TESTING GROUNDS
1. Passage to Kalistes Land
2. Barracks / Rest Place
3. Drider Pens
4. I Test
5. II Test
6. III Test
7. IV Test
8. V Test
9. VI Test
10. VII Test
11. Daggers
12. Altar Room
13. Ward of Safe Passage
14. Trap
Now it’s time
to get some useful weapons. Hit
all the corner rooms at 2 and
disband the drow
forces. After each battle check for some treasure before leaving. You may encounter drow guard
posts in this level but you can select your thief to sneak past and kill them. Watch out for random
drow encounters here, remember that you can always use the rooms at 2 as a rest place after you
clean them. Now open the four rooms at 3 to release the driders and obtain some useful information
then rest and heal.
Now it’s time
to sustain the tests so enter
the room at 4 to begin them. Remember to check the
treasure after each battle and that you can rest in each room after cleaning it.
TEST 1 – ROOM 4 – Approach these walls and select your strongest character to push them.
TEST 2 – ROOM 5 – When asked choose “Push Forward” to pass.
TEST 3 – ROOM 6 – Fight ten driders.
TEST 4 – ROOM 7 – Fight nine assorted drows.
TEST 5 – ROOM 8 – A riddle, type “BANE” to solve it.
TEST 6 – ROOM 9 – A firewall, walk through it and sustain some damage to pass.
TEST 7 – ROOM 10 – Fight ten driders.
The tests end so rest and heal then enter the room at 11. Disband the drow troop then pick up the
daggers, one for character, before proceeding to 12. Disband other drows here then rest. Approach
the room at 13 then save. Enter and prepare for a two time battle. The first wave consists in big
band of drows with some spiders. Use your typical strategy to win the battle then use your healing
spell (continue the battle if you need it) to prepare your party for the second wave. You must fight
Shest now along with many pets of Kalistes so cast all the “Fireball” based spells that you have to
quickly end the battle. When all is over Dennia will leave you but you can retrieve the Rune of Safe
Passage. Now the spiders are more reticent when decide to attack you. Leave the grounds and refer
to the previous
page to explore the other
buildings. When you enter the
passage to the Kalistes
Parlor situated in the Village at location 9 go to the next page to continue your journey.