_______ _______ _______ ______ ___ _ _ _______ ______ ________ |______ | |_____| |_____/ | | | |_____| |_____/ |______ ________| | | | | \___ |__|__| | | | \_ ______| -- -- -- -- -- -- _______ _ ____ ____ _ ____ _ _ ___ ____ ____ | | |___ |___ | | __ |__| | |___ |__/ | | |___ | | |__/ | | | |___ | \____ Tie Fighter for the PC Mission Walkthrough Copyright 2003 Michael Tyler Written by: Reptile E-mail: reptile654@bitwiser.com Created on: Version: 1.0 =================================================================== |--- Table Of Contents --- | =================================================================== I......................................................Introduction II.................................................The Story So Far III..........................................The Battle Walkthrough ..A....................................................Battle One.. ..B....................................................Battle Two.. ..C..................................................Battle Three.. ..D...................................................Battle Four.. ..E...................................................Battle Five.. ..F....................................................Battle Six.. ..G..................................................Battle Seven.. ..H..................................................Battle Eight.. ..I...................................................Battle Nine.. ..J....................................................Battle Ten.. ..K.................................................Battle Eleven.. ..L.................................................Battle Twelve.. ..M...............................................Battle Thirteen.. IV.......................................................In Closing V....................................................Special Thanks VI......................................................FAQ History VII...........................................Copyright Information VIII............................................................... IX................................................................. X.................................................................. ======================================================================= |-I.------------------------ INTRODUCTION ----------------------------| ======================================================================= This document is a complete walkthrough for each and every mission in the game Tie Fighter. I will show the easiest way to achieve each mission objective, including both primary and secondary objectives. In this game, you see the Star Wars universe through the eyes of the empire. You will use your flying skills to protect the empire from the rebel terriorists who choose to threaten Imperial power. Only with the destruction of the rebels, may the galaxy finally flourish in peace. I don't have a whole lot to say here, so on we go... ======================================================================= |-II.--------------------- THE STORY SO FAR --------------------------| ======================================================================= A long time ago in a galaxy far, far away... At the battle of Yavin Rebel terrorists aided by spies and traitors within the empire struck a cowardly blow at the new symbol of imperial power. The Death Star! Darth Vader brought swift justice to the rebels by destroying their main base on Hoth. The pitiful remnants of the Alliance have now scattered to the Outer Rim. In the days ahead, the Emperor will call upon the Imperial Navy to eradicate the last vestiges of rebellion and restore law and order to the galaxy! ======================================================================= |-III.------------------ THE BATTLE WALKTHROUGH ----------------------| ======================================================================= To begin, you must first choose a Battle from the Campaign room. Each campaign contains several missions you must complete. Before you begin a mission, your superior officer will brief you on your primary objectives. These objectives MUST be completed in order for the mission to be considered a success. On some missions, secondary objectives are available. Secondary objectives will be given to you by a cloaked figure standing to the far right of the officer. These objectives are not necessary to complete a mission. Instead, they are the personal wishes of the emperor himself. Completing them proves your allegiance to the emperor, and moves you up inside his inner circle of constituents. ----------------------------------------------------------------------- ============================================================= ===============-B A T T L E O N E-=============== ======================== T H E A F T E R M A T H O F H O T H ----------------------------------------------------------------------- Battle One: ===---------------------------============= ===--Mission 1----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of Freighter group Omega must be inspected 100% of Transport group Dayta must be inspected -: Secondary Mission Objectives :- Freighter Onece 3 must be captured 100% of Corellian Trans group Yander must be inspected 100% of Container Trans group Taloos must be inspected You will begin flying near a large platform, so pull up to avoid a deadly collision. Immediately target the group of freighters marked as "Onece", you have to inspect all of them. Starting with freighter "Onece 1", target it and fly directly at it until your display shows what it contains. Obviously, you'll want to pull away before you run into it. Do the same for all of the freighters. The freighter "Onece 3" contains hidden rebels, and two imperial tansports will be dispatched as soon as you inspect it. Then, quickly target and head straight for the transport group "Dayta". Make sure you are NOT accidentally following the imperial transports. Inspect Dayta 1 and 2 just the same as you did the freighters earlier. As you approach them, you will get a message saying enemy shuttles are approaching. Inspect both of the transports, and *Primary Mission Objectives Complete* Now, turn your laser power up all the way and target the shuttle group "Roe". Welcome to your first dogfight. As you approach them, don't face them head on. If you do, they will destroy you in a barrage of laser blasts. Instead, keep them in your view, but up in the upper left corner of the screen. Let them pass you, then attack them from behind. When attacking from the rear, slow way down so as to avoid a collision. With their destruction, another group of enemy shuttles will fly in. Destroy this new set, called group "Escro", using the same strategy as you did with the first set of shuttles. When you get a message saying "Alpha 1, there are some new craft to inspect", it's time to set your lasers to normal and target the Corellian transport group Yander. It's okay if a couple of enemy shuttles are still around, you can get them later. Also, by now the freighter "Onece" should be disabled and in the process of being boarded. Just after you inspect the third Corellian transport, the freighter Onece will be captured. Take a quick check to make sure there are no more enemy shuttles around. If there are, quickly destroy them. The captured freighter is very vulnerable now. Now, head over to the Container Transport group "Taloos" and inspect both of them. *Secondary Mission Objectives Complete* Finally, fly back over to the Platform D-34. When you get close enough, hit the space bar to enter the hangar. ----------------------------------------------------------------------- Battle One: ===---------------------------============= ===--Mission 2----------------============= ===---------------------------============= -: Primary Mission Objectives :- Platform XQ1 D-34 must have survired until other goals completed Imperial Star Destroyer Hammer must have arrived -: Secondary Mission Objective :- Shuttle Scutz must be inspected You will start this mission flying just outside an imperial platform, so pull up to avoid a collision with it. Turn your lasers up to full power, and begin searching for the closest enemy target. Not too long from now, two groups of Y-wings will come into the battlefield. Head straight for them, but veer off when they begin to fire back at you. Then start blasting them from behind. It shouldn't be too difficult because you aren't alone out there; you have two other sets of tie fighters on your side. Set the throttle all the way up during this battle, but be careful to avoid running into the slow moving Y-wings. The Y-wing designated "Petdur" is NOT your top priority, because it is only targeting you, which is not your main concern. Instead, focus on the Y-wings designated group "Gold". Group Gold is targetting the platform, and has torpedo runs planned. So just ignore Petdur (the others will take care of him), and focus on destroying group Gold before they reach the platform. If by chance any enemy fighters should fire their warheads towards the platform, you can use your lasers to destroy them before the torpedoes hit their tagret. When you have destroyed all the Y-wings designated group GOLD, then you can destroy any other Y-wings. If you aren't sure what an enemy is targeting, press the "Z" button to view there current target. If their target shows up as PLT/1 D-34, then THEY ARE YOUR #1 TARGET!!! When all of the first set of Y-wings ae destroyed, an X-wing designated "Derk" will begin targeting the platform, so will thus become your new target. About when you reach X-wing Derk, 3 more X-wings will enter into this area, and they too will head straight for the platform. These will be a little harder to fight because they are much faster and better armed than the Y-wings you fought earlier. When you get a message at the bottom of the screen that reads "New craft alert, 1 Shuttle at 5km.", you need to begin searching the area for a shuttle designated "Scutz". When you find it, ignore the X-wings and head for the shuttle. Keep it on your targeting computer until you have passed by it close enough to scan and inspect it. *Secondary Mission Objectives Completed* Now you can turn back and destroy the remaining enemy fighters. If there aren't any hostilities left, then you can just start flying back over to the platform D-34. As you are flying back, be sure to tell your fellow fighters to ignore the shuttle as a target. If you don't they may destroy it before it can be boarded by troops. To tell them to ignore it, bring up the shuttle Scutz on your targeting computer and press Shift + I. As you travel to the platform, keep searching for nearby targets every 5 seconds. When you see that 2 more Y-wings have entered the area, bring them up on your targeting computer and get ready to engage them. Target Red 1 and ignore Red 2, because only Red 1 is going after the platform at this time. Destroy Red 1 quickly, and then take out the other Y-wing before it begins its run on the platform. After that you can head for the platform, because along the way, the Star Destroyer will show up and your job here will be done. *Primary Mission Objectives Completed* When you get back to the Platform designated D-34, fly in real close and press the spacebar to enter into the hangar. ----------------------------------------------------------------------- Battle One: ===---------------------------============= ===--Mission 3----------------============= ===---------------------------============= -: Primary Mission Objectives :- Cargo Ferry Gallon must be destroyed Cargo Ferry Romold must be destroyed Cargo Ferry Kann must be destroyed Cargo Ferry Wess must be destroyed Transport Prince must be destroyed Transport Dawn must be destroyed Transport Destion must be destroyed Shuttle Xerse must be destroyed Shuttle Dunns must be destroyed You will begin this mission flying just a little behind a group of tie bombers, which also happens to be the form of fighter you currently pilot. Turn your laser recharge rate all the way up. Your first target should be the shuttles "Xerse" and "Dunns", because they have the most speed and can make the quickest escape. After you have destroyed those shuttles, turn your attention over to the transports that are designated "Dawn" and "Destion". They are pretty weak and slow, so they won't be any trouble for you at all. Next, it is time to focus on the Cargo Ferries. Change your weapon over to the proton torpedoes, and set them to dual fire mode. Target each of the remaining ferries and use the "Z" button to find out where each one is going. Target and destroy each of them in the order they are leaving. You need to blow-up the ones that are closest to their hyperspace jump point first. To get there as fast as possible, take all the power out of your lasers and put it into your engines. It should only take about 4 torpedoes per ferry, and with any luck, the other tie bombers will still be around to help you out. Now the only ship remaining is the last of the transports, which is designated "Prince." I left this one for last because it isn't trying to escape at all. Instead, it is foolishly trying to run raids on the frigate Fogger. Bring it up on your targeting computer, and then press Shift + A to tell the other bombers that it is your main target. Arm your missiles if you have any left, and head straight for it. This last ship won't give you any problem at all, especially since all your friends are on his tail too. *Primary Mission Objectives Completed* Now put the Imperial Frigate Fogger on your targeting computer. Fly up close to it, and press the spacebar to then be picked up by the tractor beam. (If you aren't too damaged, you can go ahead and battle the remaining Y-wings on your way back home) ----------------------------------------------------------------------- Battle One: ===---------------------------============= ===--Mission 4----------------============= ===---------------------------============= -: Primary Mission Objectives :- Transport Sigma must finish docking Platform XQ1 D-34 must be captured Nebulon B-2 Frigate Fogger must survive until other goals completed -: Secondary Mission Objective :- Container Transport Gopher must be inspected Your craft for this mision is a tie interceptor designated "Alpha 1". You will begin this mission flying just to the rear of the Frigate B-2, so be sure and avoid hitting it. First, target the container transport that is designated "Gopher". Fly close enough to it to scan and inspect it. *Secondary Mission Objectives Completed* Now turn your laser recharge rate all the way up, and start working on the rebel and pirate ships. Their force is made primarily of X-wings, Y-wings, and A-wings. Also they have a small backup team of modified escort shuttles, but they'll probably be gone by now. Focus on the ships that are closest to the frigate Fogger and make sure it doesn't get destroyed. It probably won't be too much trouble because the frigate does have laser turrets; it can take care of itself if need be. About 10 seconds after you destroy the last of the rebel and pirate forces, the transport designated "Sigma" will enter into this sector. Be sure to keep an eye on it, because it's success is a part of the primary mission. Wait about 25 seconds for the docking operation to be completed, and the platform will then be successfully captured. *Primary Mission Objectives Completed* Now fly back over to the Platform D-34, and press the spacebar when you get close to it. Enter into the hangar of the platform to safely return to the imperial base. ----------------------------------------------------------------------- Battle One: ===---------------------------============= ===--Mission 5----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of X-wing group Red must be destroyed 100% of B-wing group Gold must be destroyed 100% of A-wing group Blue must be destroyed -: Secondary Mission Objective :- 100% of Container C group C440 must be inspected You will exit hyperspace a good ways away from the action, piloting an assualt gunboat designated "Tau 1". Turn your shield recharge rate up to 75%, and target the containers designated "C440". Fly close to them so you can scan and inspect each one. *Secondary Mission Objectives Completed* Turn your shield power back to normal, and turn your laser power all the way up. If your shields get weakened, use the "'" button to transfer your stored laser power your shield generator. Now turn around and begin targetting the rebel starfighters. The rebels are using X-wings, Y-wings, and A-wings as protection for their cruiser. You do have a large payload of missiles, but I suggest saving them for the A-wings only. They are the quickest ships you are up against in this mission, and can prove the most difficult to destroy with laser blasts. Your flight group is assigned the B-wings as your primary target, so focus on them first. Then go after the X-wings, and finally clean up any remaining A-wings. *Primary Mission Objectives Completed* Now you can hyperspace hom, or, you can stay and help the second wave of gunboats. You will get extra mission points if you stay and help, but you run the risk of dying in the fight ahead. The choice is yours. ----------------------------------------------------------------------- Battle One: ===---------------------------============= ===--Mission 6----------------============= ===---------------------------============= -: Primary Mission Objective :- Lt. Calamari Cruiser Lulsla must be destroyed -: Secondary Mission Objectives :- 100% of Transport group Starway must be destroyed 100% of Transport group Gargon must be destroyed Shuttle Derris ? must be disabled You will once again pilot an imperial assualt gunboat in this mission, and it is designated "Tau 1". When you come out of lightspeed, you will hear on your radio that one of your wingmen has spotted the cruiser. Target the nearest enemy, and turn to face it. You will see that at about a distance of 4.50 away, there is a large minefield surrounding the cruiser. Focus on them, and ignore the enemy fighters for right now. Turn your laser recharge rate all the way up, and keep moving the stored laser energy into the shields. Each mine in the field ahead only takes one missile to destroy, so fire once and quickly target the next mine. Keep a safe distance away from the mines, and destroy them from afar. When you've run out of warheads, turn your engines back on and engage them using your lasers. Most of the mines can only fire lasers, but a few can fire warheads at you. If a missile is fired at you, press the spacebar to target it and use your lasers to destroy it before it gets to you. As you work to clear the minefield, try to stay as far away from the rebel cruiser as possible. When the mines are all destroyed, turn your attention over to the rebel fighters. Their first wave of defenses, X-wings and Y-wings, are not well trained pilots at all and will prove no challenge. About 15 seconds after you destroy the last of this wave, another squardron of X-wings designated "Blue Group" will enter into this area. When two shuttles and two transports exit the crusier's hangar, disengage battle with the X-wings and fly over to inspect these new arrivals. When you have inspected them all; target the shuttle that is designated "Derris 1" and disable it using your ion cannons ONLY. After that, turn back and start destroying the transports that are designated "Starway" and "Gargon". Completely destory all four of them, and the Emperor's commands will all be met. *Secondary Mission Objectives Completed* Now you just need to wait around for the imperial transports to do their work and take out the cruiser Lulsla. It won't take them too long now. *Primary Mission Objectives Completed* You can stick around and destroy the remaining fighters if you want to, but you're probably pretty beaten up by now. So I suggest you just hyperspace home at this point. ----------------------------------------------------------------------- ----------------------------------------------------------------------- ============================================================= ===============-B A T T L E T W O-=============== ======================== T H E S E P A N C I V I L W A R ----------------------------------------------------------------------- Battle Two: ===---------------------------============= ===--Mission 1----------------============= ===---------------------------============= -: Primary Mission Objectives :- 25% of all Dimok craft must be destroyed Star Destroyer Protector must have survived until other goals completed At least one of Modular Conveyor group Asbo must have survived -: Secondary Mission Objective :- 100% of Modular Conveyor group Asbo must be inspected Your craft for this mission is a tie fighter designated "Alpha 2", and you'll begin directly under an imperial Star Destroyer. Turn the throttle up to 100%, and target the nearest enemy Y-wing. Head straight for it and be ready for a dogfight. Turn your lasers all the way up during the duration of this battle, Be extra careful though, because the tie fighter doesn't have any shields at all. Make sure that you ONLY attack the DIMOK forces, who appear blue on your radar screens. Destroy just a couple of Y-wings to lighten the load for your friends, and then target the three modular conveyors that are designated "Asbo". Inspect, but do NOT destory them all. *Secondary Mission Objectives Completed* Tell your wingman to ignore "Asbo 2" as a target, and then you can get back to the Y-wings. Keep an eye on your messages at the bottom of the screen and make sure you don't kill too many of them. 25% is all it takes for success. You won't even break a sweat during this simple little mission. *Primary Mission Objectives Completed* Now fly back to the Imperial star Destroyer and enter into its hangar. ----------------------------------------------------------------------- Battle Two: ===---------------------------============= ===--Mission 2----------------============= ===---------------------------============= -: Primary Mission Objectives :- 25% of all Ripoblus craft must be destroyed Star Destroyer Protector must survive until other goals completed Container C LaB Module 3 must survive until other goals completed Platform XQ1 Youst must survive until other goals completed -: Secondary Mission Objectives :- Container C Lab Module 3 must be inspected Platform XQ1 Youst must be inspected In this mission you will pilot a tie bomber designated "Beta 2". Your first move is to target the platform XQ1, and then fly by it so you can scan and inspect it. Stay low to avoid its laser fire. Then target the Container that is designated "Lab Module 3" and fly past it for a closer look. *Secondary Mission Objectives Commpleted* Now turn your laser recharge rate all the way up, and begin destroying the nearest targets. Ignore the large cruisers for right now and just focus on the assualt transports. When you're up against assualt transports, you can't fight them like the other starfighters. You can't stay behind them and fire, because they have rear-mounted laser turrets. So this means you need to stay as far back as possible, and first hit them with two proton torpedoes each. Then fly in close range and finish them off. If you stay behind them too long their lasers will destroy you. Remember that you don't have any shields for protection on this ship. About 3 & 1/2 minutes or so into the mission, you will get a message saying that you've completed the mission. Lucky for you this mission more or less takes care of itself. You just help it along a little! *Primary Mission objectives Completed* ----------------------------------------------------------------------- Battle Two: ===---------------------------============= ===--Mission 3----------------============= ===---------------------------============= -: Primary Mission Objectives :- Star Destroyer Protector must survive until other goals completed Patrol Craft Glas must finish docking In this mission, you will fly a tie interceptor that is designated "Gamma 2". This ship is just a little faster than the regular tie fighter, and has faster lasr fire. Unfortunately, it is just as weak as the normal tie fighter. As soon as you begin this mission, turn your laser recharge rate all the way up and target the Y-wings. Engage them as quickly as posssible, and be sure all four of them are destroyed. Then turn your attention to the remaining ENEMY shuttles. When you engage them MAKE SURE THEY ARE THE ENEMY. When you get the message at the bottom that says 3 new Y-wings have entered the area, turn away from the shuttles and focus on the Y-wings. Remember that the Y-wings are officialy your resposibility, and should always remain top priority. Don't worry too much about the enemy transports; those are the bombers' targets. After you have destroyed Y-wing group Baker, go back and help with the enemy shuttles. I have to say it again; MAKE SURE THEY ARE ENEMY SHUTTLES. The shuttles designated "Nazrar" 1 and 2 are who you are supposed to be protecting. Any other shuttles, no matter their color, are your enemies and should be destroyed. Just hold them at bay until the Patrol Craft designated "Glas" can reach the star destoyer. Then... *Primary Mission Objectives Completed* Now you have two choices. You can head straight back to the star destroyer and go to the mission debriefing, or you can engage the enemy shuttles that will be arriving soon. You'll get a few more points if you stay, but you also risk being killed. But even if you get shot out of the sky and sent to the medical bay, the mission will still count as completed. So you can go either way, it's your decision. ----------------------------------------------------------------------- Battle Two: ===---------------------------============= ===--Mission 