River, temperate
Chaos level = Wild  (12 : 9 : 3 : 1)
Select A Habitat
First, select an environment (or keep the current one):

Then select a habitat within the environment:
Cullings

Stingray Cuero Giant Catfish Krakenite Lephane Monstrous Crayfish Silt Dragon

Luterra Monstrous Crayfish Ormyrr

Castoran Fog Drake Lake Troll Dobhar-Chu Newt Platypus Silt Dragon

Stygionyx

Giant Snapping Turtle Krakenite Boiuna Tucroc

Giant Catfish

Bull Shark

Intro

Welcome to the Valor Habitat encounter tables. If this is your first time here, this page defaulted to showing you the Desert environment, Desert habitat.
Any other time you visit this page by clicking on the island-looking icon in the top yellow ribbon, the last habitat you visited will be displayed here.
(it is currently framed in blue in the ribbon to represent that this is the page you are on)

Too much text

Yes, there's a lot of text here. Once you're comfortable to do so, you can remove all of the explanatory text on this page
by toggling the display for the settings section in the top right settings icon (looks like a checklist) and selecting "Laconic habitat pages"
You can always turn the explanatory text back on by going back to the settings and selecting "Verbose habitat pages"

The Two Navigation Rows

The top yellow ribbon contains links to other pages for this project. For an overview of these pages, click on the icon which is a blue griffon.
From most of these other pages, you can return to this page by clicking on the island-looking icon near the right end of the ribbon.

I divide environments into habitats, and all encounter tables are for a single habitat. This page is for a single habitat.

The row of 15 environmental pictures across the top of this page, directly under the yellow navigaion ribbon, are links to the pages for those environments.
As environments are collections of habitats, those pages have from 5 to 15+ habitats. Because of the calculations used to generate the encounter tables,
some of these environment pages can take a few seconds to load, so be patient whenever you click a link to an environment page.

On the environment pages, the encounter tables for the habitats are structured differently from the d1000 table on this page.
- the Environment encounter tables are broken down into two rolls: one roll to determine the frequency category, and a second roll under the table for that frequency.
Despite the different encounter table structures, both the Habitat d1000 table and the Environment pages' two-table approach incoporate the same odds-related settings you have selected.

Configure Encounter Ratios / Change Settings

Click on the settings icon on the top right of this page to expand the settings section, where you may change the odds for creatures based on their frequency.

The Habitat Section

Under the two navigation rows is a section with some habitat info and settings.

On the far left of this section is a labeled image of the currunt habitat. The image links to this habitat within the Environment page which contains this habitat.
You will want to follow this link if you want to see the two-rolls encounter table for this habitat (in contrast to the d1000 table on this page),
or if you want to see this habitat in the context of its environment (that is, on the same page with its sister habitats).
On the environment page, you will see the same image for this habitat. Clicking on the image from the environment page brings you to this habitat page.

Next to the image of the habitat is the section for switching to another habitat. The options in the dropdown for changing the environment correspond to the environment pages
linked-to in the environment links across the top of this page. Selecting an environment here changes the options available in the habitat dropdown.
Selecting a habitat in the habitat dropdown will load it onto this page.

Cullings

The Cullings section displays any cullings which are assigned to any creature for the current habitat. The cullings buttons toggle them on and off.
Click on the "Cullings" link which heads this section to learn more about cullings.

Nearly all settings are stored as cookies, so they will stay with you. Cullings are an exception. They are stored in a database,
and since this site does not yet support multiple users, somebody else toggling a culling on or off will affect anybody using this site.
I don't think that's a big deal for now. I'm just demoing the usage of the enncounter tables for now.

d1000 Encounter Table for  River, temperate
common 0 - 71 ) 72 - 144 ) 145 - 144 )Otter 145 - 144 )Stingray uncommon 145 - 198 ) 199 - 252 ) 253 - 306 )Dobhar-Chu 307 - 360 )Gar 361 - 415 )Human 416 - 469 )Newt 470 - 469 )Platypus 470 - 469 )Sapphire Otter rare 470 - 487 ) 488 - 505 ) 506 - 524 ) 525 - 542 ) 543 - 560 ) 561 - 578 )Aalpamac 579 - 596 )Addanc 597 - 614 )Asrai 615 - 632 )Bull Shark 633 - 650 )Castoran 651 - 668 )Cuero 669 - 686 )Electric Eel 687 - 704 )Fog Drake 705 - 722 )Giant Catfish 723 - 740 )Giant Snapping Turtle 741 - 758 )Giant Sturgeon 759 - 776 )Glass Gator 777 - 794 )Krakenite 795 - 812 )Lake Troll 813 - 830 )Lephane 831 - 848 )Luterra 849 - 866 )Monstrous Crayfish 867 - 884 )Otter Dragon 885 - 903 )Peluda 904 - 921 )Phidian 922 - 939 )River Drake 940 - 939 )River Giant 940 - 939 )Silt Shark 940 - 939 )Vallowex 940 - 939 )Voonith 940 - 939 )Water Wisp very rare 940 - 945 ) 946 - 951 ) 952 - 957 )Albapotamus 958 - 963 )Bargniff 964 - 969 )Boiuna 970 - 975 )Nereid 976 - 981 )Ormyrr 982 - 987 )Silt Dragon 988 - 993 )Stygionyx 994 - 999 )Tucroc 1000 - 999 )Wakandagi 1000 - 999 )Yawkyawk
d1000 Spoor Table for   River, temperate

