Size:
± Medium
Type:
± Humanoid
Form:
± biped
Temper:
aggressive
# App:
± 1-6 (3-30)
Lair:
Diet:
± omnivore, prefers meat
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 120
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: BECMI
Actions/Abilities/Traits: BECMI
Action
1 weapon
1-8 or weapon
Actions/Abilities/Traits: BECMI
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSE
Environments
any
Action
weapon
1 * weapon (1d8 or by weapon)
Special
Battle rage
+2 to hit humans and similar humanoids (e.g. orcs, goblins). Rage sometimes makes them attack their allies.
Special
Hoard
Only have treasure type B when encountered in the wilderness.
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Environments
Frequency:
Rare
any
Offense
1 (or 2) Attacks
Circumstance: Combat
By weapon
Offense
Special Attacks
Circumstance: Combat
Leader types
Defense
Special Defenses
Circumstance: Combat
Leader types
Treasure
Treasure: Individual 3d6 sp; Lair 1d8×1,000 cp (50%), 1d6×1,000 sp (25%), 1d4×1,000 ep (25%), 1d3×1,000 pp (25%), 1d8 gems (30%), 1d4 jewellery (20%), 1 magic item (10%)
Special
Battle-lust
May strike twice in a round or make one attack at +2.
Special
Fearless
Never roll for morale checks once engaged in battle.
Special
Unarmoured
Always unarmoured, as they see it as a sign of weakness.
Fighters who enter a rage in battle. They never take prisoners.
Berserkers are roaming bands of fighters. They are always unarmoured, as they see it as a sign of weakness. They fight with a fierce battle-lust, and as a result they may strike twice in a round or make one attack at +2. They never roll for morale checks once engaged in battle.
OSRIC
Actions/Abilities/Traits: OSRIC
Fighters who enter a rage in battle. They never take prisoners.
OSE
Fighters who enter a rage in battle. They never take prisoners.
Berserkers are roaming bands of fighters. They are always unarmoured, as they see it as a sign of weakness. They fight with a fierce battle-lust, and as a result they may strike twice in a round or make one attack at +2. They never roll for morale checks once engaged in battle.
OSRIC