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Go to
Plains and find the Fletcher and Sons warehouse |
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On the way to
the warehouse |
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Keep on truckin' down 380 west toward Plains.
Along the way, you'll encounter two creepers -
the first will have a gas launcher, so avoid
getting too close to his tail. Its flame will
penetrate your armor, and you can't afford
serious damage this early in the episode. Take
these creepers out as you encounter them, and try
not to let them start running toward town. It'll
make your job much easier if they can't team up
with their cronies.
When you get to Plains, head to the green and
white building behind the donut shop. That's the
warehouse you're looking for. |
Don't let
anything happen to the warehouse! Defend it! |
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The great
escape |
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A creeper will appear on your radar, bearing
north on 214. Head him off and dispose of him as
quickly as you can, but be careful: He's got
mortars, which do a great deal of damage. If he
makes it into town, stay near the warehouse -
another creeper will quickly appear from the
north. Dispatch them quickly. The warehouse will
blow pretty fast, especially with those mortars
flying around.
Another pair of creepers will appear once these
two are gone, one from the west and one from the
north. Draw their fire away from the warehouse
and try to neutralize them as quickly as
possible. Don't engage one target for too long or
the other will destroy the warehouse and any
evidence left inside. |
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