The usage for this table is not implemented yet, but it will be to include "spoor" as a possibility in your encounter roll. To keep things simple to begin with, the spoor would be a clue as to what "type" of creature you found spoor for ("type" in the sense of the term-of-art used in D&D: aberration, undead, animal, giant, etc...). This finding would then increase the odds of that type of creature being encountered in your next encounter roll.

The d4 Caltrops site has neat-o tables for spoor by creature type.

The table in this section is calculated with the same odds defined for the regular encounter table above.

0 - 18 )(undefined) 19 - 73 )Aberration 74 - 440 )Animal 441 - 614 )Beast 615 - 674 )Dragon 675 - 674 )Elemental 675 - 704 )Fey 705 - 722 )Giant 723 - 849 )Humanoid 850 - 957 )Magical Beast 958 - 999 )Monstrosity 1000 - 999 )Monstrous Humanoid

Profile for  River, temperate

This section is not a table to roll on for anything. It's meant to be a way to view the population of this habitat.

Creatures are grouped by type, and then sorted by size within the types.

The first image of a row represents the creature's size. Most of the bars in the size charts encompass two size categories.

The colored circle represents the creature's frequency.

Following the creature's name are the words for the creature's size and frequency.

The final column is the creature's form. This refers to the general shape and morphology of the creature. Most creatures do not have this data populated yet.

(undefined)
Peluda
Peluda
 
Aberration
Cuero
ray
Large
Cuero
Cuero
ray
Large
Cuero
Krakenite
crustacean
Large
Krakenite
Vallowex
piscean
Large
Vallowex
 
Animal
Otter
Otter
Otter
Otter
Stingray
Stingray
Stingray
Stingray
Bull Shark
Bull Shark
Bull Shark
Bull Shark
Electric Eel
Electric Eel
Electric Eel
Electric Eel
Giant Catfish
piscean
Large
Giant Catfish
Giant Snapping Turtle
Giant Snapping Turtle
Giant Snapping Turtle
Giant Snapping Turtle
Giant Sturgeon
piscean
Huge
Giant Sturgeon
Lephane
elephantine
Huge
Lephane
Silt Shark
shark
Large
Silt Shark
Platypus
Tiny
Platypus
Platypus
Tiny
Platypus
Tucroc
chelonian
Huge
Tucroc
 
Beast
Glass Gator
insectoid myriapod
Large
Glass Gator
Monstrous Crayfish
crustacean
Large
Monstrous Crayfish
Phidian
armless biped
Small
Phidian
Voonith
Large
Voonith
Gar
piscean
Huge
Gar
Gar
piscean
Huge
Gar
Boiuna
serpentine
Gargantuan
Boiuna
Wakandagi
ungulate
Large
Wakandagi
Wakandagi
ungulate
Large
Wakandagi
 
Dragon
Otter Dragon
Tiny
Otter Dragon
River Drake
Medium
River Drake
River Drake
Medium
River Drake
Silt Dragon
piscean
Huge
Silt Dragon
 
Elemental
Water Wisp
Tiny
Water Wisp
 
Fey
Asrai
biped
Tiny
Asrai
Nereid
Medium
Nereid
Nereid
Medium
Nereid
 
Giant
Lake Troll
Large
Lake Troll
River Giant
biped
Large
River Giant
 
Humanoid
Luterra
... that walks like a man
Small
Luterra
Human
biped
Medium
Human
Newt
Diminutive
Newt
 
Magical Beast
Castoran
beaver
Medium
Castoran
Fog Drake
Large
Fog Drake
Dobhar-Chu
Large
Dobhar-Chu
Albapotamus
eel
Huge
Albapotamus
Bargniff
Large
Bargniff
Stygionyx
dino biped
Gargantuan
Stygionyx
 
Monstrosity
Aalpamac
Huge
Aalpamac
Addanc
Large
Addanc
Sapphire Otter
Small
Sapphire Otter
Ormyrr
slug, with features
Huge
Ormyrr
 
Monstrous Humanoid
Yawkyawk
Large
Yawkyawk