Keyword |
Name |
Description |
Archived |
Archived Cvar |
This cvar is saved in the player's .cfg file whenever
it is changed. The new value will be saved between games. |
Cheat |
Cheat Code |
This can't be used unless you activate cheat
mode. See HelpUsObi and devmap to learn how to toggle cheat
mode. |
Client |
Client Side |
This is relivent to the client side of the game
engine. You always have control of these cvars/commands. |
Command |
Command |
Commands do something when you type them in but do not
store values. |
Cvar |
Command Variable |
Controls various things by storing a value.
These are entered into the console by simply typing the name of the
cvar (HelpUsObi) and a value (1). Example:
HelpUsObi 1. cvars are not case sensitive. |
Debug |
Debug Mode |
This cvar/command only works when the game has been compiled in debug mode. |
Force Power |
Force Power |
This cvar/command is related to the Force Powers. |
Holster |
Holstered Weapons |
This cvar is related to the holstered weapons
(VisualWeapons) feature of OJP. |
Latched |
Latched Cvar |
This cvar doesn't actually change/take effect until the
map is restarted by changings maps or by using /map_restart. |
MP |
MultiPlayer |
For use in the multiplayer aspect of JKA. |
OJP |
Open Jedi Project |
Added for use in the Open Jedi Project Basic and
Enhanced Distributions. |
OJP+ |
Open Jedi Project Enhanced |
Added for use in the Enhanced version of OJP. |
Protected |
Protected Cvar/Command |
This cvar/command can't be changed from inside the
console. The only way to change it is either using the
command line or the UI menus. |
SP |
Single Player |
For use in the singleplayer aspect of JKA. |
Server |
Server Side |
Relavent to the server side of the game
engine. You can only use these cvars/commands if you are
hosting/administrating a MP game OR playing SP. All cvars
with a "g_" prefix are server side cvars. |
Scaler |
Scaler Value |
Uses a decimal scaler to control a varible. 1
is typically the default. .5 would be 50% of normal and etc. |
Startup |
Startup Cvar/Command |
This cvar/command effects the game on
startup. This will not take effect until you restart/change
maps. |
Toggle |
Toggle Command/Cvar |
This is a simple off/on control for this
feature. A cvar value of 1 means on. 0 means off. |
True View |
True View Cvar |
These cvars control True View, a realistic first person
view for OJP. |