T E S S A
Japanese Name : Tabasa Mystic Orb : Ice | In the Year of our Lord 13XX, an incredible amount of storms began erupting around the world. A magician named Tessa noticed this, and realized it was the scent of danger.
" This isn't a natural phenomenon. There's something more... |
|---|
MAGICIAN LEVEL PROGRESSION
| LEVEL | TITLE | ATTRIBUTES
| 1
| Disciple
| Initial equipment is the Wooden Staff.
| Initial moves are Chakura Wave, Reverie Sword and TRICICLE EDGE. 2
| ---
| Becomes resistant to Poison.
| 3
| Sorcerer
| Learns the Air Chakura Wave.
| 4
| ---
| Defensive power increases.
| 5
| ---
| Becomes resistant to Poison.
| 6
| Summoner
| Learns the Glace Cannon.
| 7
| ---
| Attack power increases.
| 8
| ---
| Attacking power increases. Defensive power increases.
| 9
| ---
| Becomes resistant to Lightning.
| 10
| Phantasm
| Learns the Fiamma Cannon.
| 12
| ---
| Defensive power increases.
| 14
| Witch
| Learns the Electron Cannon.
| 16
| ---
| Attacking power increases. Defensive power increases.
| 18
| ---
| Defensive power increases.
| 19
| Sage
| Learns the HYPER CANNON.
| 20
| ---
| Learns the Super Chakura Wave and Super Brave Pigeon.
| 22
| ---
| Learns the Super Air Chakura Wave.
| 25
| Archmage
| Learns the Ghost Jammer.
| 28
| ---
| Attacking power increases. Learns the Super Reverie Sword.
| 30
| ---
| Can now equip the Sun Staff.
| 31
| ---
| Attacking power increases.
| 32
| Magelord
| Learns the Death Phenomenon.
| |
|---|
MAGICIAN ABILITIES
| LEVEL | ATTACK | COMMAND
| ---
| STAFF LAUNCHER
| Jab, Jab
| ---
| STAFF SNAP
| + Jab, Jab
---
| STAFF PREP
| In air, Jab, Jab
| ---
| FROST FLASK
| Charge and release Fierce
| ---
| HURL FLAPPER
| + Short
---
| RESTIVE KITTEN
| + Forward
---
| BRAVE PIGEON
| Push Roundhouse
| ---
| MEW SWEEP
| Super Jump, | + Short
---
| ASCENDING PROOF
| When close, | + Strong / Fierce
1
| CHAKURA WAVE
| +
1
| REVERIE SWORD
| +
1
| TRICICLE EDGE
+
3
| AIR CHAKURA WAVE
| In air, | +
6
| GLACE CANNON
| +
10
| FIAMMA CANNON
| +
14
| ELECTRON CANNON
| +
19
| HYPER CANNON
+
20
| SUPER CHAKURA WAVE
| + (Also requires 2000 VS points)
20
| SUPER BRAVE PIGEON
| Push Roundhouse (Increased range; also requires 2000 VS points)
| 22
| SUPER AIR CHAKURA WAVE
| In air, | +
25
| GHOST JAMMER
| +
28
| SUPER REVERIE SWORD
| + (Also requires 2500 VS points)
32
| DEATH PHENOMENON
| +
|
|---|
|
| ||
|---|---|---|---|
| CHAKURA WAVE | REVERIE SWORD
+
+
|
| |
|---|---|
TRICICLE EDGE
+
|
QUEST MAP
|
|
|
|
|
|
|
| ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Stage 6 | Stage 7 | Final Stage
| ICELARN
| GORA
| SANGYPT
| SAVALIA
| ZIPANG
| CRYPT
| DARMINOR
| | |
PASSWORDS
| LEVEL | PASSWORD | REMARKS
| 32
| 4 6 3 1 1 2 3 2 4 4
| All moves learned.
| 32
| 4 6 3 2 1 2 3 5 4 4
| All moves learned. Sun Staff obtained.
| ---
| 4 4 4 4 4 | Jump to Staff roll.
| ---
| No level gaining.
| ---
| 4 | Monsters inflict 150% damage.
| ---
| 4 | Harder difficulty.
| |
|---|
CHARACTER GALLERY
|
|---|
© 1996 CAPCOM Co. Ltd.