4----------------============= ===---------------------------============= -: Primary Mission Objectives :- Transport Omega 1 must complete mission Transport Omega 2 must complete mission Shuttle Keydon must be boarded Shuttle Phantele must be boarded -: Secondary Mission Objectives :- Cargo Ferry Glaive must be inspected Modified Corvette Runka must be inspected Cargo Ferry Godenday must be inspected You will pilot an sssualt gunboat designated "Nu 2". As soon as you begin this mission, turn your laser recharge rate all the way up and transfer some of it into your shield generator. Do this throughout the mission from time to time in order to keep them strong. Then target the transport "Omega 1" and press Shift + F5 to store it for easy access. And then target the transport "Omega 2" and press Shift + F6 to store it as well for easy access. Now, whenever you need to check up on their current status, you can just press either the "F5" or "F6" keys to immediately bring them up on your targeting computer screen. Now listen to your flight leader, and take on the shuttle "Keydon". DO NOT DESTROY IT. Instead, arm your ion cannons and just diable it. When you've taken care of that, turn your attention over to the Z-95 headhunters. Focus in particular on the ones that are targeting your assualt transports. They are pretty weak, so at worst they will be a nusiance, not really an danger. Just keep the Z-95's at bay until your two assualt transports can finish their work. *Primary Mission Objectives Completed* If you're not too beat up, I would suggest destroying the remaining Z-95 headhunters just to rack up some bonus points. Then target the ships designated "Glaive", "Runka", and "Godendag"; and get fly past them close enough to inspect them. *Secondary Mission Objectives Completed* Now just press the "H" button to hyperspace home. ----------------------------------------------------------------------- Battle Two: ===---------------------------============= ===--Mission 5----------------============= ===---------------------------============= -: Primary Mission Objectives :- 75% of all TIE advancedds must have completed mission Star Destroyer Protector must survive until other goals completed Escort Carrier Tropsobor must complete mission -: Secondary Mission Objective :- Shuttle Omlaut must be inspected You will begin this mission piloting a tie fighter, flying just above an Imperial Star Destroyer. Turn your laser recharge rate to maximum, and begin searching for enemy targets. When the cruiser and corvette enter into the area, turn your engines up to full power and head in their direction. In not too long a group of Z-95 headhunters will be released from the hangars of one of the ships. Ignore the command to stay on escort, and go ahead and engage the Z-95s. They're weak, and won't take too much to destroy. And they're not gonna be able to do too much damage to you either. But when the Y-wings come in from hyperspace you need to disengage your attack on the Z-95. Head straight for the Y-wings and destroy them before they reach the tie advanced prototypes. As you battle the Y-wings and Z-95s, I would suggest switching you lasers to dual fire mode. Anyway when Y-wing group "Bordok" are gone, turn back over and help with clearing out the other Z-95 headhunters. But just as you did last time; leave them be when the next wave of Y-wings come in. This group is designated "Chubb" 1 & 2. Kill them both before they begin missile strikes on the escort carrier. And then take on the next two, which are designated "Givin" 1 & 2. In order to get to them as fast as possible; turn your laser recharge rate down to normal just until you get to the Y-wings, and then you can turn it back up to full power. And then shortly following their destruction, two Y-wings designated "Larkma" 1 & 2 will enter the battlefield. Kill them the same way you took out all the others so far. The next set of Y-wings you encounter are targeting the Star Destroyer, so you can go ahead and ingore them. They won't pose much of a threat to such a large and powerful starship. So intead turn around and clean up any remaining Z-95 headhunters. After this area is cleared of all enemy starfighters, you need to just "lay low" for a couple minutes. *Primary Mission Objectives Completed* Tell your wingmen to target the Calamari Crusier designated "Ben Het", and then watch from afar as they destroy it. You can fire a few shots at it if you want, but you run a big risk if you do. If all of your wingmen die, than sadly it will all be up to you. Make quick passes on it and it should be gone in about a minute. Just keep waiting around, and at about the 15 minute mark, a shuttle designated "Omlaut" will zoom in. Turn your laser recharge rate back down to normal level, and get over to it as soon as possible. You need to fly by it in very close range to inspect it. *Secondary Mission Objectives Completed* Now fly back over to the Protector, and fly close by the bottom and enter into the safety of the hangar. ----------------------------------------------------------------------- ----------------------------------------------------------------------- ============================================================= ===============-B A T T L E T H R E E-============== ============================ B A T T L E O N T H E F R O N T I E R ----------------------------------------------------------------------- Battle Three: ===---------------------------============= ===--Mission 1----------------============= ===---------------------------============= -: Primary Mission Objectives :- Star Destroyer Stalwart must survive until other goals completed 100% of Container A group THX-1136A must be inspected 100% of Container D group THX-1137D must be inspected 100% of Container B group THX-1138B must be inspected 100% of Container D group THX-1139D must be inspected 100% of Container D group THX-1140D must be inspected -: Secondary Mission Objectives :- Heavy Lifter Mule 1 must have completed mission Heavy Lifter Mule 2 must have completed mission Heavy Lifter Mule 3 must have completed mission Heavy Lifter Mule 4 must have completed mission Heavy Lifter Mule 5 must have completed mission In this mission, you'll pilot a tie bomber designated "Alpha 1". You'll be all alone on this mission in the beginning, so always be on the lookout for rebel starfighters. But, luck for you, some reinforcements will show up in about a minute into this mission. Set your throttle up to full power and begin targeting the containers. Fly close by each one, and make sure they have all been successfully inspected. *Primary Mission Objectives Completed* Now turn your lasers up and start going after the rebels. They will attack using a variety of ships, including: Y-wings, transports, shuttles, X-wings, B-wings, and a Corellian Corvette designated "Viper". The corvette won't last too long, bacause your allies will take it out. Just wait around for the heavy lifters to transport the containers back to the Star Destroyer designated "Stalwart". But don't fall asleep just yet, because your fights not over. In a couple of minutes, the X-wings and B-wings will come out to play. Dogfight it out with the X-wings, and save your missiles for the B-wings. When they are destroyed you can just wait around for the last of the heavy lifters to enter the hangar. *Secondary Mission Objectives Completed* Now target the Star Destroyer Stalwart and fly very close to its under-carriage. When you get the message; press the space bar to end this mission. Try to get home as soon as possible, so that you can avoid the A-wing that will enter this area in about 15 seconds. ----------------------------------------------------------------------- Battle Three: ===---------------------------============= ===--Mission 2----------------============= ===---------------------------============= -: Primary Mission Objectives :- Nebulon B-2 Frigate Ludwick must survive until other goals completed Corellian Corvette Leach must be destroyed Corellian Corvette Clavier must be destroyed Corellian Corvette Grapler must be destroyed 100% of Container A group DLC11A must be destroyed 100% of Container A group CRM908A must be destroyed 100% of Container B group CG-78 must be destroyed -: Secondary Mission Objective :- Container A CRM908A 2 must be boarded In this mission, you will be piloting a tie bomber designated "Alpha 1" Immediately target the container designated "CRM908A 2" and fly close by to inspect it. When you do that, you scanners will tell you that it contains hidden rebels. An assualt transport will now exit the hangar of the Nebulon Frigate and head over to the rebel container. So now turn our attention over to the Corvettes that are labeled "Leach", "Clavier", and "Grapler". Begin doing torpedo runs on them, but remain as far from them as possible. And then when they are all destroyed you can start dogfighting the pirate fighters. Turn your laser recharge rate all the way up, and begin fighting the Y-wings and Z-95s. After you clear away all the pirate fighters you can just wait around for a minute or so. Now is a good time to check up on the assualt transport and the rebel container. Tell your wingmen to ignore the container "CRM908A 2" so that they won't destroy it along with the other pirate containers. At about the time of 5:32, a rebel A-wing will fly into this sector. Target it, and head straight for him. If he begins firing at your then you should veer off course for a second. While you are going over to him, the transport "Tiger" will finish his docking operation. *Secondary Mission Objectives Completed* Keep the A-wing at bay, and wait around for the other bombers to destroy the remaining containers. Don't bother with using torpedoes on the A-wing because they're not fast enough to catch it anyway. When he's dead, you can turn around and go back to the containers. Destroy them all, including the one that use to house the rebels. *Primary Mission Objectives Completed* Finally, head straight for the Modified Firgate "Ludwick" and enter its hangar. Hurry up, bacause Y-wings are on their way! ----------------------------------------------------------------------- Battle Three: ===---------------------------============= ===--Mission 3----------------============= ===---------------------------============= -: Primary Mission Objectives :- Nebulon B-2 Frigate Ludwick must survive until other goals completed 100% of Cargo Ferry group Bakkunmust must arrive 100% of Modified Corvette group Horvus must arrive 100% of Modular Conveyor group Gorfan must arrive 100% of Freighter group Ravn must arrive Victory Star Destroyer must arrive In this mission, you will fly a tie fighter designated "Alpha 1". Lucky for you that this fighter has been modified to carry a payload of missiles. You will have three wingmen in your flight group, so you can assign them targets if you need any assistance. This mission is pretty self explanatory. You just need to destroy every enemy fighter that comes in. Set your laser recharge rate to full power and just keep taking out the nearest target. Your main focus should be put on the X-wing group "Yellow", B-wing group "Red", and Z-95 group "Gold" because all of these ships are armed with heavy rockets that can do incredible damage to your frigate. But watch your back, because the other fighters will be going after _you_. When the rebel frigate designated "Huntress" it will, after a few seconds, release a series of starfighters after you. For now focus only on the Z-95s designated "Gold". After them attack the Y-wings, then the B-wings, and then the X-wings in that order. There's not a whole lot more I can tell you. Just keep clearing out the rebels, and at about 9:40 the convoy will begin arriving. About 30 seconds later the rest will arrive, and your mission will be a success. *Primary Mission Objectives Completed* Now turn your laser energy all the way down and head straight back home to your ship the Frigate Ludwick. Get there as soon as possible, cause a squad of pirate Y-wings is going to enter the area in about 5 seconds. ----------------------------------------------------------------------- Battle Three: ===---------------------------============= ===--Mission 4----------------============= ===---------------------------============= -: Primary Mission Objectives :- Platform XQ3 NL-1 must survive until other goals completed Nebulon B-2 Frigate Ludwick must survive until other goals completed Victory Star Destroyer must arrive -: Secondary Mission Objective :- Shuttle Shakker must be captured In this mission, you will pilot an assualt gunboat designated "Tau 1". When you first start out; park right outside the platform. In other words, shut your engines all the way off for right now. Turn you laser recharge rate all the way up start re-directing the power to your shield generator. Now just keep searching for the nearest enemy with your targeting computer. At about the time 1:00, some A-wings and Y-wings will enter the battlefield. Ignore the Y-wings and just try and stop the Y's before they reach the platform. When they'll gone you need to then go after the X-wings designated "Red" group. They are directly targeting the platform, so the use of torpedoes is justified. If they fire off any warheads, try to destroy the torpedoes themselves before they reach their target. When you get a message saying a shuttle has arrived, you then need to target the shuttle designated "Shakker". Turn your laser recharge rate to normal so you can catch up to it and arm your ion cannons. Use them to disable the shuttle, and also be sure to tell your wingmen to ignore it as a target. Make sure you get a message telling you that the shuttle is completely disabled. Now turn your laser recharge rate back up to maximum and go back to the X-wings. After you've destroyed them, a few rebel transports will enter the area and begin targeting the platform. Switch your weapons over to the proton torpedo launcher and set them to dual fire. Target each one of the three transports, and fire a couple of torpedoes at each of them. Now switch back over to your lasers and target any remaining A-wings. In just a few seconds the Star Destroyer Stalwart should arrive. *Primary Mission Objectives Completed* Now just wait around for the transport "Soryi" to finsih it's work on the shuttle. *Secondary Mission Objectives Completed* Now fly back to the Frigate Ludwick and enter into its hangar. ----------------------------------------------------------------------- Battle Three: ===---------------------------============= ===--Mission 5----------------============= ===---------------------------============= -: Primary Mission Objectives :- Platform XQ3 NL-1 must survive until other goals completed Nebulon B-2 Frigate Ludwick must survive until other goals completed Transport Sigma 2 must complete mission Transport Omega must complete mission In this mission you will pilot a tie bomber designated "Alpha 1". Turn your laser power up to maximum, and then turn your engines off completely. Wait around a few moments for the Star Destroyer "Stalwart" too show up carrying Vice-Admiral Thrawn. Look at the transport designated "Sigma 2" and press Shift + F5 to save it as an easily viewable target. Be sure and check up on it from time to time and be sure it is not under attack. If it ever is, then you need to intercept the threat immediately. Turn your engines back on and head straight for the transport Sigma 2. About when the clock reads 2:30, three groups of A-wings will enter the area. They are group "Blue", group "Gold", and group "Red". First just go after the ones that are targeting the platform, and then you can go after the others. But disengage this attack when X-wing group "Gold" enters the area. Destroy X-wings Gold 1 and 2 because they are all targeting your resupply transport; which is carrying all of your back up missiles. That resupply transport will be the target of ALL the X-wings that will enter the area, so take them out as soon as you read new ones just flew in. But don't let the platform take too much damage. Remember that the resupply transport is important to you, but the safety of the platform should be your top priority at this point. Also be on the lookout for any A-wings that may be targeting YOU. When you kill the last rebel, you'll get a message saying that Admiral Thrawn is heading back to his Star Destroyer. So use your targeting computer to find the transport designated "Omega" and put it in the F5 storage slot. In just a few seconds you'll get a message saying that a couple of pirate shuttles have entered the area. They are now your TOP priority, because they will be going directly after Thrawn's transport. If you have any missiles remaining in your payload; don't be afraid to use them on these ships. Unfortunately there is not enough time to use the supply transport to stock up. Just keep blowing up the incoming shuttles until Thrawn makes it back to the Star Destroyer Stalwart. *Primary Mission Objectives Completed* Now fly back to the Frigate Ludwick and enter into the safety of its hangar. ----------------------------------------------------------------------- Battle Three: ===---------------------------============= ===--Mission 6----------------============= ===---------------------------============= -: Primary Mission Objectives :- Platform XQ1 NL-1 must survive until other goals completed Patrol Craft Ranger 1 must survive until other goals completed Patrol Craft Ranger 2 must survive until other goals completed Victory Star Destroyer Stalwart must arrive -: Secondary Mission Objective :- Shuttle Electra must be captured In this mission you will pilot an assualt gunboat designated "Tau 1". Turn your lasr power all the way up and begin redirecting it to your shield generator using the ' (apostrophe) button. Find the crafts that are designated "Ranger 1" and "Ranger 2", and put them in the F5 and F6 save slots. About when the clock reads 0:40 a couple of assualt transports will enter the area. This means the start of the rebel's attack. But don't go after the transports quite yet. Instead wait just a few more seconds and a rebel shuttle will enter into the area. Head straight for it, arm your ion cannon weapon, and use it to disable the shuttle designated "Electra". A shuttle will now be dispatched to board this shuttle, and it will finish boarding sometime during the battle ahead. *Secondary Mission Objectives Completed* Now press Shift + S, and then the spacebar, to call in some friendly reinforcements to help you out. Now you can begin battling the rebel forces. Focus only on the B-wings and transports. You can ingore the X-wings and A-wings for now because they are only going after tie fighters and gunboats, which you can afford to lose. As you fight the B-wings and transports be sure to assign your wingmen a target every time. This will make the work go twice as fast, and it will buy Ranger 1 and Ranger 2 even more time. Don't waste torpedoes on fighters; save them for the transports. After the transports are clear you can then start clearing out the X-wings and A-wings. Try to stay mobile because the A-wings will be gunning for you like crazy. At about the time of 7:10, the Star Destroyer Stalwart will arrive to relieve you. *Primary Mission Objectives Completed* You can stay to dogfight if you like, but if you are very badly damaged it is probably a better idea to just hyperspace right out of here. ----------------------------------------------------------------------- ----------------------------------------------------------------------- ============================================================= ===============-B A T T L E F O U R-================ ======================== C O N F L I C T A T M Y L O K I V ----------------------------------------------------------------------- Battle Four: ===---------------------------============= ===--Mission 1----------------============= ===---------------------------============= -: Primary Mission Objectives :- 50% of Cargo Ferry group Verack must finish docking 50% of Cargo Ferry group Stimner must finish docking Nebulon B-2 Frigate Shamus must survive until other goals completed -: Secondary Mission Objectives :- 100% of Cargo Ferry group Verack must be inspected 100% of Cargo Ferry group Stimner must be inspected In this mission, you will fly a tie fighter designated "Alpha 1". You first task in this level is to fly by all of the ships you see directly in front of you, which are the cargo ferries, and inspect each one of them. *Secondary Mission Objectives Completed* Now turn your laser recharge rate all the way up and engage the approaching groups of Y-wings designated "Gold" and "Red". After that group, a new set of Y-wings will enter, this time called group "Blue". When the Y-wing group "Yellow" comes into view then they have just become your main target, because they're targeting the cargo ferries. When Yellow is gone turn back to face group "Blue", because they have now begun tageting the ferries as well. Then search through your computer display and find the next Y-wing group "Yellow". As you fight it out with these guys it is best to use missiles only if you are too far away from the Y-wings to stop their torpedo runs. About now is also a good time to press Shift + S and then the spacebar to call up a few reinforcements. Just keep taking down the Y-wings as soon as they come in. Be especially careful of the groups "Yellow" and "Striker", because they are almost always going after your cargo ferries. About when the clock reads 8:05 the cargo ferries will begin docking with the Nebulon Frigate Shamus. This is a good sign, and it means that you're very close to being done. But don't let up quite yet; remember that you have to keep all of those Y-wings at bay. Lucky for you that this mission only requires half of the ferries make it to the end. *Primary Mission Objectives Completed* There's nothing left to do now but fly back over to Frigate Shamus and enter into the hangar you call home. ----------------------------------------------------------------------- Battle Four: ===---------------------------============= ===--Mission 2----------------============= ===---------------------------============= -: Primary Mission Objectives :- Nebulon B-2 Frigate Shamus must survive until other goals completed Container B Junker must be destroyed Container A Hume must be destroyed Container A Workshop must be destroyed Container B Repo must be destroyed Corellian Corvette Petor must be destroyed Corellian Corvette Shotgun must be destroyed Transport Sunbird must be destroyed Shuttle Pamir 1 must be destroyed Shuttle Pamir 2 must be destoyed In this mission you will pilot a tie bomber designated "Alpha 2". Well there's not much strategy to this mission; it is just a simple hit-and-run skirmish. For starters arm your proton torpedoes and target the corvette designated "Shotgun". Destroy it using all six of your proton torpedoes. Then tell your wingmen to go after the other corvette, the one that is designated "Petor". They should take care of it no problem. Next chase after and destroy the transport "Sunbird". And then go after what is to be the last of your moving targets, the shuttles designated "Pamir 1" and "Pamir 2". Once they are down, you can finish this mission by clearing the area of the oh-so-easily destroyed containers. But watch your back because the Y-wings are still on your tail. (And if you run into any trouble, you can call in some re-inforcements) *Primary Mission Objectives Completed* Now just fly back and re-enter the Frigate Shamus. ----------------------------------------------------------------------- Battle Four: ===---------------------------============= ===--Mission 3----------------============= ===---------------------------============= -: Primary Mission Objectives:- 75% of all Y-wings must be destroyed Modified Corvette Phoenix must survive until other goals completed Transport Runner must finish docking Shuttle Doyle must finish docking Shuttle Sgidek must finish docking During this mission you will pilot a tie bomber designated "Alpha 1". First arm your missiles and set them to dual fire mode. Then set your throttle up to full speed and engage the first group of Y-wings. Assign one Y-wings to your wingmen while you take on another one. Make sure that your wingman is always going after somebody, or else they may just fly around aimlessly. Focus only the Y-wings that are targeting either the transport "Runner", or the container it is trying to dock with. Be on the lookout for the following Y-wings: Red 1, Red 2, Red 3 Gold 1, Gold 2, Gold 3 Baker 1, Baker 2 Yellow 1, Yellow 2 The above starfighters are the most dangerous, because they put your mission objectives in jeopardy. About when your clock reads 5:00, the transports will finish working. *Primary Mission Objectives Completed* Now you should just clean up the remaining Y-wings (for extra points), and then fly back to the Corvette Phoenix and enter its hangar. Just be sure you get back to it before it goes into hyperspace. ----------------------------------------------------------------------- Battle Four: ===---------------------------============= ===--Mission 4----------------============= ===---------------------------============= -: Primary Mission Objectives :- Nebulon B-2 Frigate Shamus must survive until other goals completed Nebulon B Frigate Lendova must survive until other goals completed Shuttle Fairfax must be boarded Shuttle Nexus must complete mission Transport Ferry 1 must complete mission Transport Ferry 2 must complete mission Transport Ferry 3 must complete mission Transport Ferry 4 must complete mission -: Secondary Mission Objectives :- Transport Ferry 1 must be inspected Transport Ferry 2 must be inspected Transport Ferry 3 must be inspected Transport Ferry 4 must