game
icon
title X-Men (4 Players ver UBB)
set name xmen
manufacturer Konami
year 1992
genre Fighter / 2.5D (hof)
category Fighter / 2.5D (hof)
driver status good
driver source xmen.c
snapshots PS: in game | title | select | scores | gameover | bosses / MW: in game / CT: in game | title | select / EJ: in game / artwork: cabinet | marquee | PCB
zoom
rating

80.8% after 278 votes
 
clones X-Men (2 Players ver AAA)
X-Men (2 Players ver EAA)
X-Men (2 Players ver JAA)
X-Men (4 Players ver EBA)
X-Men (4 Players ver JBA)
X-Men (6 Players ver ECB)
X-Men (6 Players ver UCB)
display
colour emulation good
palette 2048
display type raster
orientation horizontal
resolution 304x224
frequency 59.170000Hz
sound
sound emulation good
channels stereo
controls
players 4
nplayers 4P sim
controls 8 way joystick
buttons 3
coin slots 4
hardware
cpu 68000 @ 16MHz
cpu Z80 @ 8MHz
audio YM2151 @ 4MHz
audio K054539 @ 0.048MHz
data
version added .036b02
last change(s) .103u3 .098
roms
name size crc set flags sha1
065-ubb04.10d  131072  f896c93b  xmen    0bee89fe4d36a9b2ded864770198eb2df6903580 
065-ubb05.10f  131072  e02e5d64  xmen    9838c1cf9862db3ca70a23ef5f3c5883729c4e0c 
065-a02.9d  262144  b31dc44c  xmen    4bdac05826b4d6d4fe46686ede5190e2f73eefc5 
065-a03.9f  262144  13842fe6  xmen    b61f094eb94336edb8708d3437ead9b853b2d6e6 
065-a01.6f  131072  147d3a4d  xmen    a14409fe991e803b9e7812303e3a9ebd857d8b01 
065-a08.15l  1048576  6b649aca  xmen    2595f314517738e8614facf578cc951a6c36a180 
065-a07.16l  1048576  c5dc8fc4  xmen    9887cb002c8b72be7ce933cb397f00cdc5506c8c 
065-a09.2h  1048576  ea05d52f  xmen    7f2c14f907355856fb94e3a67b73aa1919776835 
065-a10.2l  1048576  96b91802  xmen    641943557b59b91f0edd49ec8a73cef7d9268b32 
065-a12.1h  1048576  321ed07a  xmen    5b00ed676daeea974bdce6701667cfe573099dad 
065-a11.1l  1048576  46da948e  xmen    168ac9178ee5bad5931557fb549e1237971d7839 
065-a06.1f  2097152  5adbcee0  xmen    435feda697193bc51db80eba46be474cbbc1de4b 
cabinet art
cabinet xmen.png
marquee xmen.png
control panel xmen.png
flyer xmen.png
PCB xmen.png
additional information
info 0.36b2 [Nicola Salmoria]

Artwork available (xmen6p, xmen6pu)

