Size:
Type:
± Monstrous Humanoid
Form:
Temper:
# App:
± 1d6
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 40'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 weapon
Circumstance: Combat
1d8 or by weapon, special screech or 1d4 claw
Offense
1 screech or 2 claws
Circumstance: Combat
1d8 or by weapon, special screech or 1d4 claw
Special
Screech
In combat, it can screech at an opponent when it attacks. The opponent must save vs. Death Ray or suffers a -2 to hit penalty for their next attack. This effect only lasts one round, but an owlbearlin may screech each round as a free action.
Special
Claws
If it is disarmed, it may attack with its claws.
Environments
forest
A humanoid with the head of an owl and a hairy, bear-like body and claws
An Owlbearlin is a humanoid with the head of an owl and a hairy, bear-like body and claws. It stands about 6 feet tall. Some wear leather armor that they make from deerskin.
It lives in tribes in the deep woods, and will try to drive off travelers. Occasionally it will raid outlying farms to steal cattle for food or farm tools for weapons. Its villages are comprised of rough huts with large nests built inside. Some tribes will work for evil wizards or Clerics in exchange for metal weapons or healing potions.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
A humanoid with the head of an owl and a hairy, bear-like body and claws
An Owlbearlin is a humanoid with the head of an owl and a hairy, bear-like body and claws. It stands about 6 feet tall. Some wear leather armor that they make from deerskin.
It lives in tribes in the deep woods, and will try to drive off travelers. Occasionally it will raid outlying farms to steal cattle for food or farm tools for weapons. Its villages are comprised of rough huts with large nests built inside. Some tribes will work for evil wizards or Clerics in exchange for metal weapons or healing potions.
Basic Fantasy Field Guide Omnibus