game
icon
title Thunder Zone (World)
set name thndzone
manufacturer Data East Corporation
year 1991
genre Shooter (hof)
category Shooter / Walking (hof)
driver status good
driver source dassault.c
snapshots PS: in game | title | select | scores | gameover / MW: in game / CT: in game | title | select / EJ: in game / artwork: PCB
zoom
rating

65% after 37 votes
 
clones Desert Assault (US 4 Players)
Desert Assault (US)
display
colour emulation good
palette 4096
display type raster
orientation horizontal
resolution 320x240
frequency 60.000000Hz
sound
sound emulation good
channels stereo
controls
players 4
nplayers 4P sim
controls 8 way joystick
buttons 2
coin slots 4
hardware
cpu 68000 @ 14MHz
cpu 68000 @ 14MHz
cpu HuC6280 @ 4.0275MHz
audio YM2203 @ 4.0275MHz
audio YM2151 @ 3.58MHz
audio OKI6295 @ 1.023924MHz
audio OKI6295 @ 2.047848MHz
data
version added .061
last change(s) .106u12
roms
name size crc set flags sha1
gz_01.bin  131072  15e8c328  thndzone    8876b5fde77604c2fe4654271ceb341a8fa460c1 
gz_03.bin  131072  aab5c86e  thndzone    c3560b15360ddf14e8444d9f70724e698b2bd42f 
gs00  131072  b7277175  thndzone    ffb19c4dd12e0391f01de57c46a7998885fe22bf 
gs02  131072  cde31e35  thndzone    0219845308c9f46e73b0504bd2aefa2fa74f388e 
gz_10.bin  131072  79f919e9  thndzone    b6793173e310b1df07cf3e9209da1fbec3a8a05b 
gz_08.bin  131072  d47d7836  thndzone    8a5d3e8b89f5dfd6bac83f7b093ddb03d5ecef73 
gs11  131072  80cb23de  thndzone    d52426460eea2285c57cfc3fe37aa6dc79990e25 
gs09  131072  0a8fa7e1  thndzone    330ae9602b5f56b5dc4961a41991b64412a59880 
gs04  65536  81c29ebf  thndzone    1b241277a8e35cdeaeb120970d14a09d33032459 
gs05  65536  0aae996a  thndzone    d37a12b057e9934212362d7eafa575c961819a27 
gs06  65536  4efdf03d  thndzone    835d22829c6d0f4efc76801b449f9a779f460f1c 
maj-02  1048576  383bbc37  thndzone    c537ab147a2770ce28ee185b08dd62d35249bfa9 
maj-01  1048576  9840a204  thndzone    096c351769da5184c3d9a05495370134acc9507a 
maj-00  1048576  87ea8d16  thndzone    db47123aa2ebbb800cfc5cfcf50309bc39cadbcd 
maj-04  524288  36e49b19  thndzone    bfbc45b635bf3d46ff8b8a514a3f352bf3a95535 
maj-05  524288  80fc71cc  thndzone    65b15afbe5d628051b012777d486b6ce92a3795c 
maj-06  524288  2e7a684b  thndzone    cffeda1a816dad30d6b1cb12458661188d625d40 
maj-07  524288  3acc1f78  thndzone    87ec65b4f54a66370754534d03f4c9217531b42f 
maj-08  524288  1958a36d  thndzone    466a30dcd2ea13028272ed2187f890ee20d6636b 
maj-09  524288  c21087a1  thndzone    b769c5f2f9b9c525d121902fe9557a6bfc077b99 
maj-10  524288  a02fa641  thndzone    14b999a441964e612700bf21945a948eaebb253e 
maj-11  524288  dabe9305  thndzone    44d69fe55e674de7f4c610d295d4528d4b2eb150 
gs12  131072  9a86a015  thndzone    968576b8422393ab9a93d98c15428b1c11417b3d 
gs13  131072  f4709905  thndzone    697842a3d7bc2588c77833c3af8938e6f0b1238d 
gs14  131072  750fc523  thndzone    ef8794359ff3a44a97ab402821fbe205a0be8f6a 
gs15  131072  f14edd3d  thndzone    802d576df6dac2c9bf99f963f1955fc3a7ffdac0 
gs07  131072  750b7e5d  thndzone    d33b17a1d8c9b05d5c1daf0c80fed6381e04b167 
maj-03  524288  31dcfac3  thndzone    88c7fc139f871991defbc8dc2c9c66b150dd6f6f 
mb7128y.10m  2048  bde780a2  thndzone    94ea9fe6c3a421e976d077e67f564ca5c37a5e88 
mb7128y.16p  2048  c44d2751  thndzone    7c195650689d5cbbdccba696e0e7d3dc5bb7c506 
pal16r8a_1h  260    thndzone  no dump   
pal16l8b.7c  260    thndzone  no dump   
pal16l8b.7d  260  199e83fd  thndzone    ebb5d66f29935b0a58e79b0db30611b5dce328a6 
pal16l8b.7e  260    thndzone  no dump   
pal16l8b.7l  260    thndzone  no dump   
pal16l8b.8e  260    thndzone  no dump   
pal16l8b.9d  260    thndzone  no dump   
pal16l8b.10c  260    thndzone  no dump   
additional information
info 0.61 [Bryan McPhail]