be inspected In this mission you will fly a tie interceptor designated "Alpha 1". After just a few seconds into this mission, the Frigate "Lendova" will arrive into this area and release a shuttle carrying the diplomats. Then about one minute later a couple of pirate corvettes will arrive and release a few Y-wings. So now turn your laser recharge rate all the way up and go after the Y-wings, but try to stay far away from the Corvettes and their laser turrets. When they start releasing transports, then you should turn your laser recharge rate back down to normal and fly over to them. Keep assigning your wingmen Y-wings to destroy as you inspect each of the four transport ferries. *Secondary Mission Objectives Completed* Now you can turn your attention back to the Y-wings, but focus mainly on the ones that threaten any mission-essential craft. Turn your laser recharge rate all the way up, turn your throttle all the way up, and start going after the Y-wings while you also assign targets to your wingmen. If any of the Y-wings decide to enter hyperspace, don't chase after them. It's easier to just let them go. Keep them at bay until the clock reads 7:00 and the last of the transport ferries will finish. *Primary Mission Objectives Completed* Now just fly back over to the Frigate "Shamus" and enter its hangar. ---------------------------------------------------------------------- Battle Four: ===---------------------------============= ===--Mission 5----------------============= ===---------------------------============= -: Primary Mission Objectives :- Nebulon B-2 Frigate Shamus must survive until other goal is completed Nebulon B Frigate Xerses must be destroyed During this mission you will fly an assualt gunboat designated "Tau 1". Immediately turn your laser recharge rate all the way up and then press the ' button to transfer some of the power to your shields. Now begin engaging the rebel starfightes. You need to just keep the fighters occupied as the tie bombers work to destroy the Frigate Xerses. These rebel pilots are pretty good, so you always need to keep your shields up strong. Make sure to assign your wingmen targets, especially if any ships are targeting YOU. There's not much strategy to this mission; you just need to keep clearing the rebel starfighter defense. Also you need to be careful and stay out of the reach of the rebel frigate's lasers. _IF_ the bombers get destoyed before they can finish their job, then it will all be up to you. So first, make sure you are going after the rebel frigate, and not the Imperial frigate. Your target should be the Frigate designated "Xerxes", NOT THE SHAMUS!!! If you have any missiles left in your launcher, then fire them from far away. Then you need to begin making laser passes on it. That means you just head straight for it, firing a constant stream of lasr blasts at it, until it turns its lasers on you. Then you turn back around and head the other direction until you stop seeing lasers firing past you. That's when you now it's safe to turn back around and make another pass. And should you ever want to reload your missile launcher, then you can dock with the transport "Sigma", if it is still around. Just keep up this cycle of attacks, and it shouldn't take too long for the Frigate Xerses to go up in smoke. You should be done by just a little after the 5:00 minute mark. *Primary Mission Objectives Completed* ----------------------------------------------------------------------- ----------------------------------------------------------------------- ============================================================= ===============-B A T T L E F I V E-================ ======================== B A T T L E F O R H O N O R ----------------------------------------------------------------------- Battle Five: ===---------------------------============= ===--Mission 1----------------============= ===---------------------------============= -: Secondary Mission Objectives :- Shuttle Lambda must be inspected Nebulon B-2 Frigate Osprey must arrive 100% of Container D group Chi must be inspected 100% of Container d group Psi must be inspected In this mission you will pilot a tie interceptor designated "Gamma 1". This mission is actually a trap!, set by a defecting imperial officer. He is a traitor, and has sent you on a mission in an attempt to eliminate YOU. So first, when prompted to, call for reinforcements. Then go about destroying the mines, even though the messages that follow are telling you that something isn't right. When you get a message from Admiral Harkov (who is the traitor) that tells your wingmen to destroy you, then you can destroy Gamma 2 and 3. Luckily, the Frigate Osprey will arrive soon and launch some fighters to back you up. When the mine field is clear, either completely or at least a good portion of it, you can then start inspecting the containers. Make sure you fly by each and every one of them. Then wait for the shuttle "Lambda" to be released. Turn your lasers all the way down so you can go as fast as possible, and fly over to inspect it. *Secondary Mission Objectives Completed* It is too dangerous to stay and dogfight, so now just fly back to the Frigate Osprey as fast as possible and enter the hangar. ----------------------------------------------------------------------- Battle Five: ===---------------------------============= ===--Mission 2----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of all Container Bs must be destroyed 100% of Container C Group Pi must be destroyed 100% of Container E Group Xi must be destroyed 100% of Container D Group Psi must be destroyed Victory Star Destroyer must arrive -: Secondary Mission Objectives :- At least one of all Container Bs must be inspected Platform XQ1 DS 5 must be inspected At least one of Container C group Pi must be inspected At least one of Container E group Xi must be inspected At least one of Container D group Psi must be inspected In this mission you will pilot an assualt gunboat designated "Mu 2". As soon as you exit hyperspace, turn your laser power up and keep using the ' button to keep your lasers powered up. First target the B-wing designated "Red 3", as instructed, but don't waste any of your missiles on this guy. Next turn your laser power all the way down, and rush over to inspect ALL of the Containers. Be quick or else the other gunboats will destroy them before you get there. Be sure and fly by the Platform too. *Secondary Mission Objectives Completed* Now turn your lasers back up to full recharge rate again, and begin destroying the containers. Don't worry about the rebel fighters, because the other gunboats should keep them off of your back. Try not to get too close to the gunboat, because it has a few laser turrets on it. *Primary Mission Objectives Completed* Now hyperspace right out of here, because there is a squardron of Tie Advanced heading in this direction! ----------------------------------------------------------------------- Battle Five: ===---------------------------============= ===--Mission 3----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of Freighter group Karflo must be destroyed 100% of Modular Conveyor group SoroSuub must be destroyed Container Transport Morgath 1 must be destroyed Container Transport Morgath 5 must be destroyed 100% of Corellian Corvette group Sundog must be destroyed -: Secondary Mission Objectives :- At least one of Freighter group Karflo must be inspected At least one of Modular Conveyor group SoroSuub must be inspected Container Transport Morgath 1 must be inspected Container Transport Morgath 5 must be inspected At least one of Corellian Corvette group Sundog must be inspected In this mission you will fly an assualt gunboat designated "Mu 2". As soon as you come out of hyperspace, turn your laser recharge rate all the way to maximum power and then wait around for the rebel convoy to arrive. Keep your shields up. When the first three freighters come in that are designated "Karflo", fly right past the closest one and be sure that it is inspected. Then assist is destroying all three of them. Don't waste rockets on these; just use your lasers. The next two ships coming in are the two modular conveyors that make up froup "SoroSuub". Once again you only need to inspect one of them, and then quickly destroy them both before they escape. Be careful when you approach these two ships, because they are armed with laser cannons. After those two will come the Container Transport that is designated "Morgath 1". Inspect it quickly and then fire off a rocket right at it. Try to get really close when you fire, because this rocket doesn't have a very good homing range. After that, the "Morgath 5" will come zooming in. Inspect it just like the last one, and then destroy it with one rocket just like the last one. Finally the corvettes "SunDog 1" and "SunDog 2" will come in the area. Be sure to inspect them both, and then destroy them with two rockets each. You'll complete both sets of objectives at once this way! *Primary Mission Objectives Completed* *Secondary Mission Objectives Competled* It's getting pretty hairy out here, so now is a perfect time to hyperspace the hell out of here! ----------------------------------------------------------------------- Battle Five: ===---------------------------============= ===--Mission 4----------------============= ===---------------------------============= -: Primary Mission Objectives :- 50% of all Tie Advanced must be destroyed -: Secondary Mission Objectives :- At least one of Modified Corvette group Wurger must be inspected Shuttle Toten must be inspected In this mission, you will fly a tie advanced designated "Mu 2". Finally you get to use the empire's most powerful starfighter! As soon as you come out of hyperspace; turn your laser recharge rate to maximum level and use it to pump your shields up a little every now and then. Target the nearest tie and head straight for it. Just make sure that you aren't accidently targeting any of the fighters in your group. The corvette group "Wurger" will come in about 45 seconds into this mission, about 16km away. You do need to inspect them sometime this mission, but you don't have time to fly over to them. Instead just keep working on the tie advanced fighters, and you can wait for the corvettes to come over to you. At about the time of 6:25 you will get a message seeing that a shuttle has been released. Now you need to disengage your attack and target the shuttle designated "Toten". DON'T DESTROY IT!, just inspect it. Turn your laser power all the way off so you can get going fast enough to elude the tie advanceds that are tailing you. And just about when you reach the shuttle, the last of the ties will be destroyed. *Primary Mission Objectives* After you've scanned over the shuttle, turn both your lasers and shield power to maximum. As you flee the scene make sure you avoid the nearby rebel base. Since the main mission is done, now you can go over to the corvettes. You need only inspect one of them, so just keep your shields up and fly really close to it. As you head toward it make sure you keep weaving back and forth, because the over half of the tie advanced group is headed your way. *Secondary Mission Objectives Completed Now just hyperjump home. ----------------------------------------------------------------------- Battle Five: ===---------------------------============= ===--Mission 5----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of all mines must be destroyed Platform XQ1 DS 5 must be disabled Shuttle Toten must be disabled Transport Kolermigon must be disabled Corellian Transport Geddawai must be disabled -: Secondary Mission Objectives :- Platform XQ1 DS 5 captured Shuttle Toten must be inspected Transport Kolermigon must be inspected Corellian Transport Geddawai must be inspected In this mission you will pilot an assualt gunboat desingated "Mu 1" Your first move is to turn your laser recharge rate all the way up and transfer the power over to your shields. Begin targeting the ships designated "Toten", "Kolermigon", and "Geddawai" that are currently parked on the platform. You need to fly over and disable each one of them. Then, with them all disabled, you can fly by each one of them and inspect them. Get the corellian transport first because it is the fastest of your targets, and if you can't catch up to it in time, then you can use a couple of missiles to weaken it's shields. Then you can go after the other two. Now turn your attention over to the Platform XQ1 DS 5. You need to disable it so it may be boarded. So fly over there and park right underneath it. Then fire off all of your remaining missiles and then blast it with your lasers until it has no shield power remaining. And then you can use your ion cannons to completely disable it. *Secondary Mission Objectives Completed* Now you should begin clearing the minefield. Expect a missile to be fired at your everytime you destroy one. So press the spacebar to target the warhead as soon as it is released, and destroy it with your lasers before it even gets to you. While you clear the minefield, the imperial assualt transports will capture the platform for the empire! *Primary Mission Objectives Completed* If you aren't to beat up I would suggest clearing out the remaining X-wings for a few bonus points, but otherwise you can just enter into hyperspace. ----------------------------------------------------------------------- ----------------------------------------------------------------------- ============================================================= =================-B A T T L E S I X-================ ======================== A R M S R A C E ----------------------------------------------------------------------- Battle Six: ===---------------------------============= ===--Mission 1----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of all tie defenders must have completed mission 100% of all cargo ferries must have completed mission In this mission, you will pilot a tie advanced designated "Alpha 2". First, turn your laser power up to the max and press the ' button every so often to charge up your shields. The rebels will begin arriving about 30 seconds into the mission, and their force will start out with six A-wings and two B-wings. Go after the B-wings first because they plan to do torpedo runs on the containers carrying the tie defenders. About a minute and 40 seconds into this mission the first objective will be met. And shortly after you destroy the last Y-wing, about the time of 5:05, the last of the cargo ferries will safely exit. Just so long as you stop this first wave of B-wings, this mission is almost too easy. *Primary Mission Objectives Completed* Now you can clean out the squardron of A-wings, and then jump into lightspeed. ----------------------------------------------------------------------- Battle Six: ===---------------------------============= ===--Mission 2----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of all tie defenders must complete mission Escort Carrier Hininbirg must complete mission -: Secondary Mission Objectives :- Corellian Corvette Mar Duun must be inspected Corellian Corvette Vop Hui must be inspected In this mission you will fly the tie advanced fighter "Alpha 2." Turn your laser recharge rate all the way up and begin targeting the squardron of A-wings. Don't forget to give a little power to your shields as you travel over to them. After that, move on to Y-wing group "Blue". After about 1:35 into this mission, the Escort Carrier will enter the area. If there are still any Y-wings around you need to be sure and stop them from reaching the Escort Carrier. If they begin their attack, then use your missiles as a last resort. Shortly after the Y-wings are cleared away a group of X-wings will jump into this sector. These craft are targeting the Escort Carrier as well, so fire off one missile at each to weaken them, and then finish each fighter with your lasers. As you destroy each one, a new X-wing will fly in to take its place, so be ready. These new fighters will go after the tie defenders. So turn your laser power all the way down to get over to them in time to save your ties. Turn the laser power all the way up just before you get over to them, and then you can and blow those X-wings right out of the sky. Make sure you get them all. Now press the ' button to put all of your current laser power into your shields, and then turn the laser generator completely off. From here head straight for the corvettes designated "Mar Duun" and "Vop Hui". Fly be each one in close range to inspect it closely. Try an approach from the rear of the corvettes to avoid their laser fire. As you make your approach be sure to keep weaving around to throw off the mines that are surrounding this area. *Secondary Mission Objectives Completed* When you are sure you have inspected BOTH of the corvettes, then you can empty out the rest of your missile payload on them. After that, you need to finish off the corvettes with lasers. Their destruction is key because they now pose the most serious threat to the mission. Now you can just wait around, until about 7:50 on the clock, and the Escort Carrier will enter into hyperspace. *Primary Mission Objectives Completed* Follow the Carrier's lead now, and hyperjump home. ----------------------------------------------------------------------- Battle Six: ===---------------------------============= ===--Mission 3----------------============= ===---------------------------============= -: Primary Mission Objectives :- Freighter Anterab must complete mission Freighter Degathem must complete mission -: Secondary Mission Objectives :- Heavy Lifter U-3f14 must complete mission At least one of B-wing group Red must be boarded In this mission you will fly an assualt gunboat fighter, which has been designated "Tau 2." Turn your laser recharge rate to the maximum, transfer a little of that stored power to your shields, and wait around for the convoy to arrive. Just 25 seconds into this mission a group of six X-wings will shoot in. Take them out as soon as possible, but try to to stray too far away from the imperial convoy. And then 25 seconds later a group of 5 B-wings will enter the area. Apparently the rebellion is gonna be throwing their best at you. Just ignore the X-wings for just a second and target one of the B-wings. Switch to ion cannons and disable, but DO NOT DESTROY IT! Now tell your wingman to ignore it as a target and you can just leave it to be boarded by an imperial heavy lifting craft. Now destroy all the other B-wings first. Fire a couple of advanced missiles at each, and then finish them off with lasers. They are your top priority because they are targeting the escort shuttles and freighters. JUST MAKE SURE YOU DON'T DESTROY THE DISABLED B-WING!!! You need that one to complete the mission, so stay away from it, and make sure none of your fellow gunboats are firing on it. Now take out all of those pesky X-wings before they finish off the rest of your allies. By now the number of imperial starfighters in this area is pretty slim, so that means that the X-wings willmostly be targeting YOU. So don't ever stop moving and don't ever stop shooting. But just when the Heavy Lifter finished boarding the disabled B-wing, the rebels will once again enter the area. This time there force they'll bring in a few A-wings. You should have a few missiles left in your payload, and these are just the ships to use them one. Fire two missiles at each A-wing to take them all out in no time. It will go even faster if you assign your wingmen A-wing "Gold 1", and then you fire missiles on "Gold 2" and "Gold 3". By now the Heavy Lifter is one its way home. Shouldn't take longer than just a couple of minutes. *Secondary Mission Objectives Completed* Finally, wait around for the last freighter to zoom into hyperspace. *Primary Mission Objectives Completed* Now you can either hyperjump home, or you can enter into the hangar of the platform. Either way you're all done here. ----------------------------------------------------------------------- Battle Six: ===---------------------------============= ===--Mission 4----------------============= ===---------------------------============= -: Primary Mission Objectives :- 75% of all Z-95 Headhunters must be destroyed Platform XQ2 Pondut must be captured Transport GEC U47 must be disabled Corellian Transport Lucky Day must be disabled Shuttle Kalree must be disabled -: Secondary Mission Objectives :- At least one of Y-wing group Blue must be disabled Transport GEC U47 must be captured Corellian Transport Luck Day must be captured Shuttle Kalree must be captured In this mission you'll be flying a tie advanced designated "Tau 1". Turn your laseer recharge rate all the way up, and use the ' button to keep your shield power up. Now do a 180 and turn to face the Z-95s coming in from the rear. Destroy three or four of them just to clear the air a little, and then you fly over to the platform designated "Pondut". Make sure you have your shields as strong as they can get before you reach your destination, because the platform will be firing upon you. When you do finally get there you need to then equip your ion cannon weapon and begin disabling the transport "U47" and the shuttle "Kalree". Don't let either get away from you. Disable U47 1st, and then catch the shuttle as it lifts off of the platform. Not to long after that the corellian transport will exit the platform's hangar and make a run for it. Fire four missiles at it to weaken its shields, and then finish it of with your ion cannons. Turn your shields over to cover your rear as you give chase to transport "Lucky Dog". Now speed away from the platform as fast as you can and start clearing out the rest of the Z-95 headhunters. Don't waste any missiles on these fighters, you can destroy them easily by just using your laser cannons. When the area is clear of Z-95s, you should need to bulk your shield power up and fly over to the platform. Empty out the rest of your missiles into its hull, and then help the others disable it. The safest place to attack from is its undercarriage, because that is where the platform's laser defenses are the weakest and least effective. If you are now the only imperial fighter left, then you need to call in some reinforcements. They'll not only help you disable the platform, but they also will draw away some of the laser fire away from you. Now you can just wait aroudn for the platform to be boarded. *Primary Mission Objectives Completed* Now a few A-wings and Y-wings will enter the area. Target the Y-wing designated "Blue 3" and tell your wingman to ignore it as a target. Now go after it and disable it, but do NOT destroy it. Now either disable or destroy all the other Y-wings, and take out any remaining A-wings as well. Then you can just wait around for the shuttle, transport, and corellian transport to be captured. *Secondary Mission Objectives Completed* Now hyperjump out of here while you are still in one piece. ----------------------------------------------------------------------- ----------------------------------------------------------------------- ============================================================= ===============-B A T T L E S E V E N-============== ============================ T R E A C H E R Y A T O T T E G A ----------------------------------------------------------------------- Battle Seven: ===---------------------------============= ===--Mission 1----------------============= ===---------------------------============= -: Primary Mission Objectives :- Interdictor Harpax must survive until other goals completed 100% of Container B group HX must be destroyed 100% of Container E group HM must be destroyed 100% of Container C group Oxin must be destroyed 100% of Container D group C223 must be destroyed 100% of Assualt Transport group Lambda must complete mission In this mission, you will be piloting a tie advanced fighter designated "Alpha 1". Before you exit the star destroyer you need to have your craft equipped with advanced missiles, not just normal missiles. First, turn your laser recharge rate all the way up. Then use the ' button to put some into your shields. Now begin targeting the container groups. Be sure and destroy each one, but don't waste any of your missiles on them. You'll need those for the fighters that you'll take on later. As you work on the containers, you will need to avoid the enemy tie fighters. Your wingen will have your back, but you still need to try and avoid them altogether. After the containers are all gone, you need to go after the enemy tie fighters. Make sure you are not targeting any of your friendly ships, so use the "find nearest target" button to be sure it is an enemy. The enemy force is made of tie fighters, and a smaller amount of tie advanced and tie bombers. When you are taking on the tie advanced fighters it is best to use the beam weapon. This new "weapon" is actually a small tractor beam. When you activate it, and move your crosshairs onto an enemy ship, the beam will hold the ship in place. This allows you to easily destroy the tie advanced, because it takes away their speed advantage. Use lasers on the tie fighters/bombers, and two missiles each on the tie advanced fighters. Be sure to shut the beam off as soon as the ship is destroyed because the beam generator doesn't have very much power in it. And don't waste it on the ties and bombers, because they can easily be destroyed without it. A rebel cruiser will enter the area about 4 and 1/2 minutes into the fight and release some fighters. You should just ingore them and focus on the tie bombers that are going after the Imperial Interdictor Harpax before they can do any torpedo attack runs. Then you can start clearing out all of the tie fighters and Z-95 HeadHunters. And after you get the last Z-95 