SETUP:
  • The first time you run the game, the EEPROM 13B or 16B shows as BAD in the RAM/ROM Check. Hold down the Test switch F2 and then also hit F3 to reset the machine, creating the EEPROM for you.
Bugs:
  • [possible] During the jump attack, the player has 2 shadows. BSR (ID 01095)
WIP:
  • 0.136u1: Fabio Priuli added driver data struct and save states to X-Men.
  • 0.135u4: Fabio Priuli updated X-Men to use EEPROM device and to use Konami video devices instead of konamiic.h code.
  • 0.135u2: Irongiant added clone X-Men (4 Players ver EBA).
  • 0.134u1: Corrado Tomaselli added clone X-Men (2 Players ver EAA). Renamed (xmen2p) to (xmen2pa).
  • 20th September 2009: Corrado Tomaselli dumped X-Men (2 Players ver EAA) (Konami 1992).
  • 0.133u3: Corrado Tomaselli verified clocks and Vsync on X-Men (2-4 players). Changed VSync to 59.17 Hz.
  • 0.131u1: Fabio Priuli fixed directional controls re-arranged in X-Men.
  • 0.124u2: Tweaked X-Men visible area [MAMEPlus]. Changed visible area to 304x224.
  • 0.112u2: Brian Troha added clone X-Men (4 Players ver JBA).
  • 0.106u9: David Haywood updated the X-Men driver to support dualscreen (2x 288x224) in the (6 Players ver ECB / UCB) clones.
  • 0.103u3: Fixed rom names.
  • 0.97u5: David Haywood added clone X-Men (Euro 6 Players ver. ECB). David Haywood significantly improved the 6-player versions of X-Men. Fixed rom names in X-Men and clones.
  • 3rd July 2005: David Haywood - Two screen games... Simple right? You either have twice as many boards, double the number of video chips, or have a bit in the spritelists indicating which screen to draw on. Enter Konami, who instead of taking one of the simple options appear to have decided to drive a double screen board using one set of standard graphic chips. XMen 6 Player version (and I suspect Run and Gun) both seem to do this. XMen, which I've been looking at appears to render alternate frames to different screens (hence why it seems to run at 30fps, even the single screen version). It seems to have several copies of video ram, which may be buffers, and I'm guessing it points the graphics chip at a different one each frame. With those guesses in mind I attempted to hook up both screens, with some success. X-Men now boots, and displays graphics, however the tilemaps on each screen lag each other quite badly, and sometimes the incorrect sprite frame is rendered on one monitor or the other. The way forward from this point, I'm not sure... I'll keep looking, the switching mechanism is wrong for sure, and I imagine there must be a way of selecting the buffer to render from (as to prevent the glitches I'm seeing) but its not clear at all at this stage. Also any linescroll effects are missing from the 2nd tilemap, which would seem to indicate to me that we're probably rendering from the wrong place.
  • 23rd May 2005: Manuel Assoni dumped X-Men (6 Players ver. ECB).
  • 0.84u5: Changed Z80 CPU2 clock speed to 8MHz and fixed YM2151/YM3012 balance.
  • 0.74u2: Added clone X-Men (US 6 Players).
  • 0.67: Removed clone X-Men (US 6 Players).
  • 0.62: Added clone X-Men (World 2 Players).
  • 7th August 2002: Smitdogg added a 2 player world version to the X-Men driver.
  • 4th August 2002: Stephane Humbert fixed dipswitches and input ports in X-Men driver.
  • 0.53: Nicola Salmoria added real shadows in some Konami games (88 Games, Chequered Flag, X-Men, Asterix, Surprise Attack, Sunset Riders, etc.).
  • 25th February 2001: Olivier Galibert added save states support. However, every driver needs to be updated to include the save states.
  • 0.37b12: Changed YM2151 clock speed to 4MHz.
  • 14th February 2001: Olivier Galibert fixed a small bug in the K054539 sound chip emulation that caused a few missing sounds in X-Men.
  • 25th February 2001: Olivier Galibert added save states support to X-men. However, the driver needs to be updated to include the save states.
  • 7th February 2001: Olivier Galibert submitted the alpha blending update, and in addition to Xexex, also X-Men and Simpsons have translucent shadows.
  • 30th January 2001: Jim Hernandez adjusted the X-Men sound frequency to be more correct.
  • 29th January 2001: Olivier Galibert wrote 054539 sound chip emulation (thanks to CAB), and now Xexex and X-Men have sound.
  • 0.37b8: Added Konami 054539 sound (48000 Hz).
  • 0.36b9: Added clone X-Men (2 Players Japan). Added Z80 (7159090 Hz) CPU2.
  • 0.36b4: Changed 68000 clock speed to 16MHz.
  • 0.36b2: Nicola Salmoria added X-Men (4 Players) (Konami 1992) and clone (6 Players).
LEVELS: 8

Movie: X-Men

Genre: Fantasy

Year: USA 2000

Director: Bryan Singer

Studio: 20th Century-Fox

Cast: Hugh Jackson, Patrick Stewart, Ian McKellen, Famke Janssen, Anna Paquin, Halle Berry

Recommended Games:
Recommended Games (Super Heroes):

Superman

Cyber-Lip

Captain America and The Avengers

Captain Commando

Eight Man

Spider-Man: The Videogame

X-Men

Avengers In Galactic Storm

Osman

Battle Circuit

Romset: 9088 kb / 12 files / 4.04 zip
history X-Men [4-Player model] (c) 1992 Konami.


