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RTCW:Mod README

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RTCW Main Page Rtcw Mod Readme

Contents

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Overview

RTCW:Omnibot is a modification for Return to Castle Wolfenstein Multiplayer. Complete bot support has been added using the Omni-bot framework and some general modifications have been made to the 1.4 SDK.

Bot Features

General Mod Features

Version 2


Installation

The mod is installed in two locations; an omnibot folder for the game folder and an omni-bot folder which contains the bot dll as well as waypoints and scripts.

Windows

Simply run the installer. The omnibot folder should be placed in the Return to Castle Wolfentein folder and the omni-bot folder will by default be placed at C:\Program Files\Omni-bot. Note that if you have copied rtcw to your system rather than installing, the path may not be detected. In this case, the mod folder should be located in C:\Program Files\Return to Castle Wolfenstein\omnibot and will need to be copied to wherever you have the game installed.

Linux

It is recommended that the zip be copied to the games root folder as a user with root priveledges ( default is /usr/local/games/wolfenstein). Extract the zip to this location. Once extracted, the omnibot_path must be set in either the server config or wolfconfig_mp.cfg. It must be set to the exact path of the omni-bot folder. Alternatively, you can start the game and set the value in the console; /seta omnibot_path /usr/local/games/wolfenstein/omi-bot for example. If set with the console, a map_restart is required.

Starting Omnibot

There are two ways to start the mod. One way is to start Wolfmp.exe, then select options / mods / omnibot. The other way is to create a shortcut. To do this, copy your Wolfmp.exe to the desktop, then right click it. Select properties, then add +set fs_game omnibot to the target line:

"C:\games\Return to Castle Wolfenstein\WolfMP.exe" +set fs_game omnibot


Configuration

Difficulty Settings

Aim and Combat movement difficulty can be set with bot commands.

CVARS

Server Vars

Extra Clips

Add extra clips to players when they spawn - version 2 only
default 0, x : x = number of extra clips

g_announcer

NQ / ETPub Killing Sprees - version 2 only
default 0, bit flagged cvar:

g_announcer 7 enables all messages / sounds

g_antiwarp

zinx ETPro antiwarp - version 2 only
default 0, 1 to enable

g_awards

Display end of round awards - version 2 only
default 0, 1 to enable

g_botTeam

Set a particular team for the bots to join
default 0, 1 = axis, 2 = allies

g_botGib

Allow bots to target injured players
default 1, 0 to disable bot gibbing

g_debugPlayerHitboxes

Cheat Protected, renders client hitboxes - version 2 only
default 0, 1 to enable

g_dragCorpse

Enable dragging of corpse using +activate - version 2 only
default 0, 1 to enable

g_dropItems

When enabled, Medics and Lt's will drop packs when gibbed
default 0, 1 to enable

g_fixedPhysics

Simulate fps movement advantages for 125 or 333 fps
default 0, 1 = 125 fps, 2 = 333 fps

g_goomba

Enable Shrub like goomba kills - version 2 only
default 0, 1 to enable

g_goombaDmg

Optional override of default goomba damage - version 2 only
default 0, #: g_goombaDmg 999 for instagib at all fall distances

g_helmetProtection

If a player has a helmet, headshot damage is reduced to 20. Ammo replaces a missing helmet.
default 0, 1 to enable

g_instaGib

An alternate game mode where all players use an unscoped mauser. Headshots, thrown knives, and some explosions instantly gib
default 0, 1 to enable

g_knifeDamage

The amount of damage a thrown knife deals
default 35

g_maxKnives

The amount of throwable knives a player can have
default 5

g_goomba

Enable Shrub like goomba kills - version 2 only
default 0, 1 to enable

g_msg1 - 10

Enable Shrub like goomba kills - version 2 only
messages for the banner as strings. g_msg5 = "This is my message" for example

g_msgPos

Banner message position - version 2 only
default 0, 0 = console, 1 = chat, 2 = center print

g_msgs

Enable Banner Messages - version 2 only
default 0, 1 to enable

g_privateMessages

Allow player to player private communication
default 0, 1 to enable

g_reportGibs

Enable gib reporting - version 2 only
default 0, 1 to enable

g_reportRevives

Enable revive reporting - version 2 only
default 0, 1 to enable

g_reportTaps

Enable Tap out reporting - version 2 only
default 0, 1 to enable

g_shove

Enable Shrub like shoving with +activate - version 2 only
default 0, 1 to enable

g_shoveNoZ

Disable shoving along Z axis (prevents wall boosting) - version 2 only
default 1, 0 to disable

g_throwableKnives

The amount of throwable knives a player starts with
default 0, any number greater than 0 enables usage. -1 grants infinite throwable knives

g_warmupDamage

Allow damage to be given in warmup
default 0, 1 to enable

g_waterRevive

Allow players to be revived under water
default 0, 1 to enable

Client Vars

cg_announcer

Enable the OSP style announcer sounds
default 0, 1 to enable

cg_bloodDamageBlend

Disable the blood splotches when taking damage
default 0, 1 to remove the blood splotches

cg_bloodFlash

Disable the full screen flash when taking damage
default 0, 1 to remove the flashing

cg_crosshairColor

Adjust color of crosshair as string or hex
Default white

Strings for colors:

note: this can also be changed via the in game menu

cg_crosshairPulse

Toggle the pulsing of crosshair
default 1, 0 = disabled, 1 = enabled

cg_drawCrosshairNames

Toggle the different modes for display of crosshair names
default 1, 0 = disabled, 1 = white names, 2 = colored names

cg_drawKillCount

Enable drawing of kills or current spree in right aligned overlay - version 2 only
default 0, 1 = kills, 2 = current spree

cg_drawLocalTime

Toggle the drawing of local time in the hud
default 0, 0 = disabled, 1 = enabled

cg_drawPing

Enable drawing of ping in right aligned overlay - version 2 only
default 0, 1 to enable

cg_drawSpeedometer

Enable drawing of speedometer in right aligned overlay - version 2 only
default 0, 1 = mph, 2 = kph, 3 = ups

cg_drawStopwatchSprite

Enable drawing of the stopwatch sprite - version 2 only
default 1, 0 to disable

cg_drawWeaponIconFlash

Enable flashing of weapon icon on certain events ( firing, etc )
default 0, 1 to enable

cg_goat

Enable OSP goat sound for knife kill - version 2 only
default 0, 1 to enable

cg_hitsounds

Enable playing of sounds when shots hit a player
default 0, 1 to enable

cg_muzzleFlash

Disable the flash when firing a weapon
default 1, 0 to disable the flashing

cg_ospFonts

Enable usage of OSP fonts in hud. Requires vid_restart
default 0, 1 to enable

cg_printObjectiveInfo

Enable info prints when objectives are completed
default 0, 1 to enable

Client Commands

pm

Send a private message to one or more clients

/pm <full or partial name> <message>
stats

Print current round stats to console

/stats

Credits

Retrieved from "http://www.omni-bot.com/wiki/index.php?title=RTCW:Mod_README"

This page has been accessed 2,833 times. This page was last modified 16:31, 11 June 2009.


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