game are located in different cities of the U.S. and provide the player with real variety:

1st round: New York

2nd round: San Francisco

3rd round: Las Vegas

4th round: Washington

5th round: Alien Space Ship


- TECHNICAL -


Taito X System hardware

Board Number : K1100390A

Prom Stickers : B61


Main CPU : 68000 (@ 8 Mhz), Z80 (@ 4 Mhz)

Sound Chips : YM2610 (@ 8 Mhz)


Screen orientation : Horizontal

Video resolution : 384 x 240 pixels

Screen refresh : 57.43 Hz

Palette colors : 2048


Players : 2

Control : 8-way joystick

Buttons : 2

[1] PUNCH, [2] KICK


- TRIVIA -


The game begins with the brilliant musical score composed by John Williams for 'Superman... The Movie'.


- STAFF -
  • Directed by : Toshiyuki Nishimura
  • Game designer : Hidehiro Fujiwara
  • Programmers : Tohru Sugawara, Hideaki Tomioka, Hideki Hashimoto, Mari Iwano, Tadakazu Aono
  • Character designer : Nenko Nishimura
  • Art designers : Yoshihiro Wakita, Junji Yarita, Taira Sanuki, Shinobu Iwabuchi, Akira Saito, Minori Ishino, Takako Kozima, Toshiyuki Nishimura
  • Hardware : Noboru Yasukawa
  • Music sfx : Masahiko Takaki, Kazuyuki Ohnui, Shizuo Aizawa (Splatter A.), Takami Asano
  • Graphic designer : Natsuki Hirosawa
  • - SOURCES -
  • Game's rom.
  • Machine's picture.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=superman&page=detail&id=2792&o=2
resource links view in MAWS
view in mini MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view game bugs at MAME Testers
view driver bugs at MAME Testers
view in arcade-history.com
view in arcade-history.com
view in Games Database
view in KLOV
view in MamEnd
view in System16
view in System16
view in The Arcade Flyer Archive
view in The Arcade Flyer Archive
view in VGMuseum Game Endings
view in VGMuseum Gamepics
bookmarkable frame | 2004-2011 MAWS all copyrights belong to their respective owners
Site Meter