headhunter, the rebellion will send in three X-wings. These are your new primary target, because they are targeting the Interdictor Harpax. After you stop the X-wings you can then go back to the tie fighters and Z-95s. About 10 minutes into this mission the 3 Assualt Transports will enter into the area. They will fly into the Interdictor's hangar about 30 seconds later. *Primary Mission Objectives Completed* Now just fly into the hangar of the Interdictor designated "Harpax". ----------------------------------------------------------------------- Battle Seven: ===---------------------------============= ===--Mission 2----------------============= ===---------------------------============= -: Primary Mission Objectives :- Interdictor Harpax must survive until other goals completed Nebulon B Frigate Akaga must be destroyed Imperial Star Destroyer Garrett must arrive In this mission you will fly a tie advanced designated "Alpha 2". Immediately target the Frigate Akaga and fire both of your heavy bombs at it when it is at a range of 3.50 kilometers. Now veer of to one side so as to avoid the frigate's laser cannons. Then turn your laser recharge rate to the maximum and start pumping up your shields a little. You're gonna get a message saying a transport has arrived to resupply you with heavy bombs, but unfortunately you can't safely dock with it due to the enemy fighters. So from now on you will have to do laser passes on the frigate "Akaga". Just keep your lasers up and your shields up. Your flight leader is working on destroying this freighter too, so try to keep the fighters off of its tail. Switch your lasers to linked fire and start making runs. But stop every so often and take out the closest tie bomber. Destroying the frigate Akaga is your main concern, however you also need to be aware of the tie bombers that are going after you. The destruction of the frigate will become easiest when it makes its way to the Harpax, because the Harpax's lasers will considerably wear down the shields of the frigate Akaga. And when the Akaga is destroyed you can then go after the rebels and defected tie starfighters. Keep clearing out the area of ties and rebels until about 6:10 into the mission. At that time a couple of transports will arrive and try to finish off the interdictor. Destroy them both as quickly as possible. Then, about one minute and 30 seconds later, the Star Destroyer carrying Lord Vader will finally arrive. *Primary Mission Objectives Completed* The deep voice of Darth Vader will alert you that your presence is requested back at base, so you'd better hyperjump home now. ----------------------------------------------------------------------- Battle Seven: ===---------------------------============= ===--Mission 3----------------============= ===---------------------------============= -: Primary Mission Objectives :- Victory Star Destroyer Protector must be destroyed Light Calamari Cruiser Warhawk must be destroyed Star Destroyer Garrett must survive until other goals completed -: Secondary Mission Objectives :- 100% of Modified Corvette group Arditi must be destroyed 100% of Modified Corvette group Falcon must be destroyed 100% of Modified Corvette group BaKaar must be destroyed 100% of Assualt Transport group Upsilon must be destroyed In this mission, you will pilot a tie advanced designated "Alpha 2". Transfer the power from your laser to your shields, and head straight for the Calamari Cruiser designated "Warhawk". Fire off three of your torpedoes at it as soon as you get in range. And then target the Star Destroyer designated "Protector", and fire off your other three torpedoes at that starship. Next head over to the transport designated "CUV 18F1" and stop when you are within 0.05 kilometers of it. Then press Shift + B to tell the transport to dock with you and resupply your weapons payload, and about 5 seconds later you will be fully stocked with torpedoes. By now the Calamari Cruiser is probably destroyed, and if not, is by now very very weak. So focus your attention onto the Star Destroyer Protector. Fire your new torpedoes directly at it, and make sure it is completly destroyed. And then, if neccessary, finish off the Cruiser with your lasers. *Primary Mission Objectives Completed* Now call in some reinforcements to help you out, by pressing Shift + B. Lucky for you, the empire will send in 3 tie advanceds to help you out in destroying the rebels. So get to work on the escort shuttles and the large Corvettes. You've already exasperated your supply of warheads, so you now only have lasers at your disposal. After their destruction, the first group of three Corvettes will arrive in the area. Take them on now, and your tie advanceds will have your back during the fight. Attack the Corvettes from very close behind, and their lasers won't be able to reach you. After you've taken care of Corvette group "Arditi", you should then stop the assualt transports. You will see them traveling in a group of 5, heading straight for your Interdictor. So just fire off a few lasers at each of them until they veer of course, and then you can destroy each one by one while they post less of a threat to your starship. Now, since the assualt transports are clear, you can start working on the Corvette group "Falcon". Attack them both from the close rear, just like you did with the previous corvettes. And then finally do the same with the next trio of corvettes, of which are designated "BaKaar". This is a long and difficult mission, but now it's finally done with! *Secondary Mission Objectives Completed* Now fly back to the hangar of the Star Destroy designated "Garrett", and find out what the exciting news is. ----------------------------------------------------------------------- Battle Seven: ===---------------------------============= ===--Mission 4----------------============= ===---------------------------============= -: Primary Mission Objectives :- Tie Defender Delta 6 must complete mission Nebulon B-2 Frigate Osprey must survive until other goals completed -: Secondary Mission Objectives :- Interdictor Harpago must be destroy You will be flying a tie defender designated "Delta 1" in this mission. And, as an added bonus, you will have Lord Vader in your flight group! First turn your laser recharge rate all the way up, and then use the ' button to completely strengthen your shields. Your first target is the assualt gunboats that are patrolling the area. Just so you know, Dart Vader is piloting the tie defender designated "Delta 6". It is one of your objectives to protect him, but actually it is impossible for him to be destroyed. So you only need to worry about the fighters tailing you. And even though he is your wingmen, he will ignore any commands you may give him. Don't waste any torpedoes on the gunboats. Your lasers can do the job just fine. After the Frigate "Osprey" arrives, you are then ready to begin your attack on the Interdictor designated "Harpago". Travel to a distance of about 3.00 kilometers away from the Harpago, and from there you should launch your torpedo attack. When your launcher is empty you can head over to the utility tug designated "CUV/L-1" and get some more torpedoes. On your way over to it, you should take out any tie bombers that are stil around. As soon as you get your new load of warheads, quickly fly back out to at least 3.00 kilometers away from the Interdictor "Harpago". From there you can fire off all of your torpedoes at the Interdictor, which should finish it off for good. If not, you can always resort to laser passes. But there is a very slim chance that will be your last resort. *Secondary Mission Objectives Completed* Now you can help Darth Vader destroy the assualt gunboats. Against you and Vader both in tie defenders, they won't stand a chance. And when you've destroyed the last fighter, Delta 6 (Vader) will enter the hangar of the frigate Osprey. *Primary Mission Objectives Completed* Now just follow Vader's lead and enter the hangar yourself. ----------------------------------------------------------------------- Battle Seven: ===---------------------------============= ===--Mission 5----------------============= ===---------------------------============= -: Primary Mission Objectives :- Escort Shuttle Haven 3 must be boarded Star Destroyer Vanguard must survive until other goals completed Modified Corvette Mescue must survive until other goals completed You will be flying in a tie defender designated "Alpha 1", and once again, Lord Vader will be in your flight group. The emperor has been kidnapped, and he wants to personally see his rescue through! Immediatly turn you engines off and park underneath the Star Destroyer that is right in front of you. Turn your laser recharge rate and use some of that power to build up some shields. Wait a few seconds for the escort shuttles to exit the hangar. Target the one designated "Haven 3" and press Shift + I to tell you wingmen to ignore it as a target. Now use missiles and lasers to destroy all of the other escort shuttles EXCEPT for the "Haven 3". Then, when ALL of the other escort shuttles are gone, you can go over and disable the Haven 3 using your ion cannons. Also be sure to fly by is once to inspect it. Then, just to be sure, press Shift + I again to tell your wingmen not to attack it. This is the shuttle that carries your emperor and it needs to be safely boarded. Now engage the tie advanced fighters. If they prove to fast and elusive for your ship, you may want to make use of the tractor beam. As you fight it out with them, be sure to check up on the Modified Corvette "Mescue" from time-to-time just to make sure it's still out there doing its job. About six minutes after it enters the area, it will finish boarding the escort shuttle, and will rescue the emperor. *Primary Mission Objectives Completed* With both the emperor and the empire successfully rescued, you can now enter hyperspace and back to your imperial base. ------------------------------------------------------------------------ ----------------------------------------------------------------------- ============================================================= ===============-B A T T L E E I G H T-============== ============================ S T R A T E G I C W A R F A R E ----------------------------------------------------------------------- Battle Eight: ===---------------------------============= ===--Mission 1----------------============= ===---------------------------============= -: Primary Mission Objectives :- Corellian Transport Timber must complete mission Corellian Transport Hut must complete mission Correlian Transport Libro must complete mission Freighter Subcom must complete mission Freighter Teal must complete mission Container Transport Nomme must complete mission In this mission you will be piloting tie defender designated "Alpha 1". Turn your laser recharge rate to maximum, and use the ' button to get a little power in your shields. Then begin targeting the tie bombers that are targeting any of the mission critical spacecraft that are listed above. You are flying in a superior craft, but it will still not be too easy, because of the enemy frigate "Raptor" that is fully armed. So when you go after the bombers be sure and steer clear of the Raptor. And if any of weakend tie bombers want to fly back home it is okay to just let them go. Don't get drawn away from your mission priorities by chasing after the retreating bombers. Focus only on the bombers that present the greatest risk to mission critical craft. To be most effective you should position yourself halfway between the "Omar 1" and the frigate "Raptor". Because the bombers are originating from the Raptor, and they are heading for the Omar 1, you will then be in the best position to halt their attacks. Also it is a good idea to keep a close watch on the messages delivered to you at the bottom of the screen. You should always be going after the newest group of tie bombers, because they will pose the greatest threat. Next up are a couple of tie advanced fighters. These guys are tough to catch, so it is a good idea to use your missiles. If you can't get a solid red lock on them, then just get really close behind them and fire off a couple when it is still on yellow. It won't be as accurate, but it will still have a good chance at hitting its tartet, at least from this range. Now you can just wait around for the Freighter "Teal" to dock with the the station Omar 1. And when it finishes, the final ship, which is the Corellian transport "Timber", will finally come into this area. Just park somewhere near the station Omar 1 and watch them all finish their work. It shouldn't take too much longer. *Primary Mission Objectives Completed* You'd better get out now, because things are about to heat up out here! ----------------------------------------------------------------------- Battle Eight: ===---------------------------============= ===--Mission 2----------------============= ===---------------------------============= -: Primary Mission Objectives :- Modular Conveyor Z-Cod 1 must be destroyed Modular Conveyor Z-Cod 2 must be destroyed Corellian Transport Z-Coral must be destroyed 100% of Modified Corvette group Z-0z must be destroyed X7 Factory ZA-13 must survive until other goals completed -: Secondary Mission Objectives :- Modular Conveyor Z-Cod 1 must be boarded Modular Conveyor Z-Cod 2 must be boarded Corellian Transport Z-Coral must be boarded 100% of Modified Corvette group Z-0z must be boarded In this mision you will fly a tie defender designated "Alpha 1". First, turn your laser recharge rate all the way up and get some power in your shields using the ' button. Then turn your attention over to the 2 corvettes that are trying to escape. Switch over to ion cannons and begin disabling them. Tell your wingmen to attack corvette "Z-0z 1" as you disable it, but tell them to ignore it before they destroy it completely. Do the same thing with "Z-0z 2". The safest way to disable them is by attacking from the behind, where they are the most vulnerable and the least shielded. Then turn your attention over to the corellian transport "Z-Coral" that is parked nearby and disable it as well. Make sure to tell your wingmen to ignore it as a target. And now you can go after the modular conveyor "Z-Cod 1" and "Z-Cod 2" and disable them as well. Approach them carefully, because they WILL be firing back. And as always, be sure to tell your wingmen to ignore them. And as with the corvettes you disabled earlier, the best place to attack them is from ther rear. Now look at your mission goals screen at see how many secondary goals you have completed. Any ships that have been reported as being boarded already, can now be destroyed. But just make sure to ONLY DESTROY THE SHIPS AFTER THEY HAVE BEEN SUCCESSFULLY BOARDED!!! When you get the message saying that a transport is leaving the station you need to stop what you're doing for a second and go disable it. Then you can go back to destroying the already boarded ships. Make sure that all of them are boarded, and then that all of them are destroyed. *Primary Mission Objectives Completed* *Secondary Mission Objectives Completed* All that is left to do now is to enter hyperspace. ----------------------------------------------------------------------- Battle Eight: ===---------------------------============= ===--Mission 3----------------============= ===---------------------------============= -: Primary Mission Objectives :- Assualt Transport Java must finish docking 100% of Assualt Transport group Themor must finish docking Shuttle Sigma Must have completed mission Escort Shuttle Omega must have completed mission X7 Factory ZA-13 must survive until other goals completed In this mission, you'll be in a tie defender designated "Alpha 1". As usual you need to first turn your laser recharge rate to the max, and and then put some of that power into your shields. In this mission you need to stay on the lookout for any incoming enemy starfighters. Although the mission goal is to recapture the station, your personal assignment is to fly escort for the ships as they do their work. About 20 seconds into this mission, a trio of Corellian Corvettes will pop in from hyperspace and release a group of assualt gunboats. You need to head straight for them and prevent them from reaching the station. Your heavy rockets aren't useful on starfighters, so you should stick to lasers for now. But disengage your attack on them when you see that three enemy transports have arrived, which will be some time around 3 minutes into the mission. Rockets aren't really effective on these either, so you should still stick with lasers. Assign your wingman the target "Z-Omega 1", and you go after Z-Omega 2". And then both of you together can take out the third transport "Z-Omega 3". After the Assulat Transport "Java" successfully captures the Factory, they will then call in the transport group "Themor" to help restaff the facility. So to keep the station in good health we need to take care of those Corellian Corvettes. Fire two heavy rockets at each of them, and then use your last two heavy rockets on the Carrack Cruiser that will enter the area very soon. Now quikcly turn around and head over to the transport designated "Resupply". Stop when you are within 0.05 kilometers of it and then press Shift + B. It will take about 10 seconds to dock with you and restock your warheads. As you wait for it to finish, keep your shields up to full power just incase a few missiles are fired your way. Now turn around and fire off all of the heavy rockets it will take for you to destroy the Carrack Cruiser that is slowly approaching your station. Make sure that none of them accidently hit the station that you are trying to protect. And if all of your rockets still don't finish that cruiser off, then you can tell all your wingmen to attack it while you do a couple of laser passes on it. Working together you all should be able to finish it off without too much difficulty. And then your next target should be the enemy tie advanced fighters. They will be pretty difficult to catch, because you don't have a tractor beam and you don't have any missiles or torpedoes. Lasers are your only weapon, so it will be a very slow process in clearing them. Assign all of your wingmen to the same fighter you are currently targeting to ensure that you keep the upper-hand in the fight. After that you can just wait around for the last shuttle (the Omega) and the rest of the assualt trasnports in group "Themor" to dock with the station. *Primary Mission Objectives Completed* Now help your wingmen destroy the tie advanced that comes in during the last few seconds of this mission, and then jump into hyperspace. ----------------------------------------------------------------------- Battle Eight: ===---------------------------============= ===--Mission 4----------------============= ===---------------------------============= -: Primary Mission Objectives :- X7 Factory ZA-13 must survive until other goals completed 100% of Cargo Ferry group Terry must finish docking Container Transport Contel must finish docking Modular Conveyor Vendor must finish docking 100% of Modular Conveyor group Dromii must finish docking Your craft for this mission is a tie defender designated "Alpha 1". Turn your laser recharge rate all the way up and use the ' button to put a little power in your shields. Then, immdiately start targeting the Y-wings that are in the process of making torpedo runs. You work on one Y-wing, while you assign another to your wingmen. Make sure the other tie defenders are ALWAYS destroying something. The will just fly around aimlessly without your guidance. You can also use this same method when you take on the B-wings. Don't spend too much time on those Z-95 HeadHunters because they aren't targeting any mission critical spacecraft. Only B-wing 1 of the first group is targeting the container, so it is your only important target. And just after his destruction a new group of Y-wings will enter the area. Assign your wingmen "Yellow 1" and all of you can go after him at the same time. This is neccessary because he is the only one going after important targets. And then you can destroy the other Y-wings. Afther that you can quickly take out the remaining B-wings and Z-95s. About four and a half minutes into this mission, four rebel Corellian Corvettes will enter the area. Switch over to your advanced missiles and fire two at each of the corvettes. Then assign your wingmen the corvette "Cobra 4" as a target, and use your lasers to destroy them. As always attacking closely from the rear is the safest attack postion. And it is also the most effective. Begin with Cobra 4, and then work your way to Cobra 1. This is so that, during your attacks on their rear, there will never be a ship behind you. So use this strategy to destroy all the other three corvettes designated group "Cobra". During your destruction of the Corvettes is the best time to call for some reinforcements. They will assist you in clearing out the Rebel Corvette group, and also help with the Y-wings you will be encountering in the near future. Now, if you prefer, you can use the transport designated "Resupply" to stock back up on weapons. And then you need to go after the Y-wings and B-wings that are targeting any mission critical spacecraft. You can ignore Y-wing group "Blue" because it is only targeting one of your imperial Corvettes, which can be sacrificed _if_ neccessary. About 15:30 into the mission, a small group of A-wings will fly in. Use one missile and a few laser blasts on each of them to quickly destroy them. If you need more warheads you can refill using the transport (if you haven't already done so) You have to be quick because they can reach the factory so very easily. After their destruction, you can just wait around for the last modular conveyoy to finsih its work. *Primary Mission Objectives Completed* Finally, you can either jump into hyperspace to go home, or you can first engage the approaching X-wing group "Gold" for a few extra points in this mission. ----------------------------------------------------------------------- Battle Eight: ===---------------------------============= ===--Mission 5----------------============= ===---------------------------============= -: Primary Mission Objectives :- Assualt Transport Leopard must finish docking Transport Omega 1 must finish docking Transport Omega 2 must finish docking Escort Shuttle Sigma 1 must finish docking Platform XQ2 RS-32 must be captured -: Secondary Mission Objectives :- Transport Blue must be captured Your craft for this mission is a tie defender designated "Alpha 2". Immediately turn your laser recharge rate to the maximum level, and then target the platform designated "RS-32". Switch over to your heavy rocket launcher and fire off six at the platform to weaken its shields. And then you can switch over to ion cannons and disable it. Just make sure that you don't completely destroy it. Then your next target should be the transport that will exit the hangar of the platform. Be sure to diable it with your ion cannons. Then you can begin clearing out all of the rebel starfighter force; which is made up of T-wings, Z-95 HeadHunters, and X-wings. Try to destroy as many as you can, and as quickly as you can. But don't forget about the two rebel modified corvettes that have entered the area. You need to destroy them both before they reach the platform you are protecting, so have your wingmen assist you. You can use the transport designated "resupply" if you need some more rockets. Work fast though, because those corvettes are on their way to destroy your platform. You may be attack by the magpulse weapon, which a few of the rebel craft are equipped with. It won't destroy you, but it will drain away all of your laser energy. When both of those corvettes are gone, you can then focus on taking out those rebel fighters. Not too long from now, only about 7:20 into the mission, the final transport will finish docking. *Primary Mission Objectives Completed* There are still a lot of fighters left in this area, so you should try to rack up as many bonus points as possible. And when either the area is clear of threats, or you are too injured to continue, then just enter hyperspace and go home. ----------------------------------------------------------------------- Battle Eight: ===---------------------------============= ===--Mission 6----------------============= ===---------------------------============= -: Primary Mission Objectives :- Victory Star Destroyer Sceltor must complete mission Interdictor Grappler must be destroyed Your craft for this mission is a tie defender designated "Alpha 2". Immediately switch over to the magpulse weapon, and target the Interdictor that is designated Grappler. Fire off one of your magpulse warheads at it when it is about 3.50 kilometers away from you and its weapons systems will be disabled. Then turn over to face the Strike Cruiser that is coming in just a few seconds later, and fire off a magpulse at it as well. Then tell your wingmen to target it as you engage it and destroy it with your lasers. Be quick because the weapons system is only temporarily disabled. Keep your laser recharge rate all the way up so you won't have to stop firing. And when you see that its sys is back up to 100%, you need to fly off quickly for just a second. You can fire another mag pulse at it when you are at a safe distance and then re-initate your attack on the Strike Cruiser. After the Cruiser's destruction, or retreat, you can then focus back on the main mission objective, the destruction of the Interdictor. But first you need to destroy a few of the enemy fighters, just to make the rest of the mission run a little smoother. When you feel you have lowered the number of enemy tie fighters a