game
icon
title Thunder Ceptor
set name tceptor
manufacturer Namco
year 1986
genre Shooter (hof)
category Shooter / Flying (chase view) (hof)
driver status good
driver source tceptor.c
snapshots PS: in game | title | scores | gameover / MW: in game / CT: in game | title / EJ: in game
zoom
rating

68.4% after 52 votes
 
clones Thunder Ceptor II
display
colour emulation good
palette 4096
display type raster
orientation horizontal
resolution 272x224
frequency 60.606060Hz
sound
sound emulation good
channels stereo
controls
players 1
nplayers 1P
controls stick
buttons 4
coin slots 2
hardware
cpu M6809 @ 1.536MHz
cpu M65C02 @ 2.048MHz
cpu M65C02 @ 2.048MHz
cpu 68000 @ 12.288MHz
cpu HD63701 @ 6.144MHz
audio YM2151 @ 3.579545MHz
audio Namco CUS30 @ 0.024MHz
audio DAC
data
version added .077u2
last change(s) .107u3 .080 .078
roms
name size crc set flags sha1
tc1-1.10f  32768  4c6b063e  tceptor    d9701657186f8051391084f51a720037f9f418b1 
tc1-21.1m  32768  2d0b2fa8  tceptor    16ecd70954e52a8661642b15a5cf1db51783e444 
tc1-22.3m  32768  9f5a3e98  tceptor    2b2ffe39fe647a3039b92721817bddc9e9a92d82 
tc1-4.8c  32768  ae98b673  tceptor    5da1c69dd40db9bad2e3d4dc2af3a949172af940 
tc1-3.10c  32768  779a4b25  tceptor    8563213a1f1caee0eb88aa4bbd37c6004f16b309 
tc1-2.3a  16384  b6def610  tceptor    d0eada92a25d0243206fb8239374f5757caaea47 
cus60-60a1.mcu  4096  076ea82a  tceptor    22b5e62e26390d7d5cacc0503c7aa5ed524204df 
tc1-18.6b  8192  662b5650  tceptor    ba82fe5efd1011854a6d0d7d87075475b65c0601 
tc1-20.10e  32768  3e5054b7  tceptor    ed359f8659a4a46d5ff7299d0da10550b1496db8 
tc1-19.10d  16384  7406e6e7  tceptor    61ad77667e94fd7e11037da2721f7bbe0130286a 
tc1-16.8t  32768  7c72be33  tceptor    397e11727b86688d550c28fbdcb864bb9335d891 
tc1-15.10t  32768  51268075  tceptor    75b6b935c6721adbc984795b9bf0a791fb8b209e 
tc1-8.8m  65536  192a1f1f  tceptor    8424a6a19c080da0a83e173e33915f4d9326f379 
tc1-10.8p  32768  7876bcef  tceptor    09180b26d0eab51de18a13723f46d763541979fb 
tc1-12.8r  32768  e8f55842  tceptor    7397c8f279b9ddb7d9daf16f307669257a3fd9df 
tc1-14.8s  32768  723acf62  tceptor    fa62ffa2a641629803537d0ef1ad30688b04f9ca 
tc1-7.10m  65536  828c80d5  tceptor    6d441cbb333aee21f9c3d9608aec951130f9b0c5 
tc1-9.10p  32768  145cf59b  tceptor    0639a36030823ccd7a476561a8fe61724c8be9d3 
tc1-11.10r  32768  ad7c6c7e  tceptor    2ae889c135c6ee924dc336895f7b9b8a98b715d0 
tc1-13.10s  32768  e67cef29  tceptor    ba8559caf498bbc1d9278d74da03ee2d910f76d8 
tc1-3.1k  1024  fd2fcb57  tceptor    97d5b7527714acfd729b26ac56f0a9210982c551 
tc1-1.1h  1024  0241cf67  tceptor    9b2b579425b72a5b1f2c632f53d1c1d172b4ed1e 
tc1-2.1j  1024  ea9eb3da  tceptor    0d7cfceac57afc53a063d7fe67cfc9bda0a8dbc8 
tc1-5.6a  1024  afa8eda8  tceptor    783efbcbf0bb7e4cf2e2618ddd0ef3b52a4518cc 
tc1-6.7s  1024  72707677  tceptor    122c1b619c9efa3b7055908dda3102ee28230504 
tc1-4.2e  256  a4e73d53  tceptor    df8231720e9b57cf2751f86ac3ed7433804f51ca 
tc1-17.7k  8192  90db1bf6  tceptor    dbb9e50a8efc3b4012fcf587cc87da9ef42a1b80 
additional information
info 0.77u2 [BUT]

