Size:
± Small to Large
Type:
± Ooze
Form:
Temper:
# App:
± N/A
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± Nil
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Aliases: Brown Mould
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 feather throw (1d4)
Circumstance: Combat
1 feather throw (1d4)
Special
Cold Aura
Any living creature standing within 5 feet of a brown mold will suffer 1d8 points of cold damage each round.
Special
Feeds on Heat
Exposure to heat causes the mold to grow almost instantly. Fires that would otherwise do up to 10 points of damage will cause the patch to add an additional 20 square feet or so in size (approximately doubling its initial size) with each additional 10 points or so adding a similar area.
Special
Vulnerability to Ultraviolet
Direct sunlight or other sources of ultraviolet light will cause it 1d4 points of damage per turn. Exposure to ultraviolet light (including sunlight) renders a brown mold dormant, negating its cold attack completely.
Special
Immunity
Any type of fire or cold attack will not harm this mold, but attacks with weapons or lightning can damage it (though weapon attacks may also damage the weapon, if the relatively thin layer of mold lies over metal or stone).
Environments
underdark
A fungus that feeds on light and warmth, causing cold damage to nearby creatures
Brown mold is a fungus found in underground areas. A patch is typically about 5 feet in diameter, and could be any color from dark brown to pale tan. Brown mold feeds on light and warmth, save only for ultraviolet light (which is why it is found underground, as direct sunlight or other sources of ultraviolet light will cause it 1d4 points of damage per turn).
The area surrounding a patch of brown mold will be noticeably colder, and any living creature standing within 5 feet of a brown mold will suffer 1d8 points of cold damage each round. Exposure to heat (such as a torch, **fireball** spell, etc.) causes the mold to grow almost instantly. Fires that would otherwise do up to 10 points of damage will cause the patch to add an additional 20 square feet or so in size (approximately doubling its initial size) with each additional 10 points or so adding a similar area. This effectively increases the area of its cold damage. Any type of fire or cold attack will not harm this mold, but attacks with weapons or lightning can damage it (though weapon attacks may also damage the weapon, if the relatively thin layer of mold lies over metal or stone). Exposure to ultraviolet light (including s
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSE
Environments
underdark
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Environments
Frequency:
Very rare
underdark
Offense
Nil Attacks
Circumstance: Combat
Nil
Offense
Special Attacks
Circumstance: Combat
Freezing
Defense
Special Defenses
Circumstance: Combat
See below
Resistance
Magic Resistance
Circumstance: innate
See below
Special
Heat Absorption
Absorbs body heat of any creature within 5-ft. Deals 1-8hp damage for every 10 degrees of body heat over 55 degrees every combat round.
Special
Heat Growth
Brown mould grows in the presence of heat, so that the presence of high temperatures can cause the mould to increase its size by a factor of 2d8 times in the course of a melee round.
Special
Magical Light Immunity
Magical light which generates no heat will not stimulate brown mould growth.
Special
Cold Vulnerability
Only magical cold will damage it. An ice storm or wall of ice will make the brown mould go dormant for 5d6 turns.
A heat-absorbing fungus that feeds on energy and grows in darkness
Brown mould can be found in places where it escapes the effects of ultraviolet light. It feeds on most other sources of energy, and absorbs the body heat of any creature that comes within 5-ft. Its heat absorption deals damage to all creatures within range at a rate of 1-8hp for every 10 degrees of body heat over 55 degrees every combat round.
OSRIC
Actions/Abilities/Traits: OSRIC
A fungus that feeds on light and warmth, causing cold damage to nearby creatures
Brown mold is a fungus found in underground areas. A patch is typically about 5 feet in diameter, and could be any color from dark brown to pale tan. Brown mold feeds on light and warmth, save only for ultraviolet light (which is why it is found underground, as direct sunlight or other sources of ultraviolet light will cause it 1d4 points of damage per turn).
The area surrounding a patch of brown mold will be noticeably colder, and any living creature standing within 5 feet of a brown mold will suffer 1d8 points of cold damage each round. Exposure to heat (such as a torch, **fireball** spell, etc.) causes the mold to grow almost instantly. Fires that would otherwise do up to 10 points of damage will cause the patch to add an additional 20 square feet or so in size (approximately doubling its initial size) with each additional 10 points or so adding a similar area. This effectively increases the area of its cold damage. Any type of fire or cold attack will not harm this mold, but attacks with weapons or lightning can damage it (though weapon attacks may also damage the weapon, if the relatively thin layer of mold lies over metal or stone). Exposure to ultraviolet light (including s
Basic Fantasy Field Guide Omnibus
A heat-absorbing fungus that feeds on energy and grows in darkness
Brown mould can be found in places where it escapes the effects of ultraviolet light. It feeds on most other sources of energy, and absorbs the body heat of any creature that comes within 5-ft. Its heat absorption deals damage to all creatures within range at a rate of 1-8hp for every 10 degrees of body heat over 55 degrees every combat round.
OSRIC