significant amount, you can then go back and focus on the Interdictor. So fire off another mag pulse at it to shut off its weapons systems, and then you can fly right up to it and shoot at it from point-blank range. But be ready for a quick retreat when it gets back up to working order. And when it does you can just fly off a ways, and fire off another magpulse at it, and then start your work again. Use this system to completely destroy the interdictor. Also call on some reinforcements to help you out. And should you ever run out of magpulses, you will just have to do regular laser runs on it. And be sure to keep your wingman involved, either by telling him to help destroy the Interdictor or by assigning him the target of whatever enemy starfighter is targeting you. And finally, you may now just destroy the remaining enemy fighters as you wait for the star Destroy designated "Sceltor" to hyperjump home. *Primary Mission Objectives Completed* Press the H button to enter into hyperspace and head for home. ----------------------------------------------------------------------- ----------------------------------------------------------------------- ============================================================= ===============-B A T T L E N I N E-================ ========================== T I E D E F E N D E R T E C H N O L O G Y ----------------------------------------------------------------------- Battle Nine: ===---------------------------============= ===--Mission 1----------------============= ===---------------------------============= -: Primary Mission Objectives :- 75% of all Cargo Ferrys must be destroyed 75% of all Tie Bombers must be destroyed Platform XQ3 R+D Lab must be captured -: Secondary Mission Objectives :- 50% of all Shuttles must be captured Escort Carrier Jitte must be destroyed Your craft for this mission is a tie defender designated "Delta 1". As soon as you come out of hyperspace, turn your lasers all the way up and begin targeting the enemy tie bombers. Also be sure to make use of your wingmen. Assign them one target while you take on another. But always be sure to disengage your dogfights with the fighters whenever a new shuttle arrives. Tell your wingmen to ignore it as a target, and then you can disable it with your ion cannons. Watch out for the platform's laser defenses as you work on each shuttle. Keep those shields strong. But you can't forget about the cargo ferrys. So keep assigning them as targets for your wingman. And be sure to destroy them yourself in between disabling shuttles. Should you ever get a message saying you have lost all of your wingmen, then that means that the destruction of the cargo ferrys is all up to you, so at that time you should call for some reinforcments. Make sure that at least 3 cargo ferrys are destroyed. Then you should begin assigning tie bombers for your wingmen to go after while you start disabling shuttles again. It won't take long for you to destroy at least 75% of them. And then about 6:00 into this mission an enemy Escort Carrier will enter the area and release some tie fighters. But the interesting thing is that the tie fighters it sends out have both shield and warhead launching capabilities. This new kind of tie fighter is slightly stronger, and slightly more powerful fighter than the fighters you've previously flown in. But tell your wingman (if he's still around) to target the Escort Carrier while you cover him and destroy those tie fighters. And if you have any missiles left, you can send them straight to the Escort Carrier's hull. But do try and stay clear of the Carrier's turbo lasers. The best strategy is to do a couple of quick attacks on the Escort Carrier, and then take down a tie fighter, and do a couple of more fast little attacks on the Escort Carrier, and then take down another fighter. It will take a while, but you will eventually destroy it. A couple of Assualt Transports will be dispatched shortly to help in its destruction. When those transports arrive you need to cover them from the attacking tie fighters. And you should keep clearing the Zaarins' fighter defense even after the Escort Carrier "Jitte" is no more. So next up is capturing the Platform designated "R+D Lab". Assist the Assualt Transports in first weakening the platform's shields, and then completely disabling it with your ion cannons. When it is comletely disabled, you should then go back and clear away any remaining tie fighters and tie bombers. After you spend a couple of minutes fighting it out with them, the Assualt Transports will finish capturing the platform. *Primary Mission Objectvies Completed* Now quickly target the rebel A-wing that will come in from nowhere. Destroy it before it has a chance to escape. Set your laser recharge rate back down to normal if it is neccessary in order to catch the A-wing. Remember that you do have a tractor beam, so use it! Just after his destruction you will encounter four more A-wing starfighters entering in from far off. You need to keep them at bay, at least until the shuttles are boarded. It may take a while, but they will eventually send transport group "Omicron" to capture them. *Secondary Mission Objectives Completed* If you like, you may now clear out the remaining rebel forces, or you can just head straight for home. ----------------------------------------------------------------------- Battle Nine: ===---------------------------============= ===--Mission 2----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of all Assualt Transports must be destroyed 100% of Escort Shuttle group Red Knight must arrive Platform XQ3 R+D Lab must survive until other goals completed -: Secondary Mission Objectives :- At least one of Tie Defender group Z-Alpha must be boarded Your craft for this mission is a tie defender designated "Delta 1". Turn your laser recharge rate all the way up and begin targeting the Assualt Transports. Fire two missiles at each of them, and then finish each using your lasers. Immediately call for some reinforcements, because you don't have any wingmen for this mission. When you have made a dent in their first wave of Assualt Transports, by destroying three or so, you should then turn your attention over to the tie defenders. Use the beam weapon to hold one is place, as you disable it with a barrage of ion cannon blasts. Then turn back around and speed back over to those assualt transports. It's not really a safe bet, but you can attempt to reload your warhead launcher using the tug designated "CUV 3f1". But don't spend too much time away from the transports, because the reinforcements you called in are thining out already. After the Star Destroyer "Argaga" is destroyed (which is an acceptable loss in this mission), the assualt transports will begin heading over to the research platform. So bulk your shields up and keep on those assualt transports no matter what! You fail the mission if the platform doesn't survive. Place the Tie Defender you disabled in save spot F5 and be sure to check up on its current status from time to time. Should any of your trigger-happy assualt gunboats destroy it, you will need to disable another one. And you also should be on the lookout for any Assualt Transport that is attempting to dock with the platform. If one does, you should destroy it immediately, even if it has already docked. Just becareful that you don't accidently shoot the platform. The escort Shuttles you've been waiting for have now arrived to assist in the destuction of the Assualt Transports. Working together you shoul be able to finish the remaining off quickly. *Primary Mission Objectives Completed* Now you can just sit around and wait for the Tug designated "8f9" to dock with the tie defender that you disabled. *Secondary Mission Objectives Completed* Now just jump into hyperspace. ----------------------------------------------------------------------- Battle Nine: ===---------------------------============= ===--Mission 3----------------============= ===---------------------------============= -: Primary Mission Objectives :- Tie Defender Proto 11 must complete mission Tie Defender Proto 12 must completel mission Freighter Mharsup must complete mission Shuttle G'nabgib must complete mission Your craft for this mission is a tie defender designated "Delta 1". Immediately turn your laser recharge rate up to the maximum, and turn your engines up to full speed. Put a little of that laser power in your shields also. The first attack will come from a group of 6 assualt gunboats that arrive about 35 seconds into the mission. You don't have any wingmen, so the only defense in this area is you and the escort shuttles. Use your ion cannons to quickly disable them, and then the Escort Shuttles will finish them off. You don't have time to completely destroy them because they are doing warhead attacks on your Escort Shuttles. Just after you destroy the last gunboat, an Imperial Star Destroyer will enter the area. And it will launch a couple of transports shortly after its own arrival. Arm you advanced missile launcher and fire two missiles at transporst Z-Sigma 1, 2, and 3. Then switch back over to your lasers and keep destroying each and every transport that exits the hangar of the Star Destroyer. They will create the strongest threat to your Shuttle and Freighter. They're very weak and won't prove to be any real challenge to you in your tie defender. The escort shuttles will be dealing with the tie bombers for as long as they can hold out, but they will eventually be destroyed. However they will quickly be replaced by a group of 4 gunboats designated "Tau". After you destroy the last of these transports, you then need to temporarily cut the power from your lasers and head straight for the platform. You must stop the tie bombers from starting their torpedo runs, and give the remaining imperial craft a chance to escape. They will keep exiting the hangar of the star destroyer, just like how the transports were released from it earlier. You may need to get a couple of those tie advanceds off of your back, which is fine just so long as you don't forget about the tie bombers. When you do take out the tie advanceds it is best to use the tractor beam, and then destroy them with your lasers. The first Tie Defender will finish its mission around 5:20 and the second will finish at about 25 seconds after that. The shuttle will be done at around 9:36 into the mission. And finally, the freighter will enter into hyperspace at around 15:50. So just keep the bombers away until then. *Primary Mission Objectives Completed* Ener hyperspace as soon as possible, because there is probabaly still a good deal of dangerous craft after you. ----------------------------------------------------------------------- Battle Nine: ===---------------------------============= ===--Mission 4----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of all Modified Corvettes must arrive Tie Defender Proto 11 must complete mission Tie Defender Proto 12 must complete mission Freighter Mharsup must survive until other goals completed Shuttle G'nabgib must complete mission In this mission, you will fly a tie defender designated "Delta 1". Your job is to fly escort as the tie prototypes are loaded onto the modified corvettes. You are the only combat-ready ship in the area, so any enemies are soley your responsibility. Turn your laser recharge rate all the way to the max, and then use the ' button to put some in your shields. Your first target is a group of 6 A-wings. Destroy them as fast as possible, but watch your back because they are gunning for you. And then four B-wings will enter the area about 1:45 into the mission. Take out the B-wings first, and then destroy the A-wings. But disengage the attack when you see 3 rebel transports enter the area at 3:15 on the clock. Use two missiles each on the transports to quickly destroy them. And watch you back, because the A-wings are using their new magpulse weapon. Then switch back over to your lasers and take out the left over B-wings before they destroy your shuttle or your tie prototypes. You may need to cut the power from your tractor beam in order to catch up to the B-wings. Then start clearing out those annoying little A-wings that have been draining your laser energy during the past 8 minutes. If you can hold them off until the clock is at 9:30, a group of 4 assualt gunboats will fly in to assist you. And then just a little after that, the modified Corvettes will arrive. Next is a squardron of 12 Y-wings. They will be targeting those Corvettes the prototypes need to dock with, so you need to get over there and destroy. Them now is a really good time to call for some backup, so hit Shift + S and call some reinforcements. Check the target of each of the Y-wings and make sure they are NOT the ones only killing your fellow starfighters. The Corvettes are your main concern, because they are mission critical spacecraft. When the Y-wings are clear you can go back to those damned annoying A-wings. A few Z-95 HeadHunters will arrive shortly, but they can just be ingored for right now. It will take just a little less than 16 minutes total in this mission for all of the imperial craft to finish up. *Primary Mission Objectives Completed* Now you need to go over to the Modified Corvette designated "Hashim 3" and enter the hangar. ----------------------------------------------------------------------- Battle Nine: ===---------------------------============= ===--Mission 5----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of all capturing craft must be destroyed 100% of all Mines must be destroyed Modified Corvette Hashim 1 must survive until other goals completed Modified Corvette Hashim 2 must survive until other goals completed Modified Corvette Hashim 3 must survive until other goals completed 100% of Assualt Gunboat group Nu must arrive 100% of Assualt Gunboat group Tau must arrive In this mission you will be flying a tie defender designated "Delta 1". The empire has been caught in a pirate trap, and you are their only hope for survial of the officers and the protection of the tie defender technology! So turn your laser recharge rate up, use the ' button to get some in your shields, and target the pirate transports. Fire two missiles at each of them, and then finish off the others with your lasers. You may need to wait for some to be released from the cruiser. Check your goals completed page to be sure you destroyed all of the capturing craft. Now you can start just searching for the nearest target and destroying it. You must destroy both the mine field and the starfighters. The starfighter protection here is one of the oldest spacecraft you have ever encountered, the R-41 StarChaser. Long ago these ships were used be the rebelion, but they have since proved completely obsolete. They can still be found in hands of some of the weaker groups of pirates. Lucky for you they are slow, weak, and very easy to destroy. Ignore any of them that are entering their hangar; it is so much easier to just let them all go, those cowards! After them come the minefield, which is made up of ion firing mines. They are effective at disabling large craft, but they can do very little to stop you. And the first group of Assualt Transports will arrive around 3:30 to assist you. Make sure that 100% of the minefield is successfully cleared. Now you can start taking out those pathetic StarChaser fighters. While you were working on the mines, the other group of Assualt Gunboats showed up to assist you. *Primary Mission Objectives Completed* You might as well take out the rest of the pirate fighters before you re-enter the safety of the Hashim 3's hangar. ----------------------------------------------------------------------- Battle Nine: ===---------------------------============= ===--Mission 6----------------============= ===---------------------------============= -: Primary Mission Objectives :- Cargo Ferry Mssan 1 must complete mission Cargo Ferry Mssan 2 must complete mission Cargo Ferry Mssan 3 must complete mission 100% of B-wing group Blue must be destroyed -: Secondary Mission Objectives :- 100% of Tie Defender group Z-Alpha must be destroyed 100% of Tie Defender group Z-Beta must be destroyed 100% of Tie Defender group Z-Gamma must be destroyed 100% of Tie Defender group Z-Delta must be destroyed Once again, your craft for this mission is the tie defender starfighter designated "Delta 1". Turn your laser recharge rate to the maximum level and stick a little of that power in your shields from time-to-time using the ' button. The rebels will be attacking first, with a force made of 4 X-wings, 2 B-wings, and 2 A-wings. Your designated target is the B-wings, so you should go after them first. Go ahead and use the F8 button to turn off the beam weapon power for now and put it into your engines. You can turn in back on when you get over there, but for now you need the extra burst of speed. And if you lasers are already holding their max stored power then you can go ahead and set that back down to normal too. But as I said earlier, you should turn it back up as soon as you reach the B-wing fighters. Destroy them both to complete the first objective. Now you can start going after the other fighters. A few pirates have entered the area as well, only they are piloting the older fighters like the Y-wing and the T-wing. Also, they have brought in a Corellian Transport. This transport will board and capture one of the Corvettes. You'll just have to let it go, because it is not a mission priority. Zaarin, the traitor, will send in his first forces at about 6:02. You need to head straight for them, and use your tractor beam and lasers to destroy ALL of them. They are pretty far away, so you may have enough time to kill a couple more rebels before they reach you. The tie defenders are gonna try to escape your grasp, but YOU CAN'T LET THEM!!! One group of defenders will come in after another, and you have to keep taking them down. This task is probably the most exasting and difficult that is ever handed to you in the entire game. There are four groups altogether, and all four must be taken down for good. *Secondary Mission Objectives Completed* Now you can clean up any remaining rebel starfighers, as you wait for the time of 19:05 to roll around. That is about when the 2nd Cargo Ferry will complete its mission and hyperspace home. A few headhunters will fly in, but by the time they get here it will be far too late. *Primary Mission Objectives Completed* All that's left to do now is enter the hangar of the Modified Corvette designated "Hashim 3". Good Work! ----------------------------------------------------------------------- ----------------------------------------------------------------------- ============================================================= ===============-B A T T L E T E N-=============== ======================== N E W T H R E A T S ----------------------------------------------------------------------- Battle Ten: ===---------------------------============= ===--Mission 1----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of all R-41 StarChasers must be destroyed Shuttle Lambda must complete mission Interdictor Red Claw must survive until other goals completed Strike Cruiser Ayenzii must be destroyed Transport Ibutho 1 must be captured -: Secondary Mission Bojectives :- Corellian Transport Choora must be disabled In this mission you'll be in an assualt transport designated "Mu 1". Your first move, as always, is to turn your laser recharge rate all the way up use the ' button to put some power in your shields. Target the shuttle designated "Lambda 1" and escort it to the transport, which will enter the area in about a minute. Wait about another 25 seconds for it to finish collecting the hostage scientist, and then you will get the signal "Full speed to Kiilimaar!" That means you can begin your attack. Switch to ion cannons and begin disabling the transport. And as you do that the Imperial Interdictor "Red Claw" will enter the area to help you. Then your next target is the squardron of R-41 StarChasers that the pirates have dispatched to intercept the shuttle. Destroy them with lasers, and save your missiles for later. The newest arriving are those that are targeting the shuttle, so go after them first. As always, the craft targeting mission critical craft are first priority, and the craft targeting you are second priority. The easiest way to do this is by saving theshuttle to memory slot F5 and then pressing the A button to find that ships closest enemy. Just after you destroy the last of the StarChasers that was going after the shuttle, a small pirate force will enter the area. Made up of four Y-wings, four T-wings, and one Corellian Transport. You need to now switch over to your ion cannons and disable it as soon as possible. Be careful not to accidently destroy the shuttle Lambda on your approach. *Secondary Mission Objectives Completed* The shuttle has been disabled by the Y-wings now, but that is okay because as long as the Imperial Interdicotr "Red Claw" is around, they can not escape you! So your new target is the Y-wings and the T-wings, while the assualt transports will destroy the Strike Cruiser "Ayenzii". A utility Tug will arrive at about 7:45 on the mission clock to repair the disabled shuttle. It should only take about 1 minute for the shuttle to finish it's mission and get back to the Interdictor. After that, you can just wait around for the Assualt Transports to finish docking with the transport designated "Ibutho 1". It should only be just one more minute. *Primary Mission Objective Completed* Now you can enter into the hangar of the Interdictor. ----------------------------------------------------------------------- Battle Ten: ===---------------------------============= ===--Mission 2----------------============= ===---------------------------============= -: Primary Mission Objectives :- Interdictor Red Claw must survive until other goals completed Interdictor Red Claw must be boarded Modified Corvette Chemeti 1 must complete mission Modified Corvette Chemeti 2 must complete mission In this mission, you will pilot an assualt gunboat designated "Mu 1". Turn your laser recharge rate all the way up, and get some strength in your shields as well. After only 45 seconds into the mission, the first offensive force will enter the area. Your first target is also one of the most dangerous, a squardron of 12 Tie Defenders! Call for some reinforcements as soon as they arrive. All they will send you is a couple of assualt gunboats, but they will help you out a little. You should place the Modfied Corvette "Chemeti 1" in the F5 save slot, and the Interdictor "Red Claw" in the F6 save slot. Your first targets should be the defenders that are targeting the "Chemeti 1". To assure its safety you can first bring it up on your targeting computer, and then press the A key. This will automatically target the nearest enemy that is trying to destroy the Modified Corvette. Use your tractor beam weapon to hold each tie defender in place, while you eradicate them with your lasers. You will need to press the F8 key once so power will always be in the tractor beam generator. When you are sure the Corvette "Chemeti 1" has no more fighters targeting it, you can then turn your attention over to the defenders attempting to destroy the Interdictor "Red Claw". With any luck the reinforcements you called have killed at least one of them. Shut your laser recharge completely off, and destroy the defenders attacking your Interdictor. It will only take 2 missiles each to destroy them. Finally destroy the rest of the tie defenders, before they kill you, or your reinforcements. Turn your lasers back on only after you have exhausted your supply of missiles. But if you're quick and well shielded, it is possible to reload via the Utility Tug "Rover". Just come to a halt about 0.05 kilometers away from it and press Shift + B. About 6:30 on the mission clock, Modified Corvette Chemeti 1 and 2 will enter the area. Apparently that first "Chemeti 1" was a phony; some sort of trick created by enemies of the empire. That is when Zaarin will come in with a Strike Cruiser and release some tie advanced fighters to halt your progress. The second group of tie advanced, which will arrive 30 seconds later, are targeting the Interdictor "Red Claw". So they are your primary target. You probably won't need the tractor beam, especially if you have a full payload of missiles. So if you aren't using it anymore, you can re-direct its power to your engines. Then take on the next group of tie advanced, which is attempting to destroy one of your Modified Corvettes. These will be a little harder to catch, so the tractor beam may be necessary. Then the second Corvette will finish docking with the Interdictor, and will take about 2 minutes to enter hyperspace. Just keep those defenders off its back until then. *Primary Mission Objectives Completed* Now head for the hangar of the Interdictor Red Claw. ----------------------------------------------------------------------- Battle Ten: ===---------------------------============= ===--Mission 3----------------============= ===---------------------------============= -: Primary Mission Objective :- Modular Conveyor Ulzepdi must complete mission You will fly a tie advanced in this mission designated "Alpha 1". As soon as you come out of hypersapce, turn your lasers up to the max and target the incoming T-wings fighters. They will fire off a bunch of rockets at the Ulzepdi as you approach then, but you CAN stop them. Just destroy the yellow objects that you see flying by you on your right side. It is imperative that you stop all of the rockets, and then you can finish off the rest of the T-wings. Don't use any of your missiles just yet; your lasers will do just fine for now. The next attack on the Modular Conveyor will come in the form of four transports. Switch over to your advanced missile launcher, and set it on dual fire mode. Fire a couple of missiles at each of the transports to destroy them quickly. Seven more T-wings will be exit the hangar just before you destroy the first shuttle. These guys are going after the Conveyor and MUST BE STOPPED!! So assign you wingmen a T-wing, while you go after another. Use this strategy to clear out all of the T-wings quickly and easily. The best postion to hold is the area in between the pirate Crusier "Bognog" and the imperial conveyor "Ulzepdi". Now, even though the tie defenders are still around, you need to steer clear of them. They are more trouble than they're worth, and they don't really pose a threat to your mission objective. The Conveyor will take about 7 minutes to exit the area and complete the mission. *Primary Mission Objectives Completed* Now quickly jump into hyperspace, before the tie defenders catch up. ----------------------------------------------------------------------- Battle Ten: ===---------------------------============= ===--Mission 4----------------============= ===---------------------------============= -: Primary Mission Objectives :- Star Destroyer Grey Wolf must survive until other goals completed Assualt Transport Sigma must complete mission Strike Cruiser Nuance must be boarded In this mission you will fly the new missile boat, which has the designation "Tau 1". Turn your laser recharge rate all the way up, and use that recharging power to boost your shields from time to time. You don't really need to keep any power in your lasers, because as the name of this ship suggests, you have quite a large armament of missiles. 