MAN OF WAR & HEALING


CLERIC PROFILE & LEVEL PROGRESSION

LVL : 7
AGE : 29
SEX : M
ALIGN : L
HP : 25
AC : 5
STR : 9
DEX : 6
INT : 15
CON : 10
WIS : 12
CHA : 17

Name : Greldon
Defender of the faith, who wields the mace and clerical spells to further the goals of his order. He cannot use throwing knives and arrows.


INITIAL LV 8 LV 9 LV 10 LV 11 LV 12 LV 13 TOTAL
25 HP +4 HP +3 HP +1 HP +1 HP +1 HP +1 HP 36 HP


CLERIC ABILITIES

Normal Combo 3 mace strikes + 1 power strike.
Power Attack + A single powerful mace strike with start-up lag.
Coup de Grace Tap rapidly Must be situated above a fallen enemy to attack repeatedly.
Sky Slash In air, A jumping aerial attack with the mace.
Windripper Slash In air, + The Cleric strikes outward in the air against rear attacks.
Skydiving Stab In air, + The Cleric falls to the ground with the mace angled down.
Dash or The Cleric Runs in the specified direction with a burst of speed.
Dash Attack Dash, then A swift mace swing during the dash.
Long Jump Dash, then A jump that has a longer range than normal.
Defend + hold The Cleric holds up the shield to Defend physical attacks.
Counter Slash Defend, then + Must be done at the moment the enemy strikes the shield.
Crouch + hold The Cleric crouches down to avoid high-level attacks.
Half Moon Slash Crouch, then + A swift mace strike from a crouching position.
Floor Slide Crouch, then + The Cleric slides along the floor to avoid high attacks.
Evasion Crouch, then + The Cleric rolls backward along the floor to avoid attacks.


PLAYER SELECT


© 1993 CAPCOM Co. Ltd., Strategic Simulations Inc., Tactical Studies Rules