WIP:
  • 0.136u4: Fabio Priuli converted Thunder Zone to use device versions of the deco16 video chips and added driver_data class and save states.
  • 0.133u1: Renamed (dassaul4) to (dassault4).
  • 0.131u1: MooglyGuy merged memory maps in Thunder Zone.
  • 0.126u4: Fabio Priuli added DIP locations to Thunder Zone.
  • 11th June 2008: Guru - Thunder Zone (Data East 1991) 4p version arrived a few days ago, thanks to gplee.
  • 0.106u12: MASH added pld ($400 - pal16l8b.7d) to Thunder Zone and clones.
  • 0.93: Changed 2nd OKI6295 clock speed to 15541 Hz.
  • 8th May 2003: Jarek Burczynski fixed a bug in the YM2203 core that caused a stuck tone in Desert Assault.
  • 17th February 2003: Bryan McPhail converted the Desert Assault driver to use the Deco16IC functions and fixed a few other graphics problems.
  • 0.61: Bryan McPhail added Thunder Zone (World) (Data East 1991) and clones Desert Assault (US) and (US 4 Players).
  • 25th May 2002: Stephane Humbert fixed the dipswitch settings in Desert Assault.
  • 24th May 2002: Bryan McPhail sent in a driver for Desert Assault.
LEVELS: 5

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Romset: 9543 kb / 38 files / 3.53 zip
history Thunder Zone (c) 1991 Data East.


In this shoot'em up game, four soldiers grab machine guns and other projectile weapons and shoot their way through the terrorist arsenal.


- TECHNICAL -


Game ID : MAJ


Main CPU : (2x) 68000 (@ 14 Mhz)

Sound CPU : HuC6280 (@ 4.0275 Mhz)

Sound Chips : YM2203 (@ 4.0275 Mhz), YM2151 (@ 3.58 Mhz), OKI6295 (@ 7.757 Khz), OKI6295 (@ 15.514 Khz)


Screen orientation : Horizontal

Video resolution : 320 x 240 pixels

Screen refresh : 60.00 Hz

Palette colors : 4096


Players : 4

Control : 8-way joystick

Buttons : 2


- TRIVIA -


This game is known in US as "Desert Assault".


- STAFF -
  • Project leader : Naomi Susa
  • Planner : Yoshiaki Honda
  • Programmers : Souichi Akiyama, Haruyuki Kobayashi, Nod Suzuki
  • Adviser : Kazuyuki Kurata
  • Graphic designers : Masanori Tokoro, Sonomi Kiyota, Noriyuki Morita, Kappa-Kun, Ryohei Hirakata, Mario Watanabe, Atsushi Takahashi, Takahide Koizumi, Chie Kitahara, Makoto Nozu
  • Composers : Hiroaki Yoshida (MARO), Akira Takemoto (Raika)
  • Hardware : Shingo Mitsui
  • - SOURCES -
  • Game's rom.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=thunder-zone&page=detail&id=2896&o=2
resource links view in MAWS
view in mini MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view game bugs at MAME Testers
view driver bugs at MAME Testers
view in arcade-history.com
view in Games Database
view in KLOV
view in MamEnd
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