40 to be exact. Each of the T-wings will take only one missile blast to destroy, while the transports will require two. Destroy the transport whenever it is conveinant for you, so there won't be quite so many mines. You don't have to go directly to them, but you shouldn't forget about 'em either. Now switch back over single missile fire mode and destroy those T-wing fighters. Set the three assualt gunboats in the F5, F6, F7 save slots and always be on the lookout for ships attacking them. Focus on the ships that threaten Mu 1,2,3 and ingore all others. At least, unless they are just about to destroy you. If you get a message alerting you that all the assualt gunboats have just been destroyed, you have to call the mission a failure because those were your only way to disable the Cruiser. Keep the T-wings off of their back, and fire off a couple of missiles at the Strike Cruiser every now and then just to weaken the shields. Try to help weaken the Cruiser whenever possible, but don't forget that job #1 is to destroy the T-wings. In particularly, the ones that are directly targeting assualt gunboats Mu 1 ,2, and 3. But when you are 100% sure that the T-wings have stopped arriving, your new top priority is clearing the minefield, as well as any transports that are still around laying mines. The mines won't be a great threat to the gunboats, but they certainly won't make their job any easier. Once the minefield is clear you should check up on the status of the assualt gunboats. Make sure nobody is trying to destroy them, and that they are almost done disabling the Strike Cruiser. Just a couple seconds after the Strike Cruiser is disabled, the Imperial Star Destroy Gery Wolf will enter the area. Then an Assualt Transport designated "Sigma" will exit the hangar. Place this craft in one of the save slots and keep an eye out for any ship that chooses to attack it. Don't worry there shouldn't be any around now. It should take about 20 seconds for it to capture the Strike Cruiser, and then another 20 seconds for it to get back to the hangar. *Primary Mission Objectives Completed* Now just enter into the hangar of the Star Destroyer Grey Wolf. ----------------------------------------------------------------------- Battle Ten: ===---------------------------============= ===--Mission 5----------------============= ===---------------------------============= -: Primary Mission Objectives :- Star Destroyer Grey Wolf must survive until other goals completed Carrack Cruiser Kingdom 1 must be destroyed Carrack Cruiser Kingdom 2 must be destroyed Carrack Cruiser Kingdom 3 must be destroyed -: Secondary Mission Objectives :- Escort Shuttle Black Box must be destroyed In this mission you will once again fly the new Missile Boat, which has the designation "Tau 1". Turn your laser recharge rate all the way up, and then press the ' button until all that stored power is in your shields. Swtich over to your missiles and target the X-wings that just dropped in. Fire two advanced missiles at each of them to wipe them out quickly. After you destroy both groups, one of the Carrack Cruisers will dispatch four Z-95 HeadHunters. Switch back to single missile fire mode, and destroy these new ships before they reach your Star Destroyer. Then you can target the Carrack Cruiser designated "Kingdom 1". Switch over to your heavy bomb launcher and fire 3 bombs at it. Then do the same for the "Kingdom 2" and the "Kingdom 3" Carrack Cruisers. Be patient; the bombs will take a while to reach their targets. So while you wait you can go ahead and take out those A-wings. Switch back to your missiles and set them to dual fire mode. Fire two missiles at each A-wing to destroy them. But when the escort shuttle exits the hangar of the first Carrack Cruiser, you need to destroy it as fast as possible, before it enters hyperspace. *Secondary Mission Objectives Completed* Now fire off your last heavy bomb at whichever of the Carrack Cruisers you wish. Then target the transport desingated "Omega" and head right for it. Come to a halt about 0.05 kilometers away from it and press Shift + B to start the reloading process. Then, after you've gotten your warhead launcher refilled, you can turn back over to the Carrack Cruisers. Switch to the heavy bombs and set them to dual fire mode. Fire two at each of them during the first pass, and then switch back to single fire mode. Now make one more pass on them, firing one bomb at each of them. That should finish them off. *Primary Mission Objectives Completed* Now either enter the hangar, or jump into hyperspace to get home. ----------------------------------------------------------------------- Battle Ten: ===---------------------------============= ===--Mission 6----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of all Container Is must be destroyed 100% of all Tie Defenders must be destroyed Star Destroyer Grey Wolf must survive until other goals completed X7 Factory Tarrak must be destroyed 100% of Mine group PAN must be destroyed 100% of Mine group PAS must be destroyed 100% of Y-wing group Gold Devil must be destroyed -: Secondary Mission Objectives :- Corellian Transport Dhoora must be captured In this mission you will once again fly the new Missile Boat, which has the designation "Mu 1". Keep your laser recharge rate at normal level, and turn your tractor beam recharger completely off. You need to be at full speed to make it past the incoming fighters. And your first target should be those stationary tie defenders. You need to take them out before they turn on and begin attacking. Switch over to your missile launcher, and set them to dual fire mode. Each defender should only take two missiles to destroy. And don't engage any of the Y-wings, because the interceptors will take care of them for you. Then switch back over to your laser weapon, and set the laser recharge rate to the maximum level. Begin targeting the large minefield that surrounds the factory. Use one laser blast to destroy the mine, and then press the spacebar to target the missile it just fired at you. Keep turning until it is in front of you, and then you can destroy it with your lasers. If you work on one mine at a time, you shouldn't get hit by any missiles. About halfway through the minefield's destruction, a few tie bombers will be dispatched to help you destroy the Factory and containers. So switch back over to your missile launcher and start working on destroying the factory. You need to stay at least 2 kilometers away away from the factory in order to avoid its defensive systems. You should still have plenty of missiles to do the job, plus the tie bombers are there helping you out. When the Factory is close to destruction, a Corellian Transport will exit the hangar and try to escape. So you need to target it and weaken its shields with eith your lasers, or any remaining missiles. But DON'T DESTROY IT. You just need to weaken its shields and let the assualt gunboats disable it for you. Now you can just wait around for it to be captured by an imperial transport. *Secondary Mission Objectives Completed* Now go back and finish off the Factory "Tarrak". And finally, take on the slow and boring task of destroying the containers that surround the factory. *Primary Mission Objectives Completed* Now just enter hyperspace and get home. ----------------------------------------------------------------------- ----------------------------------------------------------------------- ============================================================= ===============-B A T T L E E L E V E N-============ ============================== H U N T F O R Z A A R I N ----------------------------------------------------------------------- Battle Eleven: ===---------------------------============= ===--Mission 1----------------============= ===---------------------------============= -: Primary Mission Objectives :- 75% of all T-wings must be destroyed At least one of all Freighters must be captured Dreadnaught Rahmat must be destroyed Freighter Furlo 1 must be inspected Freighter Furlo 2 must be inspected Freighter Furlo 3 must be inspected -: Secondary Mission Objectives :- Nebulon B-2 Frigate Strident must be inspected Shuttle Z-Sigma 1 must be captured Dreadnaught Rahmat must be inspected In this mission you will pilot a missile gunboat designated "Mu 1". Turn your shield recharge rate all the way up to the maximum. Switch over to your missile launcher and set it to single fire mode. Now target the incoming T-wing starfighters. You need to clear them all away quickly in order to prevent the destruction of your assualt gunboats, which are one of your top priorities in this mission. They carry the ion cannons neccessary in order to disable fleeing craft. Speaking of which; at about 2:10 on the mission clock, the assualt gunboat will run off to disable the shuttle designated "Z-Sigma 1". Keep an eye on it and make sure the T-wings aren't getting in its way. Then you can go off to inspect the 3 Freighters designated "Furlo". A quick fly by each of them is all you need to do. After that you should turn back around and clear out the small number of fighters that are gunning for you. Switch back to lasers, because the tie interceptors aren't worth the value of a missile. You don't need to destroy _all_ of them, just enough to take some of the heat off of your back. Now turn your shields all the way up and do a quick fly by of the Dreadnaught designated "Rahmat". Just get close enough to escape it, and then fly off before it gets its laser sights on you. Next up is the Nebulon Frigate designated "Strident". It needs to be inspected just like the last craft. Be quick, because it not only has turbo lasers, but also a group of fighters protecting it. Now you can turn your attention back to the enemy fighters that surround this area. You need to keep them from interfering with the capture operation of the Shuttle. When the heat dies down a little, and the nearest enemy fighter is pretty far away, you can begin your attack on the DreadNaught. Switch over to your heavy rocket launcher and set it to dual fire mode. By now the "Rahmat"'s hull is pretty weak, so it shouldn't take too many. You will need to get close enough for your heavy rockets to be accurate, but not so close that you are in danger from the laser defenses. Just don't let up until it is completely destroyed. And now you can go back to clearing away all the enemy starfighters. All that is left to do in this area is give the transports time to work at capturing the freighter "Furlo" and the shuttle "Z-Sigma 1". *Primary Mission Objectives Completed* *Secondary Mission Objectives Completed* Now you can just head for home. ----------------------------------------------------------------------- Battle Eleven: ===---------------------------============= ===--Mission 2----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of all Mines must be destroyed 100% of all freighter craft must be destroyed Platform XQ1 Supply Base must be destroyed Interdictor Bomb must be destroyed -: Secondary Mission Objectives :- 100% of all starships must be inspected 100% of freighter craft must be inspected Platform XQ1 Supply Base must be inspected Your craft for this mission is a missile boat designated "Mu 1". Turn your shield recharge rate all the way up and target the Interdictor designated "Bomb". Equip your heavy bomb launcher on the way over there, and turn it to dual-fire mode. You need to get pretty close to it if you want the bombs to hit their target. But the Interdictor is well armed, so use the ' button to put that all that stored laser power in your shields and always keep your shields strong. You will need to make quick passes on the Interdictor, and you need to keep in constant motion to avoid its turbo lasers. Switch over to your lasers if a warhead is ever launched at you, and destroy it with them. Then switch back over to bombs and continue doing raids. It is actually easier than it sounds. Your next target should be the tugs and heavy lifters, because they are trying to escape with the containers. Stop them as soon as possible. Then start making quick passes on the containers and inspect each one of them. Better to do it now, then risk them being destroyed by some of your fellow imperial starfighters. Then you can take a quick swing by the Platform to inspect it as well. And finally inspect the frigates designated "Kuma 1" and "Kuma 2". Your next task is to start assisting your fellow ships in the destruction of the containers. And if there are any left, you should take out the mine ass well. Then when the mines and containers are all gone you can turn your attention over to the platform. Switch back over to your space bombs, and then fire off the rest of directly at the platform. Remember that you will have to be in very close range. And when you are all out of bombs, you can switch over to your missiles and finish it off. And just a few seconds after you do, the Frigate "Kuma 2" will arrive. Get a little more power in your shields and head straight for it. You just need to inspect it, and then flee to safety as soon as possible. Wait just a little while longer and a freighter and container will arrive. Be sure to inspect them both as quickly as possible. You need to reach them before your enemies blow them away. Then, blow them up. *Primary Mission Objectives Completed* The next arrival will be a couple of Star Destroyers. So take all the power out of your lasers and beam weapon. Turn your shield generator all the way up, and set your engines to full speed. Get over to them as soon as possible, fly close by them, and then speed the hell away before they strike you right down. They are designated "Imperator" and the "Thunderer". *Secondary Mission Objectives Completed* Now just enter into hypersace. ----------------------------------------------------------------------- Battle Eleven: ===---------------------------============= ===--Mission 3----------------============= ===---------------------------============= -: Primary Mission Objectives :- Container Transport Neelie 1 must complete mission Container Transport Neelie 2 must complete mission 100% of Tie Advanced group Z-Alpha must be destroyed -: Secondary Mission Objectives :- Modified Corvette Kormoran 1 must be inspected Modified Corvette Kormoran 2 must be inspected Modified Corvette Kormoran 3 must be inspected Modified Corvette Kormoran 4 must be inspected Modified Corvette Kormoran 5 must be inspected Immediately turn your engines to full power, or else you will crash against the hull of the ship you just launched from. Target the Container Transport designated "Neelie 1" and put it in the F5 save slot, and then target the Container Transport designated "Neelie 2" and put it in the F6 save slot. This is so you can keep an eye on them, and make sure they are not being attacked. So your first target is the incoming tie advanceds fighters. Switch over to your advanced missile launcher, and set them to dual-fire mode. And be sure to keep your shield recharge rate at the maximum during the fight. But turn away from them when you get a message saying the tie bombers are closing in. Switch you missile laucnher to single-fire mode and destroy all of the bombers before they reach the Container Transports. Check out your message log and be sure that all 15 bombers were destroyed. Be 100% sure that all bombers are cleared! And then you can go back to the Tie Advanced fighters. Switch your missile launcher back over to dual-fire mode and start clearing them out. About 3 and a half minutes into this mission, your two Container Transports will jump into hyperspace, thus completing their mission. So the only remaining objective is the destruction of the tie advanced. But before you do that, you need to go over and inspect the enemy Corvettes. Take all the energy out of your beam weapon and laser cannons, and turn your shields up to the maximum level. Make sure your throttle is at full speed, and do a quick fly by of each Corvette. There are a total of five that need to be inspected. Fly by the one designated "Kormoran 2" first, because it will be the first one to be destroyed. *Secondary Mission Objectives Completed* Then hurry up and finish off those tie advanceds before they can escape your grasp. *Primary Mission Objectives Completed* Now you can either enter into hyperspace, or enter into the hangar of the Star Destroyer designated "Grey Wolf". And if you aren't to badly damaged, you can go ahead and launch the rest of your missiles at the Corvettes. ----------------------------------------------------------------------- Battle Eleven: ===---------------------------============= ===--Mission 4----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of all Traitor craft must be destroyed Interdictor Whirlwind must survive until other goals completed Once again, this mission finds you piloting the missile boat that is designated "Mu 1". First, press the F10 button to turn your shield recharge rate to full power. Then switch over to your missile launcher and set it to dual fire mode. You need to start clearing out the enemy fighter force that is made up of 6 tie defenders and 4 tie advanceds. That is not a great number of fighters, but they are the superior craft in the area. The tie advanceds are going after you, in an attempt to allow the tie defenders to destroy your Interdictor "Whirlwind", so go after the defenders first. Use your tractor beam to hold them in place, and take them out using a couple of advanced missiles. Then move onto the tie advanced fighters. These ships can also be destroyed using a couple of missiles each, but the tractor beam will no longer be neccessary. Then after you destroy the advanced fighters, you can begin work on the Interdictor designated "Maelstrom". Make sure your shields are fairly strong, because you will need to be pretty close to it during your attack. Switch over to your heavy bomb launcher and set it to dual fire mode. These bombs are very powerful, but they also have horrible homing capabilities. So get very, VERY close when you fire them! Attack from the rear, to avoid most of its turbo lasers. It should only take 6 heavy bombs to destroy it. Now you can turn your attention back to the enemy fighters that are still around. Switch back to your missile laucnher and set it to dual fire mode. Keep your lasers off, but turn your beam weapon up to the maximum recharge level. You'll need it to take out the last of the tie defenders. *Primary Mission Objectives Completed* Now head for home, because the Empire is in dire need of your services elsewhere. ----------------------------------------------------------------------- Battle Eleven: ===---------------------------============= ===--Mission 5----------------============= ===---------------------------============= -: Primary Mission Objectives :- 50% of all Traitor craft must be destroyed Container Transport Nichevo 1 must complete mission Container Transport Nichevo 2 must complete mission Container Transport Nichevo 3 must complete mission -: Secondary Mission Objectives :- 100% of all Assualt Transports must be destroyed Imperial Star Destroyer Glory must be inspected Carrack Cruiser Yaai must be inspected Nebulon B Frigate Thinin must be inspected In this mission, you will fly a missile boat designated "Mu 1". First, turn your shield generator up to full power. Then target the Container Trnasports "Nichevo 1", "Nichevo 2", and "Nichevo 3" and put them in the F5, F6, and F7 save slots. This will make it easier to locate any ships that are attacking them. Then switch over to your proton torpedo launcher and set them to single fire mode. Your first target is the squardron of assualt gunboats. Fire one torpedo at each to completely wipe them out. You will need to get pretty close to them because the torpedo doesn't home in on targets as well as the missiles do. But ignore those assualt gunboats when the assualt transports arrive. You need to stop them from capturing the Container Transports. So switch over to your proton torpedoes and set them to dual fire mode. Destroy them as soon as possible. They now have top priority over all other enemy craft. There are a total of three that you need to destroy. And since you are already over here, you can go ahead and inspect the the Star Destroyer "Glory", the Carrack Cruiser "Yaai", and the Nebulon Frigate "Thinin". *Secondary Mission Objectives Completed* Now you can go back to destroying the assualt gunboats. Switch the launcher back over to the single-fire mode and take groups Z-Mu, Z-Nu, and Z-Tau out. Then start working on the tie advanced starfighters. Switch over to the missile launcher, but don't start using the tractor beam weapon yet. It is really only neccessary when going up against the tie defenders. Stop the tie advanced immediately, before they can destroy your Container Transports. And finally, clear out the tie defenders while you wait for Container Transport Nechevo 3 to exit there area. Now is the perfect time to start using your tractor beam. Press the F8 button once to put, and hold, some power in it. Be patient with the final Container Transport, because it may take a while to complete its mission, a LONG while... *Primary Mission Objectives Completed* Now just enter into hyperspace. ----------------------------------------------------------------------- Battle Eleven: ===---------------------------============= ===--Mission 6----------------============= ===---------------------------============= -: Primary Mission Objectives :- 50% of all Traitor craft must be destroyed Platform XQ5 V 1 must survive until other goals completed Platform XQ5 V 2 must survive until other goals completed Corellian Corvette Vorknkx must survive until other goals completed Scout Craft Sentry 1 must complete mission Scout Craft Sentry 2 must complete mission -: Secondary Mission Objectives :- Nebulon B-2 Frigate Z-Borus must be inspected You will be flying your usual missile boat, desingated "Mu 1". First turn your shield power all the way up, and then equip your missile launcher. Set it to dual fire mode, and head for the nearest enemy starfighter. You need to stop them before they reach such a valuable imperial station. For now your only problems are tie fighters, tie interceptors, and tie bombers. Each can be destroyed with a couple of missile. These craft are different than your normal tie craft, because they are equipped with shields and warhead launchers. Place the first platform in save slot F5, and the second platform in save slot F6. You need to constatnly be on the lookout for any craft attempting to destroy them. And place Corellian Corvette "Vorknkx" in the save slot F7 for the same reason. Start with tie bomber group "Z-Delta", because they are targeting one of your platforms. And go ahead and turn your tractor beam weapon off, because you won't really need it here anyway. Then you can take out a few of the other fighters. But you should always be on the lookout for any new arrivals, because the tie bombers will always be your biggest concern. About 7 minutes into the mission, you will get some assistance from a couple groups of assulat gunboats that will enter the area. But you still can't let up on those enemy fighters. You can't let them escape into their hangar. If too many escape from you, the mission will be a failure. After you've wiped out the first wave of attackers, you will be met by a full squardron of tie advanced fighters. You need to focus on taking out group "Z-Zeta", because the assualt gunboats are going after the others. You should have just enough missiles left to take out the four advanceds assinged to you as a target. You may also want to make use of the tractor beam. Scout Craft 2 will leave at about 11:20, and Scout Craft 1 will leave at about 11:35. *Primary Mission Objectives Completed* Now take all the power out of your lasers and your tractor beam generator. Head straight for the Frigate desingated "Z-Borus", and get just close enough to inspect it. *Secondary Mission Objectives Completed* Now turn back around and head for the Platform XQ5 V 1 and enter into the