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Episode Two

  • Cover the van's getaway
  • Find a way into Fort Davis
  • Cover the van's getaway  
    Flying creepers  
    The van will take off south down the road - you head north. A short distance up the road, three creepers will come into view: a Courchelle, a Palomino, and a Clydesdale. Make the Palomino your primary target, since he's armed with a DrRadar launcher. It's not necessary for you to take out these creepers, but you will benefit from doing it in the long run.

    Further north, you'll see a helicopter on the horizon. Target it and fire a DrRadar. One shot should do the trick. Shortly thereafter, you'll come upon two creepers - an AMZ and a Royal. Take 'em out and continue up the road.

    Find a way into Fort Davis  
    Getting into Fort Davis  
    As the Fort comes into view, a quick moving Lightning V/X will appear on your radar. No doubt you'll be pretty banged-up at this point, so if you don't think you can take him, hurry on to the Fort. It'll help if he's out of the way, but there's a tougher challenge ahead.

    Drive around to the east side of Fort Davis. There are two Sherman tanks guarding the fort, so you have to act quickly (it is possible to take out the tanks, but unnecessary). Fire your machine guns (or whatever you have left) at the water tower next to the tanks. Quickly line yourself up with the fallen tower and hit it at full speed. The base of the tower will act as a ramp, allowing you to jump over the wall and into Malocchio's lair.


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