Gharbad the Weak
Deathspit
The Vizier
Goldblight of the Flame
Nightwing the Cold
Lachdanan Council Leader
Zhar the Mad Is MaD!
Deathshade Fleshmaul ...“Immabanana!” :]
Gorestone
Bloodmoon Soulfire
Be how it be, do not rush to Mephisto yet, you have something else to do.
Bilefroth the Pit Master
Mephisto Prime Evil: Lord of Hatred
-Nova Charge: Spawns Supernovas when an enemy is close. This little thing has no ND and hence is likely to be kickass.
-Countdown: Creates a small “mark” of ice on your head, then after two seconds it explodes in a rain of frost. This one does seem to deal less damage if you stand still on it than if you try to run across the waves of ice. Freezes.
-Winter Avatar: Avatar appears and Mephisto laughs like a maniac, then a lot of Frost Novas wipe the place. Freezes too.
-Monster Spawn: He basically spawns (on you) any monster that would normally spawn in the Durance (Level 3). That includes all types of Undead Knights, Twilight Archons and others. However, it also includes Death Knights, Que-Hegans (with their Peace Warders) and Heretics (yeah! :P).
Comment: If at first you don’t succed, failure may be your style.
Minions: There’s always a Que-Hegan by his side since the beginning.
Strategy: Aaah, Mephisto...
I don’t really understand why so many people find him so absolutely, totally and utterly indestructible and 1HKOer.
You’ll see, you should have the path behind of you completely clear before going any close to him. Then, simply advancing a little in his “sanctum” will make the vicious demon rush after you. Blindly, he’ll follow you everywhere. Whithout even casting Nova Charge most of times. Run, and even with your suxy speed he won’t catch you.
The entrance to the Durance is usually the best place to kill him if you have personal problems with TPs or simply don’t want to die ever because that sucks, kthx.
Well, you know where to cheese him, now there they go a bunch of tips so that you don’t fail. At least, not epically:
-Max out your resistances, in case you haven’t yet. The only one that could be optional is fire. The other ones are a total must.
- This is likely to be a slow fight. And I mean literally slow, melee swings will take years to hit, moving will make you feel like a snail. There are two ways of fighting this: Get faster (aka= increase all of your speeds, even at cost of damage iself) or become immune to freeze.
The latter option can only be used on Terror/Destruction, since the shield runeword with that effect requires a clvl of 63. I’m talking about the Goddess (Ber) Runeword.
Also the Slow effect from Peace Warders cannot be fought in any way.
- Minions and reanimates: The more, the merrier.. not. Don’t give reanimates a priority. A lolminion should be used as distraction from time to time, though.
- Remember, you want to kill Mephisto, not his underlings. Focus all your firepower on him as often as you can. For casters, AoE spells (like Flamestrike, Hailstorm, etc) have proven to be better than directional ones most of times.
- Monsters. He spawns them almost constantly, but you shouldn’t care too much about them unless they have special effects (Death Knights, slowing undeads...) or are specially kickass (Que-Hegans, Heretics...). You can find detailed info about them in the Bestiary.
If he happens to summon any of those, quickly drop a lolminion between you and them and flee. Meph. will follow you.
- Also, at low health he’ll go “defensive” and flee from you, possibly over the pits, where you can’t follow him. No big deal, run away from him and he’ll follow you in a few seconds.
-By the way, in case you kill him over the pits, he won’t drop the soulstone. Yet once you cross the portal to Pandemonium it will magically appear in your inventory. Rocks, eh? :P
^^