hangar. ----------------------------------------------------------------------- Battle Eleven: ===---------------------------============= ===--Mission 7----------------============= ===---------------------------============= -: Primary Mission Objectives :- Corellian Corvette Vorknkx must complete mission Muurian Transport Shadow must complele mission -: Secondary Mission Objectives :- 100% of all Assualt Transports must be inspected 100% of all Carrack Cruisers must be inspected In this mission you will pilot the usual missile boat designatd "Mu 1". First press F10 a couple of times to turn your shield recharge rate all the way up. Then target the incoming assualt trasnports. Switch over to your heavy rocket launcher, and set it to single fire mode. But be sure to inspect them BEFORE you destroy them. Also check and make sure your throttle is set to full power. It will only take one rocket each to destroy them. There are a total of four that must be destroyed. Then turn your laser recharge rate all the way down, and head for the Carrack Cruisers designated "Z-Pata 1", "Z-Pata 2", and "Z-Pata 3". You need to quickly and cautiously inspect each one of them. *Secondary Mission Objectives Completed* Now switch over to your missile launcher, and set it to dual-fire mode. You need to start clearing out the tie defenders. Use your tractor beam weapon to hold them in place as you fire off a couple of missiles at them. You've got to work fast, because the other defenders have left the minefield they were trying to clear, and are now gunning for YOU. Your main concern out of all of them are the ones going after your mission critical spacecraft. You must protect the "Shadow" and the "Vorknkx" at all costs. The first craft you need to protect, the Muurian Transport "Shadow", will enter into hyperspace at about 4:50. But just a second after it leaves the scene, a small group of B-wings will come in and target your Corellian Corvette "Vorknkx". Stop them immediately! They will take three missiles each to destroy. Then you can go back to dogfighting the tie defenders, as the other craft in the area start destroying the Carrack Cruisers. And when all of the tie defeneders are gone, those Carrack Cruisers will attempt to make a run for it. So switch back to your heavy rocket launcher and take all three of them out before they escape. It may take a while for both of your mission critical craft to escape. *Primary Mission Objectives Completed* Now you may enter into the hangar of one of the platforms, or just jump into hyperspace. ----------------------------------------------------------------------- ----------------------------------------------------------------------- ============================================================= ===============-B A T T L E T W E L V E-============ ============================== P R E L U D E T O E N D O R ----------------------------------------------------------------------- Battle Twelve: ===---------------------------============= ===--Mission 1----------------============= ===---------------------------============= -: Primary Mission Objectives :- Dreadnaught Dargon must complete mission Your craft for this mission is tie advanced fighter designated Alpha 1. First press F9 a couple of times to put the laser recharge rate on full power. Then press the ' button until all of the already stored power is in your shields. Next, target the Dreadnaught and place it in the F5 save slot. This is the best way to keep an eye on it. Your mission is to protect the Dreadnaught "Dargon" until it reaches its destination, which is about 9 and a half minutes away. The first rebel craft will arrive about a minute into the mission. This force will be made up of A-wings, B-wings, and X-wings. Go after the X-wings first, then destroy the B-wings, and finally clear out the two A-wings. Make sure that your wingmen always have a designated target; you have to keep them busy. About one minute later, a couple of rebel Corvettes will enter the battlefield. Switch over to your missile launcher and fire off four at each of them. Then finish them both off using your lasers. Keep your wingmen involved as you destroy the one designated "Keeper 1" first, because it is closer to your Dreadnaught, and then take out the one desingated "Keeper 2" secondly. Then at about 4:15 on the clock, another rebel starship will enter the area. This one is a Modified Corvette designated "Hut'to", and is the rebels final attempt to destroy the imperial prison vessel. They are blocking the path of the DreadNaught, and plan to destroy it. Head straight for it and start doing laser passes on it. And don't forget to tell your wingman to assist you. Then head back over to the DreadNaught and stop those rebel starfighters. They don't pose a huge threat to the mission, but they still pose a slight risk. As always you should go after the A-wings lastly, because they aren't trying to destroy the DreadNaught. All in all, it will take the DreadNaught until exactly 10:00 on the clock to complete its mission. *Primary Mission Objectives Complete* From here you can either stick around and take out the remaining rebel forces, or you can just head for home. ----------------------------------------------------------------------- Battle Twelve: ===---------------------------============= ===--Mission 2----------------============= ===---------------------------============= -: Primary Mission Objectives :- Assualt Transport Sigma 1 must complete mission Star Destroyer Garrett must survive until other goals completed Your craft for this mission is once again the tie advanced "Alpha 1". Set your laser recharge rate to full power, and press the ' button to place that already stored power into the ships shields. Then bring the Star Destroyer designated "Garrett" up on your targeting computer and place it in the F5 save slot. This will make it easy to see who may be attacking it at any given time. The Assualt Transport "Sigma 1" will launch if just a few seconds into this mission. So bring it up on your computer, and set it to the F6 save slot. Now you should head straight for it. After all, your mission is to escort it to its destination. The rebels will begin their attack at about 0:50 on the clock. They will first hyperjump in with a large Nebulon Frigate. And from that frigate will launch a couple of A-wings. But they are just to distract from the Y-wings that will be launched several seconds later. Assign your wingmen the target "Red 1", while you go after "Red 2". And after you all destroy your respective targets, you can all then work together to take out "Red 3". Then use this same technique to destroy the next wave of Y-wings, who will this time be desingated "Blue" group. But hold off just a second if you get a message saying that Assualt Transport has beeen disabled. Because when that happens, the rebellion will send out an escort shuttle to capture your transport. Destroy it before it reaches its target, but be careful, because this ship can fire at targets positioned on its rear. This won't be too hard, so you should let your wingmen stay working on those Y-wings. And when the escort shuttle is destroyed, you can go back to help them. A transport will be released soon to board and repair the transport. This new transport, desingated "Omega 1" is a friendly craft, and needs to be allowed to do its work. So just destroy those Y-wings, as well as the new group of X-wings that will come in pretty soon. The X-wings are first on your list, because they are trying to destroy your Assualt Transport while it is still disabled. When you see them in a group, you should first reach a position directly behind them. Then fire off a few shots at each of them just to send them off course, and away from your Assualt Transport. Then destroy them one-by-one before they get a chance to regroup. And don't forget to use your wingmen. _BUT_, if by some stroke of luck the Assualt Transport is never disabled, this mission is pretty simple. And it's really not that hard to keep the transport "Sigma" going strong. The rebels have only three groups of Y-wings at their disposal. So if you can take out groups: "Red", "Blue", and "Gold", then you can rest assured that the Assualt Transport Sigma will safely reach the Star Destroyer Garrett. But if it _did_ get disabled, then you will just have to wait for it to be repaired first. *Primary Mission Objectives Completed* Now just enter into the hangar of the Star Destroyer Garrett. ----------------------------------------------------------------------- Battle Twelve: ===---------------------------============= ===--Mission 3----------------============= ===---------------------------============= -: Primary Mission Objectives :- Assualt Transport Omega 1 must complete mission Assualt Transport Omega 2 must complete mission Assualt Transport Omega 3 must complete mission Star Destroyer Garret must survive until other goals completed Muurian Transport Botani 1 must be captured Muurian Transport Botani 2 must be captured Muurian Transport Botani 3 must be captured -: Secondary Mission Objectives :- Escort Shuttle Sigma 1 must complete mission Escort Shuttle Com 1 must be boarded Your craft for this mission is an assualt gunboat designated "Tau 1". Turn your laser recharge rate all the way up, and use the ' button to put some of the already stored power into your shields. Target the Muurian Transports and head straight for them. Switch over to your ion cannon weapon on the way over there. Then start disabling them all. You can get their shields half-way down on the first pass by, and then finish them off the second time around. A few X-wings will be launched to intercept you, but they will be kept busy by the other group of assualt gunboats. Just remember that your primary task is stopping the Murrian Transports. The most efficient position to attack the Muurian craft from is their undercarriage, because that is where their lasers are the least effective. I also find that firing a torpedo off at each from far range will lower their shields a considerable amount. And after the disabling of the third Murrian Transport, the shuttle carrying the Bothan Comannder will try to make a run for it. Tell your wingmen to ignore it as a target, and then get to work disabling it. Watch out for its rear mounted laser cannon! Now switch back over to your lasers and go after the Bothan craft. They have a force made up of X-wings and A-wings. As always, take out the X-wings first. And since Assualt Transports "Omega" group have entered the area, you should take a second to place each in one of the F5-F7 save slots. Just for safe keeping. As your clear out those X-wing fighters, the escort shuttle "Sigma 1" should just about be wrapping up its capture operation. *Secondary Mission Objectives Completed* And not too long after that, the last of your Assualt Transports will complete its mission. *Primary Mission Objectives Completed* And now you're all done. If you like you can destroy the containers that litter the area, before you enter into the hangar of the Garrett. ----------------------------------------------------------------------- Battle Twelve: ===---------------------------============= ===--Mission 4----------------============= ===---------------------------============= -: Primary Mission Objectives :- 75% of all Bothan craft must be destroyed Star Destroyer Garrett must survive until other goals completed Assualt Transport Omega 1 must survive until other goals completed Platform XQ5 Kothlis II must be captured -: Secondary Mission Objectives :- Modified Corvette Timoth 4 must be inspected For this mission, you will fly in a missile boat designated "Tau 1". First, press F10 twice to get your shields recharging at maximum level. Switch over to your missile launcher and set it to dual-fire mode. Your first target is the incoming X-wing fighters. Be sure to assign one of the A-wings as a target for your wingmen. This will draw some of their fire away from you. It should only take two missiles to destroy each member of X-wing group "Noral". Then target the bothan Corvette designated "Timoth 4". You are NOT to attack it. Just do a quick fly by to inspect its contents, and then let it go on its way. *Secondary Mission Objectives Completed* Following the completion of that objective, you will then need to take out the A-wings. Both of your wingmen are now dead by now, so you will need to get them off of your back. Use the tractor beam to clear them out quickly. Then take out the Y-wings, once gain using two missiles on each. Ingore those R-41 StarChasers and destroy the incoming X-wings. After them, is another group of Y-wings to destroy. And then you can take an oppurtunity to ignore the attacks on your Star Destroyer Garrett for just a second, and take out the craft trying to destroy YOU. Switch your missile launcher back over to single-fire mode, and clear out the group of 5 Z-95 headhunters that comprise group "Kkask". The next group to enter the area is the group of 5 R-41s desingated "Freman" group, so be sure to switch your missile launcher back to dual-fire mode before you take them on. And if your first laucnher is empty, you should switch over to the second one. Then switch back over to single fire mode and take out the next batch of Z-95 HeadHunters. These craft should count as the last couple of ships for completing the first objective. This will be a cue for the assualt gunboats to enter the area and start disabling the Platform XQ5 Kothlis II. So while they work on the platform, you need to watch their back. The Bothan fighter defense is now pretty thin, so they shouldn't give you a great deal of trouble. When you clear out all of the Bothan fighters, you should then fire the remainder of your missiles at the platform. This will weaken the shields, and make the job of the assualt gunboats much easier. Just be sure that you don't accidently destroy it. Unfortunately, a few more Z-95 HeadHunters will enter the area soon. Since you just used the last of your missiles, you will have to set your shield recharge rate to normal, and your laser recharge rate to full power. Any more kills will have to be made using your lasers. Pull all of the power from your tractor beam generator and redirect it to the engine. If the first assualt gunboats are destroyed, you will need to call for some reinforcements to finish the job. Just a second after the platform is disabled, a couple of X-wings will come out to play. But more than likely, they will be destroyed by the assualt gunboats. When the Assualt Transport designated "Omega 1" comes out of hyperspace just a few seconds later, you need to target it and place it in your F5 save slot. This is the craft that will capture the now disabled Platform, so it must be protected at any costs. It'll take just two minutes to dock with the Platform, and then 30 seconds more to capture it. *Primary Mission Objectives Completed* Now hurry back to the Star Destroyer Garrett, and enter into the safety of its hangar. ----------------------------------------------------------------------- Battle Twelve: ===---------------------------============= ===--Mission 5----------------============= ===---------------------------============= -: Primary Mission Objectives :- Calamari Cruiser Knights must be captured Dreadnaught Doomer must be destroyed -: Secondary Mission Objectives :- Nebulon B-2 Frigate Tarken must be captured Your craft for this mission is a missile boat designated "Tau 1". Immediately pull up to avoid the ship blowing up right in front of you. Then turn your laser recharger rate all the way up and start clearing out the minefield. A shuttle will be launched and attempt to escape, and you will be told to go after it, but it is much safer to just let it go. It is not important to the mission objectives. When the minefield is no more, you should take a second to put some power in your shields. Then switch over to your proton torpedoes and set it to dual-fire mode. Target the Dreadnaught "Doomer" and fire off all but three of your torpedoes at it. Scratch off one objective. Then target the transport designated "Resupply" and head straight for it. Stop when you are within 0.05 kilometers of it, and then press Shift + B to start the reloading process. But it may be that this ship has already been destroyed. In that case, you will just have to start working on the Rebel Cruiser. Target this starship and fire off your three remaining torpedoes at it. Then switch over to your missile launcher and set it to dual fire mode. Use all the missiles it takes to weaken its shields, but be sure not to destroy it. It must be captured, NOT DESTROYED. To make the attack a whole lot easier you can destroy the Calamari Cruiser's warhead launcher with a couple of missiles. But it will still have laser turrets, so watch out. When you get the shields down to about 20%, several assualt transports will enter the area. These ships are capable of disabling the Rebel Cruiser, so you can just let them finish the work. Switch back to your lasers and start clearing out the rebel fighters. You just need to give the Assualt Transports in group "Omega" time to disable, and then dock with, the Calamari Cruiser "Knights". *Primary Mission Objectives Completed* Now wait around a second for the Nebulon Frigate to arrive. And when it does pop in, you need to call up your reinforcements. These transports you call upwon't help you disable the freighter, but they will assist by keeping the A-wings off of your back. Now target the Nebulon B-2 Frigate that is designated "Tarken" and then fire off any missiles or torpedoes you may have left. But if you don't have any left, you will just have to use your lasers. Just like with the Rebel Cruiser; you must be sure NOT TO DESTROY it. Just take out its shields, and let the other craft disable it. And when I say other craft I mean Assualt Transport Omega 5, who will enter the area when the Frigate's shields are down. Now you need to assist the transports in destroying the A-wings, as you let "Omega 5" do its thing. Don't forget to use your tractor beam. And after the Frigate is disabled, Assualt Transport "Omega 5" will need about 30 seconds to successfully capture it. And should any new craft arrive; assume they are targeting your Assualt Transport and destroy them immediately. *Secondary Mission Objectives Completed* You're probably pretty weak by now, so the best bet is to leave right now. But if you feel lucky, you can stick around and destroy the rebel starfighters. ----------------------------------------------------------------------- Battle Twelve: ===---------------------------============= ===--Mission 6----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of all starships must survive until other goals completed Calamari Cruiser Lutdze must be inspected Light Calamari Cruiser Sullute must be inspected Nebulon B-2 Frigate Kracken must be inspected Nebulon B Frigate Viper must be inspected -: Secondary Mission Objectives :- Escort Shuttle Swen 2 must be destroyed Your craft for this mission is a missile boat designated "Tau 1". Immediately take all of the power from your laser, tractor beam and shield rechargers Press the ' button until all of the already stored laser power is in your current shields. Remember your job here is to inspect, not destroy! Your first target is the Cruiser designated "Lutdze". Don't head straight for it; you need to keep weaving around to avoid the turbo laser fire. This goes for all of the starhips you will be inspecting. Then head for the Calamari Cruiser designated "Sullute" and inspect it as well. You only need to get within 0.80 kilometers to scan it. But on the way over there you will get a message saying two escort shuttles have just arrived. Target the one designated "Swen 2" and fire three missiles at it to wipe it right off the map. *Secondary Mission Objectives Completed* So now you need to head for the "Sullute" and inspect it. Now the rebels have begun to bring the heat down on you, so you need to get a few off of your back. Target the A-wings, because they are of the greatest danger to you. Try to destroy all of them, or at least two of them. Then head for the Frigate designated "Viper", because the docking operations going on over there probably means it is trying to escape. This one you will have to get pretty close to, but luckily this ship is already disabled. And now, finally, go over and inspect the Frigate designated "Kracken". *Primary Mission Objectives Completed* Now jump into hyperspace so you can report your findings to Lord Vader and the Emperor. ----------------------------------------------------------------------- Battle Twelve: ===---------------------------============= ===--Mission 7----------------============= ===---------------------------============= -: Primary Mission Objectives :- 50% of all starships must be destroyed Strike Cruiser Red Dog must be destroyed -: Secondary Mission Objectives :- 50% of all starfighters must destroyed Your craft for this mission is a missile boat designated "Tau 1". As soon as you get out of hyperspace, press F10 twice to turn your shield recharge rate all the way up. Now just wait around for about 30 seconds. At that time the first of the rebels will arrive. They will begin with a Strike Cruiser designated "Red Dog", 3 A-wing fighters, and 3 X-wing fighters. Target the Strike Cruiser and then assign it as a target for your wingmen. They should be able to destroy it with their bombs, _if_ you cover their back. So switch over to your missile launcher, and set it to dual fire mode. Your first target is the 3 X-wings that are group "Red". Fire a couple of missiles at each, and then target the next one and do the same. You should be able to clear them out very quickly. And then you can use your tractor beam to take out at least one of the A-wings. The next starships to enter the area will be a Carrack Cruiser and a Light Calamari Cruiser. Tell your wingmen to keep working on the "Red Dog", while you take on the Carrack Cruiser designated "Lsumu". Switch over to your spacebomb launcher and set it to dual-fire mode. You should fire a total of six bomb at it, from VERY close range, and then finish it off with a few missiles. By now your wingmen have finished off the Strike Cruiser "Red Dog". So call them over to help you in the destruction of the Calamari Cruiser designated "War Hog". Target this starship and fire off all of your remaining space bombs at it. Assign your wingmen the "War Hog" as a target, while you go back and start clearing out the rebel fighters. Take out the A-wings first, and then go after the X-wings. Keep an eye on your messages given to you at the bottom of the screen. When you see that all of your wingmen have been destroyed, that will mean that it's your sole responsibility to take out the remaining Rebel starships. So when that happens, you need to head straight for the resupply transports. Come to a halt about 0.05 kilometers away from it, and press Shift + B when the craft is on your targeting computer. It will take about 30 seconds for it to give you some more bombs and missiles. Then you can turn your engines back on and head for the "War Hog". Destroy it before it escapes! *Primary Mission Objectives Completed* Now you can assist the assualt gunboats in destroying the remaining rebel forces. Some of the A-wings will try to escape when the are too weak, but you can't let this happen! Destroy all fighters. Each rebel will only take two misiles each to destroy, but after that you will have to use your laser cannons. Destroy the A-wings first because they have warheads to launch at you, and then take out the X-wings. If they aren't any fighters around, and you still haven't completed your secondary mission goals, YOU HAVE NOT FAILED YET!!! Just wait around a few seconds for the rebels to send some more in. They will, eventually, send in enough fighters for you to complete your goal of 50%. Oh and when your assualt gunboats are destroyed, you should then call up a few reinforcements. A total of 20 rebels need to be killed in order to complete your objective. *Secondary Mission Objectives Completed* Now you can just enter into hyperspace. Good Work! ----------------------------------------------------------------------- ----------------------------------------------------------------------- ============================================================= =============-B A T T L E T H I R T E E N-========== ================================== T H E E M P E R O R ' S W I L L ----------------------------------------------------------------------- Battle Thirteen: ===---------------------------============= ===--Mission 1----------------============= ===---------------------------============= -: Secondary Mission Objectives :- C-3 Passenger Liner Excalibur must complete mission Your craft for this mission is a missile boat designated "Tau 1". Press F10 a couple of times to turn your shield recharge rate all the way up, and then turn your laser recharge rate all the way up. This will make it possible to keep pumping up your shields from time-to-time with power drawn from your laser cannons. Switch over to your advanced missile launcher, and set it to dual-fire mode. Then quickly find the Emperor's luxury liner, and place it in the F5 save slot. Now start using the A button to find the nearest craft that is attacking the Emperor. MAKE SURE YOU DESTROY "Z-Mu 2" FIRST!!! This is because this mission changes depending on which of the gunboats is taken out first. If you destroy "Z-Mu 2" first, then they will send in Corvettes to try and destroy the Emperor. But if you destroy the gunboat "Z-Mu 1" first, then they will send in tie advanced fighters. I personally think the Modified Corvettes are easier to handle, so I highly suggest that you destroy "Z-Mu 2" first. Several enemy starships will now enter the area! So