|
Secrets Page 1 - Secrets Page 2
Stage 4 - Alternate Route 1

In
the first part of the stage, you'll notice one of those stupid jumping
frog-men things sitting calmly on the ground. Kill it to reveal a
switch that opens up a staircase. Personally, I hate this alternate
route (too many spike traps.)
Stage 4 - Alternate Route 2

In
the second part of the stage, when you have to climb the stairs
vertically, there's a simpler way. Just fall down the pit and you'll be
able to find a hidden room with a sequence of pulleys that will take
you easily up. There's also a 1-up here.
Stage 4 - Hidden Level

In
the third area, you'll find a dead end. Whip the wall to find a bomb
that will destroy the wall and open up to the hidden area. Just
remember that you won't make it to the Hidden Docks unless you've
beaten Dracula already.
Stage 4' - Alternate Route/Hidden Level

Right
after the first area, jump on one of the rafts by the river, and take
the rapids down the mountain. When the bird comes carrying a sign, it's
about time to jump off. The sign reads "shi no keikoku", which has
three meanings: "Warning of Death", "Valley of Death", and "Beauty of
Death" - all of which apply to your current situations. Anyway, you'll
find the boatman again (literally translated - "ii tokoro e annai
shiyou" - "I'll guide you to a good place"). Make sure to hit all of
the candles to find the key to unlock the door. You'll fight Carmilla
here. Remember that you won't go onto the Hidden Docks unless you've
beaten Dracula.
Stage 4' - Saving Iris

In
the second part of the stage, you'll find some frog statues at the
beginning and end of the area. Attack both of them and the plank in the
center of the area will lower. In that area underneath there you'll
find Iris.
Stage 5 - Hidden Area

When
you go down the stairs in the second part of the stage, you'll see yet
another hole at the bottom of the screen. First go to the left and
destroy the blocks there. That will allow you to push the girder to the
right. Then, on the right side, destroy the bricks and fall down.
You'll find the engine room, where you'll discover a 1-up if you keep
attacking the machine. This will also bypass the part where you fight
the various ghost weapons.
Stage 5 - WTF?

Go
behind the engine and slide under the gap (you can only get here as
Maria.) You'll find another hidden room with this strange mirror. It's
just a single colored graphic - this is not an emulation glitch, as it
shows up like this on the real console too. I have no clue as to the
significance of this room, and neither does anyone I've talked to.
Bizarre.
Stage 5' - Two Pathways

This
really isn't a secret, but I took pictures anyway. Halfway through
stage 5', you'll find two sets of stairs. The upper route will lead you
to a hall filled with axe knights, and two of those very powerful
sword-wielding knights at the end. This is, naturally, a pain. The
lower route will send you to an area with a lot of hovering platforms.
I prefer the lower route, but if you feel skilled enough to take on
those knights, by all means, go up.
Stage 7 - Rescuing Annette

In
the second part of the stage, after you climb the first area, you'll
find a gear wheel. Keep hitting it to open the door. Kill the bird and
take the key. When you proceed and descend the tower, unlock the grate
to find Annet.
Stage 8 - Hidden Room

Right
after you climb up the stairs at the beginning of the castle keep,
there's an invisible stairway that leads to a hidden room. Sadly,
there's only money in here - not very useful, unless you REALLY need to
buy boss tactics.
Secrets Page 1 - Secrets Page 2
Back to Top
Castlevania Games - Rondo of Blood - Rondo Stages
|