6 X-Men travel to Asteroid M in order to end Magneto's reign of terror.


- TECHNICAL -


Game ID : GX065


Main CPU : 68000

Sound CPU : Z80

Sound Chips : YM2151, K054539


Screen orientation : Horizontal

Video resolution : 288 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 2048


Players : 4

Control : 8-way joystick

Buttons : 3


- TRIVIA -


Released in April 1992.


X-Men is based upon the comic book series of the same name (most of the game's plot is loosely based on the 1989 X-Men cartoon called 'Pryde Of The X-Men'). Here are the debut comics for all Marvel characters from this game including non-playable characters :

Cyclops (aka Scott Summers) - X-Men #1

Colossus (aka Piotr Nikolaievitch Rasputin) - Giant-Size X-Men #1

Wolverine (aka James 'Logan' Howlett) - Incredible Hulk #180

Storm (aka Ororo Munroe) - Giant Size X-Men #1

Nightcrawler (aka Kurt Wagner) - Giant Size X-Men #1

Dazzler (aka Alison Blaire) - X-Men #130

Professor X (aka Charles Francis Xavier) - X-Men #1

Shadowcat (aka Katherine 'Kitty' Pryde) - X-Men #129

The Sentinels - X-Men #14

Bonebreaker - Uncanny X-Men #229

Pyro (aka St. John Allerdyce - Level 1 boss) - Uncanny X-Men 141

The Blob (aka Fred J. Dukes - Level 2 boss) - X-Men #3

Wendigo (Level 3 boss) - Incredible Hulk #162

Master Mold (Level 4 boss) - X-Men #15

The White Queen (aka Emma Grace Frost - Level 5 Mid-Boss) - Uncanny X-Men #129

Juggernaut (aka Cain Marko - Level 5 boss) - X-Men #12

Mystique (aka Raven Darkholme - Level 7 boss) - Ms. Marvel #16

Magneto (aka Erik 'Magnus' Lehnsherr - Final boss) - X-Men #1


In Nightcrawler's ranking screen, his name is misspelled as 'Nightcrowler'.


Although "Final Fight" set the standard for scrolling fighters. Konami's X-Men created several innovations for the genre, including the ability to hit fallen opponents to prevent them from getting back up, as well as a character-specialized 'mutant power', which could clear the screen of enemies, but also reduced the player's health. The game is fondly remembered by those who played it for its fun, addicting game-play and colorful graphics. However, it is also sometimes criticized for its wooden voice acting and often ungrammatical script ('I am Magneto, Master of Magnet').


Bill Toups holds the official official record for this game with 830 points on 06/11/2004.


King Records released a limited-edition soundtrack album for this game (Konami All Stars 1993 - KICA-9016, 9018) on 21/12/1992.


A X-Men unit appears in the 1998 movie 'The Replacement Killers'.


List of official models :

X-Men [2-Player model]

X-Men [4-Player model]

X-Men [6-Player model]


- UPDATES -


Due to certain issues, both the 2-player and 4-player cabinets, a rare occurrence, had character selecting, while the 6-player cabinets forced the selections.


- STAFF -
  • Chief producer and director : Lee
  • Visual designers : K. Hattori, Captain Oe
  • Design works : Y. Asano, Mitsuhiro Nomi
  • Hardware designers : H. Matsuura, S. Yasuda
  • Cabinet designer : Rasher Y. Tamura
  • Sound producer and composer : S. Fukami
  • Music co-producer and composer : Y. Technouchi
  • Guest composer : J. Nakano
  • Support composer : A. Hashimoto
  • - SOURCES -
  • Game's rom.
  • Machine's picture.
  • Edit this entry at Arcade-History.com: http://www.arcade-history.com/?n=x-men-4-player-model&page=detail&id=3210&o=2
resource links view in MAWS
view in mini MAWS
view in CAESAR
view high score and replay at MARP
view in Progetto EMMA (Italian)
view game bugs at MAME Testers
view driver bugs at MAME Testers
view in arcade-history.com
view in Games Database
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