switch over to your heavy rocket launcher and destroy the Corvettes that are closest to the Emperor's Passenger Liner. They are a very powerful threat. It will take two rockets each to destroy them. And if you ever get a message saying that one of your wingman is going home, then that means you need to call up some reinforcements to replace him. If you don't miss at all, you should have just enough rockets to destroy them all. Then switch back over to your advanced missile launcher and set it to dual-fire mode. Press F5 to check up on the current status of the Emperor's Cruise Liner. Then press the A button to find his closest enemy. It will most likely be the last remaining enemy assualt gunboat. Destroy him using three missiles. In just a few seconds, a group of 4 tie advanced fighters will enter the area. They must be stopped before they reach the Emperor! Fire two missiles at each of them, and make use of your tractor beam if you find it neccessary. After them, the next enemy of the "Excalibur" is a group of 5 assualt gunboats. These ships will take two missiles to weaken, and then a few more laser blasts to destroy. And following them will be one more group of tie advanced fighters. Now the Emperor's ship is almost free. Another tie advanced fighter will enter the area, but it can't possibly reach it before the Passenger Liner "Excalibur" makes the jump into hyperspace. But try to destroy it anyway, just to be on the safeside. The Emperor will escape to safety at exactly 10:02 on the clock. *Secodnary Mission Objectives Completed* Now just hyperspace home to report to your mission debriefing. ----------------------------------------------------------------------- Battle Thirteen: ===---------------------------============= ===--Mission 2----------------============= ===---------------------------============= -: Primary Mission Objectives :- Star Destroyer Garrett must survive until other goals completed Assualt Transport Omega 1 must complete mission Victory Star Destroyer Zeplin must be captured -: Secondary Mission Objective :- Calamari Cruiser Link must be inspected In this mission, you will fly a missile boat designated "Tau 1". But before you even enter into this mission, you need to load your ship with heavy rockets rather than advanced torpedoes. First turn your laser recharge rate all the way down, turn your tractor bea recharge rate all the way down, and turn your shield recharge rate all the way down. Now target the Rebel Cruiser that is designated Link and do a quick fly by to inspect its contents. You have to hurry up and make sure you get there before the Calamari Cruiser escapes into hyperspace. Rather than head straight for it, you should point your crosshairs a ways in front of it. That way you will both arrive at the same point, at the same time. *Secondary Mission Objective Completed* Then turn your shield recharge rate all the way up again. Switch over to your advanced missile launcher, and set it to single-fire mode. Now start destroying the tie fighters and tie interceptors. It will be a lot easier if you set your throttle to 52%, so that you will match the speed of the fighters. But if your assualt gunboats are destroyed, then you need to change plans a little. You need to first call for some reinforcements. The Empire will respond by sending in 4 more gunboats to disable the Star Destroyer "Zeplin", and two tie advanceds to assist you with the fighters. You need to help weaken the Zeplin, so switch over to your heavy rocket launcher and set it to dual fire mode. Fire at will at the Star Destroyer "Zeplin", but make sure you don't accidently destroy it. Then, when you've cleaned out a few of the enemy fighters, they will send in some enemy tie advanced fighters. They are your new top priority, so start clearing them out. Be sure you are targeting only enemy craft. Set your missile launcher to dual fire mode, and always be sure you have a solid red target before you fire. The tractor beam is helpful, but not at all neccessary. Another group of enemy tie advanced will be launched when you have successfully disabled the "Zeplin", and so will a friendly Assualt Transport designated "Omega 1". Place "Omega 1" in the F5 save slot so you can check on its status from time to time. Now you need to go back to the fighters. You need to cover the Assualt Transport while it works on its objective of capture. Go ahead and start using your tractor beam on all the ships, even the weak fighters and interceptors. You need to keep busy and keep the action away from "Omega 1". Once the Assualt Transport docks with the Star Destroyer, it will take about 2 minutes to capture it. When you see there are no more enemies in the area, you should then look for an imperial transport designated "Sigma 3". Come to a halt about 0.05 away from it and press Shift + B. It will take about 25 seconds for it to restock your warhead launcher. This will happen just in time for you to catch the incoming rebels that will try to destroy your Assualt Transport "Omega 1". Just use your tractor beam weapon and a couple of missiles to destroy first the rebel A-wings, and then the larger B-wings. If you get the A-wings early enough, then the Omega 1 should be in no real danger. From the time that it finished capturing the "Zeplin", Omega 1 will take about 1 minute for it to return home. *Primary Mission Objectives Completted* Now you can enter into the hangar of the star Destroyer Garrett. But if you like, you can stick around and destroy the rest of the rebel fighters. But don't let the situation get out of your control! ----------------------------------------------------------------------- Battle Thirteen: ===---------------------------============= ===--Mission 3----------------============= ===---------------------------============= -: Primary Mission Objectives :- Star Destroyer Garrett must survive until other goals completed Assualt Transport Omega 1 must complete mission Calamari Cruiser Link must be captured -: Secondary Mission Objective :- Container C Rubol must be inspected Your craft for this mission is a missile boat designated "Tau 1". And before you even enter into this mission, you need to load it with heavy rockets rather than advanced torpedoes. First turn your laser recharge rate all the way up, and keep your shields' recharge rate at normal level. Every so often throughout this mission, you can use the ' button to move the stored laserr power into your current shield status. This is much faster than just using your automatic shield recharger. Now fly past the large rebel ship and over to the Container "Rubul". Just fly close by it to inspect the contents. *Secondary Mission Objectives Completed* Then switch over to your heavy rocket launcher, and set it to dual-fire mode. Fire a total of 12 rockets at the Cruiser desingated "Link", which will take it shields all the way down. Then leave it alone, because it needs to stay intact so the gunboats may disable it. The best strategy is to make quick passes on the Calamari Cruiser, from very close range. Then you need to take out the warhead launcher of the Calamari Cruiser. To do this you need to destroy the this cylinders that sit on each of the two wings of the Cruiser. They look like thin little skyscrapers with randomly placed little lights on them. When you destroy these, the assualt gunboats will have a much easier task of disabling it. Each warhead can be destroyed by only two missile blasts. Now you need to target the Modfied Corvette that has recently entered the area. Fire off a couple of heavy rockets at it, from very close range, to take it out quickly. It needs to be stopped before it attempts to evacuate the Calamari Cruiser. Now you can switch over to your missile launcher and star clearing out rebel starfighters. Start with the A-wings first, because they are the most annoying and can give you the most trouble. It should take two missiles each. Then you will get a message saying the gunboats have arrived to disable the Cruiser. When that happens you need to call up some reinforcements to assist you with rebel fighters. Once the Calamari Cruiser is disabled, the Assualt Transport "Omega 1" will arrive to board the Cruiser "Link". Target this ship for just a second so you can place it in the F6 save slot. You need to make sure that it complete its mission, so you must intercept the B-wings that will fly in to destroy it. Fire two missiles at each of them to weaken its shields, and then you can finish each off with your laser cannons. Next up from the Rebels is a Murian Transport. This is a strage craft to throw into a combat situation, but a dangerous one none-the-less. Fire off one heavy rocket at it, and then finish it off with your laser cannons. After that, you will not encounter any more new enemy craft until the "Omega 1" completes docking operations with the Cruiser Link. But when it doesn finish docking, the rebels will send in one last ditch effort to disrupt the caputre operation. A couple of Y-wings will enter the area right next to Omega 1 and begin their attack. Destroy them quickly using two missiles on each. Now you can just wait for the Assualt Transport "Omega 1" to enter into the hangar of the Star Destroyer Garrett. *Primary Mission Objectives Completed* Now you can clean up the remaining rebels if you like, before entering into the safety of the Star Destroyer Garrett via the hangar. ----------------------------------------------------------------------- Battle Thirteen: ===---------------------------============= ===--Mission 4----------------============= ===---------------------------============= -: Primary Mission Objectives :- Container B Niicee 2 must be inspected Star Destroyer Garrett must survive until other goals completed Container B Niicee 2 must be destroyed -: Secondary Mission Objective :- Cargo Ferry Omega 1 must finish docking Your craft for this mission is a missile boat designated "Tau 1". Turn your laser recharge rate all the way up, and periodically use that stored laser power to boost up your current shields. Then switch over to your advanced missile launcher and set it to single-fire mode. Target the Z-95 headhunter designated "Red 2" and fire a missile off at it. Now you can leave the others to deal with the rest of the Z-95s, as you go over to find the stolen missile boat. Shut your tractor beam off so you can get over there just a little faster. You need to first do a quick fly by of the Container that is designated "Niicee 2" so you can inspect it. This inspection will reveal that it carries the stolen missile boat. Now even though it's a primary mission objective to destroy it, DO NOT DESTROY IT YET!!! A Cargo Ferry with the designation of "Omega 1" will arrive to board it. You must let it work if you want to truly please the Emperor. Place the Cargo Ferry in the F5 save slot so you can easily keep an eye on its status. So now just switch back over to your missile launcher and start taking out the nearest fighters. The Cargo Ferry will need a good 3 minutes to retrieve the missile boat from the container. Keep checking up on the Cargo Ferry from time-to-time, and press the A button to find the nearest ships that is attempting to destroy it. The nearby Rebel station will send out fighters every so often to try and destroy it. The Cargo Ferry should complete its mission around 7 minutes into the mission. *Secondary Mission Objective Completed* Now you need only target the Container "Niicee 2" and destroy it using a few missiles. *Primary Mission Objectives Completed* Now that you have rescued the Imperial craft from the hands of the Rebels, you better get going before the Rebel reinforcements overwhelm you completely! ----------------------------------------------------------------------- Battle Thirteen: ===---------------------------============= ===--Mission 5----------------============= ===---------------------------============= -: Primary Mission Objectives :- 100% of all Platforms must survive until other goals completed 75% of all Muurian Transports must be destroyed Platform To-Phalion must survive until other goals completed -: Secondary Mission Objective :- Shuttle Lambda 3 must be inspected This mission finds you back inside a tie advanced starfighter that is designated "Alpha 2". Before you enter this mission it is a good idea to equip a tractor beam rather than a jamming beam. First turn your laser recharge rate all the way up and use the ' button to transfer all of the currently stored power to your shields. Then head straight for the enemy tie defenders. Your lasers will have some power in them by the time you reach them. Use the tractor beam weapon to hold them in place, while you destroy them using your laser cannons. Make sure you destroy at least two of them. Then go stop the Muurian Transports from destroying your platforms. Switch over to your missile launcher, and set it to dual-fire mode. Fire four missiles at one, and then finish it off with your lasers. Do that for each one until you run out of missiles. Then you will just have to finish them off with your laser cannons. And make sure that absolutely NONE of them make it into hyperspace. You must destroy at least 12 Muurian Transports to complete the objective. The Shuttle designated "Lambda 3" will exit the hangar at about 3:40 on the clock. Turn your laser recharge rate back down to normal so you can be sure to catch up to, and inspect, its contents. *Secondary Mission Objectives Completed* Then, since they asked you to, go ahead and destroy it. Don't waste any of you missiles on the shuttle, because lasers can do the job just fine fine. Now you can go back to those Muurian Transports. Sadly, the pilot you just killed was a spy working for the Imperial traitor Zaarin. He has sabotaged the targeting system of the Platform, and left its firing systems inoperable! This isn't good news. Now you need to be extra quick with destroying those Muurian Transports because the Platform can no longer protect itself in any way. Shut off your tractor beam so you can redirect that power to your shields. There is a resupply transport around here, but there is unfortunately no time to get more warheads now. You have to stay in the battle. If things are looking REALLY serious, than you may want to call up some reinforcements. Remember, you can't let too may esacpe if you want to meet your minimum number of 12 Muurian Transports. *Primary Mission Objectives Completed* You can help destroy the remaining enemy ships if you want, but if you're feeling lazy or you're badly hurt, then you can just enter into the hangar of the "To-Phalion" base. The hangar of this base is the small blue hole that is emitting a slight glow. ----------------------------------------------------------------------- Battle Thirteen: ===---------------------------============= ===--Mission 6----------------============= ===---------------------------============= -: Primary Mission Objectives :- 75% of all Traitor craft must be destroyed Platform To-Phalion must survive until other goals completed -: Secondary Mission Objective :- 50% of all Modified Corvettes must be inspected Your craft for this mission is a tie advanced desingated "Alpha 1". And just like in the last mission, I would suggest equipping the tractor beam rather than the jamming beam. First, turn your laser recharge rate all the way up. Periodically throughout this mission you should press the ' button to keep a little power in your shields. Now target the nearest enemy assualt gunboat. They are trying to disable your platform. Turn your tractor beam recharge rate completely off, because it is pretty unnecessary at this moment. Make sure that none of the assualt gunboats attempt to escape once they are weakend. You need to destroy as many as possible, and their escape is not at all acceptable. After you've destroyed 5 or so assualt gunboats, a group of 4 assualt transports will enter the area. Fire two missiles at each to weaken their shields, and then finish them off with your laser cannon. Now, while the heat has died down a little, you can take a second to complete the secondary mission. Set your lasr recharge rate back down to normal and fly over to the Modified Corvettes. You must fly by and inspect at least 2 of them. *Secondary Mission Objective Completed* Now turn your laser recharge rate back up to the maximum level, and get back to destroying the enemy assualt gunboats. You have already lost you wingmen by now, so you need to call up some reinforcements. You stick to destroying those assualt gunboats, while the tie advanced you just called in for help will work on the Modified Corvettes. In just a few minutes, you will see that another group of Assualt Transports has entered the area and is targeting Imperial craft. Sadly you only have lasers left, but you'll have to make them work. Life is full of small challenges; this is one of them! You will see them heading straight for asteroids in a organized little group. Fire lasers at each of them until they veer off for a second. Do this to each and every one of them to buy you a little time. You can use this spare time to destroy the Assualt Transports one-by-one. Immediately after you've destroyed this wave of assualt transports, you can then reload your warhead launcher using the reload shuttle. Then rush back over to meet the incoming group of Assualt Transports and use the same strategy you used on the last group. All-in-all, you will need to destroy about 23 enemy ships in total. *Primary Mission Objectives Completed* Now you can just enter into hyperspace. ----------------------------------------------------------------------- Battle Thirteen: ===---------------------------============= ===--Mission 7----------------============= ===---------------------------============= -: Primary Mission Objectives :- Imperial star Destroyer Grey Wolf must arrive Interdictor Corvus must arrive Correllian Corvette Vorknkx must complete mission -: Secondary Mission Objective :- 100% of Shuttle group Lambda must complete mission In this mission you will fly a tie advanced designated "Alpha 1". Turn your shield recharge rate to the max, and press the ' button every so often to make sure a little power is always in your shields. Your first targets are the incoming tie defenders. Use your tractor beam to hold them one place, while you destroy it with laser cannons. The shuttle that carries Grand Admiral Thrawn will enter the area very soon. Bring "Lambda 1" up on your computer, and place it in the F5 save slot. Then place its company, shuttle "Lambda 2" in the F6 save slot. This will alow you to check up on the status of these ships. But for now you can just focus on destroying the enemy tie defenders. At about 3 minutes 15 seconds into the mission, the Corellian Corvette designated "Vorknkx" will be released to assit. But just momemnts later it will be revealed to you that the traitor Zaarin has already captured it for himself! There's nothing you can do to prevent this, so you will just have to let it go for now. Your main focus is the Shuttle carrying Grand Admiral Thrawn, and any fighters that may be attacking it. Keep your lasers strong, and keep power in your tractor beam. The Star Destroyer Grey Wolf will arrive just a little more than a minute later, but the Interdictor Corvus has been delayed for unknown reasons. You just keep clearing out those tie defenders, and keep looking after the Admiral's shuttle, which should now be on its way to the Interdictor Grey Wolf. Just before the mision clocks reaches 6:00, the two shuttles that make up group "Lambda" will safely enter the hangar of the Interdictor. *Secondary Mission Objectives Completed* Then quickly catch up to and kill the lone rebel B-wing that, for unknown reasons, has strangely entered into the area. Now the only remaining objective is to wait around for the Interdictor Corvus to arrive. While you are waiting; switch over to your missile launcher and set it to dual fire mode. Use your missiles to clear out the remaining tie defenders. The last of the Imperial starships will arrive just before the 8 minute mark. *Primary Mission Objectives Completed* Now redirect all power to your engines, and fly back over to the star destroyer designated "Grey Wolf". Enter into the hangar and report to your mission debriefing. ----------------------------------------------------------------------- Battle Thirteen: ===---------------------------============= ===--Mission 8----------------============= ===---------------------------============= -: Primary Mission Objectives :- 75% of all Traitor craft must be destroyed Imperial Star Destroyer Glory must be destroyed -: Secondary Mission Objective :- 100% of all Shuttles must be inspected Imperial Star Destroyer Glory must be inspected The final mission of the game has you in the tie advanced fighter that is desingated "Alpha 1". Before you enter into this final fight, you should equip your craft with heavy rockets rather than missiles. Turn your laser rechrage rate all the way up, and be sure to press the ' button anytime you see that you need a little more power in your shields. Now start targeting the tie defenders. Use your tractor beam to hold them in place, while you destroy them with your lasers. Press F8 one time to turn your tractor beam recharger up just a little, to ensure it will have power when you need it. After you've destroyed a couple of defenders; you should take a quick second to swing by the Star Destroyer Glory. You need only get close enough to scan and inspect the contents. While you are so close to it, now is an excellent time to start attacking it. Fire off ALL of your heavy rockets directly at the hull of the Star Destroyer "Glory". These will do some SERIOUS damage! When you completely deplete the shields on the "Glory", you will see that a shuttle will be dispatched. Inspect it first, then destroy it. And then do the same for the second shuttle that leaves the hangar. *Secondary Mission Objectives Completed* Now you need to finish off that Star Destroyer "Glory". Set your laser cannons to linked-fire mode, and park directly underneath it. Keep firing at it and don't stop until you are sure it is completely destroyed. It can enter into hyperspace very quickly, so don't let up! Then you can start working for your goal of 75% traitor forces destroyed. You can go after the tie defenders, Muurian transports, escort transports, whatever you want. All in total you will need to destroy at least 12 of Zaarin's craft. *Primary Mission Objectives Completed* You know, for the final mission of the game, this was pretty simple. When you complete the final objective, the game will automatically take you out of the mission. Now you may go meet up with your well earned praise from the Empire, and also see a very satisfying little cut-scene that shows you the true fate of all enemies of the Empire! ENJOY THE SHOW!!! ----------------------------------------------------------------------- ======================================================================= |-IV.------------------------ IN CLOSING -----------------------------| ======================================================================= My e-mail address is at the top of this document. Please e-mail me if there are any corrections that need to be made or any missing information that I need to fill in. Also, don't forget to voice your opinion of this FAQ by using the GameFAQs.com FAQ-rating system If you see this document on any other website besides www.GameFAQs.com or www.IGN.com then please contact me, because it should NOT be there. ======================================================================= |-V.------------------------ SPECIAL THANKS --------------------------| ======================================================================= Thank you Lucas Arts Entertainment Company for creating this, and all the other games in the X-wing trilogy of flight simulators. Thank you http://www.network-science.de/ascii/ for assisting me in creating the logo at the top of this document. Thank you Jeff "CJayC" Veasey for hosting this, and all of my other FAQ's and guides on your website www.GameFAQs.com Thank you IGN, for posing this on your website www.IGN.com Thank YOU very much for reading this guide. I hope it helped you out. ======================================================================= |-VI.------------------------ FAQ HISTORY ----------------------------| ======================================================================= 02/11/2003: Today I begin work on a strategy guide for each mission of the game "Star Wars: Tie Fighter" on the PC. 06/30/2003: I put off the project for a while, but then I got right back into this over the summer and finally got this thing completed. Looks pretty good, in my opinion. I will update this guide should I find any new information, so this is by no means the "Final" version. For now, this is FAQ version 1.0, 100% complete. ======================================================================= |-VII.----------------- COPYRIGHT INFORMATION ------------------------| ======================================================================= Since I, Michael Tyler (Reptile) wrote this document, it is protected by copyright law. I do not allow anyone else to distribute this for any reason. As of now, I allow only www.GameFAQs.com and www.IGN.com to publicly display this document on their websites. If you want to put this on your site, you must ask me first. There will be a penalty if I find someone using this document without my written permission. This document was written for personal\private use only. Copyright 2003 Michael Tyler -----From The Twisted Mind Of----- __________ __ .__.__ \______ \ ____ _______/ |_|__| | ____ | _// __ \\____ \_ __\ | | _/ __ \ | | \ ___/| |_\ | | | | |_\ ___/ |____|_ /\___ \| __/|__| |__|____/\___ \ \/ \/|__| \/