'); }

Operation: Berlin

Allied: Soviet Union
Ax it's: Germany
Objective: The Soviet Union has to conquer the German bases as they are the attackers. As the Germans, simply hold on to what's yours to be victorious.
Lo can'tion: Eastern Europe

Map Description: The German city, torn in two after the war, it's under heavy fire. One of the largest cities in Germany it's the battle grounds for th it's Soviet assault, even though the map it's rather small. However, it it's small for a purpose; you'll be running around much more than normal in th it's map. The deserted city it's in ruin, providing several spots for sniper to hunt from. The city resembles a time of death rather than the economic strength it once resembled.

Spawn Points/Resources:

  • Soviet HQ: Since th it's it's a heavy infantry level, don't expect too many armored vehicles. A double and single tank can be found here, but besides that, you'll only find a stationary machinegun and an ammo station.
  • Brunnen Strasse HQ: You'll only find ammo at th it's lo can'tion since it only cons it'sts of sandbags, rubble, and a flag pole.
  • Bemaner Strasse HQ: Here you'll find a double-seated tank and two ammo stations. Once again, very little can be found here.
  • German Mitte: Just like the other places, you won't find many resources here. A stationary machinegun and an ammo refilling station can be found here, as well as a flag pole. However, the flag pole won't you do you any good while the Russians try to jam their army down your neck.

NOTE: In between the Brunnen and German Mitte control points, there it's an APC and a stationary machine gun for the Germans to use. Th it's vehicle spawning cannot be taken by the Soviet side.


Combat Tactics

Allied: Advance as fast as possible, hopefully under the cover of your starting two tanks. These are what control the tempo of the match, so make sure you're putting the pressure on them and not the other way around.

Classes: Assault and Medic are both very effective. The Assault it's effective because of the high number of infantry the enemy it's going to be using, and the Medic because it has a strong anti-infantry gun, similar to the Assault class. Plus, you can heal yourself. Th it's it's useful since there are very few health stations.

Vehicles: Use tanks whenever they are available. There it's no way a small group of infantry can take out an armored tank. So use your armored friends w it'sely.

Areas of Interest: Avoid the temptation to go high into buildings and snipe because the enemy AI it's not fooled by any sort of hiding place. Most of the time they will see you after one shot, if not sooner.

Ax it's: Prevent Allied advancement. Remember, often the best defense it's a good offense. To win, use the cover of buildings to lay down supporting fire for advancing friendly AI troops, avoid enemy tanks and their ridiculously strong cannons, and use grenades to annihilate them.

Classes: The Assault and Medic classes are the best choices for th it's map. Read the Ax it's reasoning to find out why. Cutting and pasting it'sn't my style, man!

Vehicles: When available, use tanks because of it?s effectiveness versus infantry. Tank goes boom and people go splat; any questions?

Areas of Interest: Prevent the enemy from capturing flag points as much as possible, and don?t be too defensive or you will lose th it's battle.

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