Size:
Type:
± Monstrous Humanoid
Form:
Temper:
# App:
± Wild 5, Lair 10d10
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30'
Climb/Arboreal:
Flight:
± 80'
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
2 kicks
Circumstance: Combat
1d4 kick, or by weapon
Offense
1 lance
Circumstance: Combat
1d4 kick, or by weapon
Special
Dive Attack
Gets +4 on its attack rolls and does double damage.
Special
Bladed Spurs
Can kick savagely, doing 1d6 points of damage with each, either when on the ground or when flying by. An avir kicking with only its natural spurs will only do 1d4 points of damage per kick.
Special
Peck
If unable to fly, an avir can peck for 1d4 points of damage, as a last resort.
Special
Cold Resistance
Has natural resistance to cold and takes half damage against magical cold attacks.
Special
Extraordinary Eyesight
Has extraordinary eyesight, but no Darkvision.
Special
Carrying Capacity
Cannot carry more than 50 lbs.
Environments
mountains
Anthropomorphic birds who live in mountain settlements
The Avirs are a race of anthropomorphic birds who live in settlements at the top of mountains. It stands 5 feet tall and weighs up to 80 lbs. The males have colorful feathers while the females are usually some shade of gray and slightly larger. An avir has hands near the middle of its wings and a wingspan of 20 feet. It has extraordinary eyesight, but no Darkvision.
An avir hunts and fights in wings of 5 while holding lances with its feet. It is a master of dive attacks, getting +4 on its attack rolls and doing double damage. It also wears bladed spurs on its feet with which it can kick savagely, doing 1d6 points of damage with each, either when on the ground or when flying by. An avir kicking with only its natural spurs will only do 1d4 points of damage per kick. If unable to fly, an avir can peck for 1d4 points of damage, as a last resort. It wears leather harnesses which offers some protection and allows it to carry light items. It cannot carry more than 50 lbs. An avir has natural resistance to cold and takes half damage against magical cold attacks.
An avir trades to obtain the equipment it cannot produce itself, such as weapons, often with dwarves who live under their mount
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Anthropomorphic birds who live in mountain settlements
The Avirs are a race of anthropomorphic birds who live in settlements at the top of mountains. It stands 5 feet tall and weighs up to 80 lbs. The males have colorful feathers while the females are usually some shade of gray and slightly larger. An avir has hands near the middle of its wings and a wingspan of 20 feet. It has extraordinary eyesight, but no Darkvision.
An avir hunts and fights in wings of 5 while holding lances with its feet. It is a master of dive attacks, getting +4 on its attack rolls and doing double damage. It also wears bladed spurs on its feet with which it can kick savagely, doing 1d6 points of damage with each, either when on the ground or when flying by. An avir kicking with only its natural spurs will only do 1d4 points of damage per kick. If unable to fly, an avir can peck for 1d4 points of damage, as a last resort. It wears leather harnesses which offers some protection and allows it to carry light items. It cannot carry more than 50 lbs. An avir has natural resistance to cold and takes half damage against magical cold attacks.
An avir trades to obtain the equipment it cannot produce itself, such as weapons, often with dwarves who live under their mount
Basic Fantasy Field Guide Omnibus