Miscellaneous CVARs
From No Quarter Wiki
g_announcer
- Description
- Killing spree announcer can be disabled by setting this to 0.
- Parameters
- Type: bitmask
0 Disable announcer 1 Announce killing sprees 2 Announce death sprees 4 Announce multikills
- Default: 7
g_antiwarp (New in 1.2.0)
- Description
- Enable or disable AntiWarp technology.
- Parameters
- Type: boolean
- Default: 1
g_debugHitboxes
- Description
- Turn on visual hitboxes. NOT RECOMMENDED for server play as you'll kill everyone's ping. These are NOT bitflags!
- Parameters
- Type: interger
1 Display player hitboxes 2 Display player hitboxes 3 Display player and corpse hitboxes 4 Display missile hitboxes 5 Display destructible item hitboxes 6 Display item hitboxes 7 Display mover hitboxes 8 Display static weapon hitboxes (Crew-served MGs) 9 Display constructible hitboxes 10 Display trigger hitboxes 11 Display health/ammo cabinet hitboxes 12 Display miscellaneous hitboxes 13 Display gamemodel nhitboxes
- Default: 0
g_dropAmmo
- Description
- Sets the amount of ammo packs a Field Ops drops when killed.
- Parameters
- Type: integer
- Default: 0
g_dropHealth
- Description
- Sets the amount of medpacks a Medic drops when killed.
- Parameters
- Type: integer
- Default: 0
g_ammoCabinetTime
- Description
- The amount of time, in milliseconds seconds, that it takes for the ammo pack stand to recharge one pack
- Parameters
- Type: integer
- Default: 60000
g_healthCabinetTime
- Description
- The amount of time, in milliseconds seconds, that it takes for the health pack stand to recharge one pack
- Parameters
- Type: integer
- Default: 10000
team_artyTime
- Description
- The amount of time, in seconds, that must pass between artillery strikes per team.
- Parameters
- Type: integer
- Default: 10
team_airstrikeTime
- Description
- The amount of time, in seconds, that must pass between airstrikes per team.
- Parameters
- Type: integer
- Default: 10
g_weaponItems
- Description
- Customize how weapons are dropped upon limbo death
- Parameters
- Type: bitmask
0 Drop no weapons upon limbo death 1 Drop primary weapon upon limbo death (default ET) 2 Drops secondary weapons (pistols) upon limbo death 4 Extra clips are included when you pickup a dropped weapon 8 Pick up ammo you need from dropped weapons, but leave the gun and what ammo is left on the ground 16 Do not pickup dropped weapons you don't need, empty guns that you already have, or if you have full ammo 32 Do not pick up ammo clips from dropped Garands
- Default: 1
g_flushItems
- Description
- Allows dropped items to lay flush with the angle of the ground they are on. May cause items to turn when they hit the ground.
- Parameters
- Type: boolean
- Default: 1
g_painAnims (Changed to g_realism 4 in 1.1.1)
- Description
- Shows pain animations. This is a serverside CVAR because the pain animations effect where the head hitbox is, when coupled with g_realHead
- Parameters
- Type: integer
0 No pain anims. 1 Play pain anims. 2 Play pain anims, when playing it block player movement.
- Default: 0
g_painChance (Removed in 1.1.1)
- Description
- If g_painAnims is set to 1, this sets the percentage that a pain animation will be played when hurt. Accepts values from 0 to 100.
- Parameters
- Type: integer
- Default: 25
g_throwDistance
- Description
- The distance from the player that ammo and health packs are tossed.
- Parameters
- Type: integer
- Default: 75
g_spawnInvul
- Description
- The number of seconds players will be invincible after they spawn.
- Parameters
- Type: integer
- Default: 3
g_alliedSpawnInvul
- Description
- The number of seconds Allied players will be invincible after they spawn. This will override g_spawnInvul if not 0
- Parameters
- Type: integer
- Default: 0
g_axisSpawnInvul
- Description
- The number of seconds Axis players will be invincible after they spawn. This will override g_spawnInvul if not 0
- Parameters
- Type: integer
- Default: 0
team_maxSoldiers
team_maxMedics
team_maxEngineers
team_maxFieldOps
team_maxCovertOps
- Description
- These are to cap the maximum ammount of respective classes per team. Value -1 means no limit, value 0 disables specific class.
- Parameters
- Type: integer
- Default: -1
g_mapConfigs
- Description
- g_mapConfigs allows you to execute a custom config file for each map : when set, it specifies the folder where your map config files are relative to the server's noquarter directory ([path to noquarter dir]/<your directory>). The config file for a map has to be named the same as the map with the extension .cfg, for instance oasis.cfg. You should also create a default.cfg file which will be read before the map-specific config files.
- Parameters
- Type: string
- Default: ""