The sound your footsteps make is another thing to be aware of when you want to be particularly stealthy. Both crouching and regular walking (not running) reduce the possibility of detection - combined, they reduce the possibility even further. Of course, the type of floor you're walking on also matters, and while moss arrows produce a nice soundproof area on the floor, they are even rarer and more expensive than the water arrows are. The denizens typically engage in patterned sets of movement and often can be predicted and anticipated. Additionally, the first clue that a guard might be nearby is either his grumbling or his footsteps. Guards also have a tendency to talk to themselves, which can clue you in on what they are doing. Many of the humans can be knocked out by a blow to the back of the head with the blackjack. In most conditions you can sneak up behind a guard simply by using the walk key - you should already have the blackjack prepared to strike (note that you cannot crouch and ready the blackjack at the same). Get right up behind him and swing. Getting up behind a guard is also a good way of snatching whatever goodies he happens to be carrying. Remember that it's also be a good idea to hide the unconscious body quickly in a dark area, lest it be discovered. Typically, creatures will not miss the absence of one another, but if you throw a body in their way....
Oh, and lastly: Save and save often. Next: The Thief Walk-throughs
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