0.76u1 [BUT]

Bugs:
  • If you insert a credit on the instruction screen, you'd see some 'leftovers'. F1ReB4LL (ID 00955)
WIP:
  • 0.139u1: Phil Bennett fixed incorrect road transparency in Thunder Ceptor and incorrect road colours in Thunder Ceptor II. Atari Ace removed global variables from NAMCO sound core.
  • 0.127u7: Aaron Giles fixed Thunder Ceptor crashes out when run as the second game (Multisession bug).
  • 0.123u1: Fixed proms loading ($1000, 1400). Changed palettesize to 4096 colors.
  • 0.122u7: Changed HD63701 CPU5 clock speed to 6144000 Hz.
  • 0.122u5: Zsolt Vasvari cleaned up Thunder Ceptor memory maps.
  • 0.121u2: BUT added 3D glasses support to the Thunder Ceptor driver.
  • 0.107u3: Brian Troha properly documented and connected the CUS60 MCU code to Thunder Ceptor.
  • 0.93: Added clock parameter to Namco CUS30 sound (24000 Hz).
  • 0.89: Replaced Namco sound with Namco CUS30.
  • 0.77u2: BUT added Thunder Ceptor. Added background scroll, M6809 CPU1 interrupt handling and stereo sound.
  • 25th November 2003: BUT added Thunder Ceptor to the Thunder Ceptor 2 driver.
  • 15th November 2003: BUT fixed the background layers and added support for transparent road color in the Thunder Ceptor 2 driver.
  • 0.76u2: David Haywood and BUT decoded BG graphics in Thunder Ceptor II but BG's still aren't hooked up yet, improved existing graphics a bit.
- 0.76u1: BUT added Thunder Ceptor II (Namco 1986). TODO: Support background layer (decode first).
  • 24th October 2003: BUT submitted a preliminary driver for Thunder Ceptor II, it's working but background graphics aren't emulated.
  • 18th October 2003: BUT - Analog input ports are not supported in Thunder Ceptor, so it is unplayable yet. YM2151, WSG and DAC sound should be OK. Some sprites are wrong number, and I need to adjust position. Background is not handled yet.
LEVELS: 4

LEVELS: 6 (tceptor2)

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Romset: 634 kb / 27 files / 215.8 zip
history Thunder Ceptor (c) 1986 Namco.


- TECHNICAL -


Game ID : TC


Main CPU : M6809 (@ 1.536 Mhz), 68000 (@ 12.288 Mhz), HD63701 (@ 1.536 Mhz)

Sound CPU : (2x) M65C02 (@ 2.048 Mhz)

Sound Chips : YM2151 (@ 3.579545 Mhz), Namco 8-channel WSG, DAC


Screen orientation : Horizontal

Video resolution : 272 x 224 pixels

Screen refresh : 60.61 Hz

Palette colors : 1024


Players : 1

Control : stick

Buttons : 4


- SERIES -
  1. Thunder Ceptor (1986)
  2. Thunder Ceptor II (1986)
  3. - STAFF -
    • Music by : Norio Nakagata
    • - SOURCES -
    • Game's rom.
    • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=thunder-ceptor&page=detail&id=2887&o=2
resource links view in MAWS
view in mini MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view game bugs at MAME Testers
view driver bugs at MAME Testers
view in arcade-history.com
view in Games Database
view in KLOV
view in MamEnd
view in System16
view in The Arcade Flyer Archive
view in VGMuseum Game Endings
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