Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Variant roc
Ability
Dreadful Screech
(auditory, emotion, fear, mental) The dread roc screeches terrifyingly. Each creature in a 120-foot emanation must attempt a DC 32 Will save. Regardless of the result, creatures are temporarily immune for 1 minute. Critical Success The creature is unaffected. Success The creature is frightened 1. Failure The creature is frightened 2. Critical Failure The creature is fleeing for 1 round and frightened 3.
Ability
Flying Strafe
The dread roc Flies up to its Speed and makes two talon Strikes at any point during that movement. Each Strike must target a different creature. Each attack takes the normal multiple attack penalty.
Ability
Snack
A dread roc gains a +2 circumstance bonus to hit with its beak Strike if the target is grabbed or restrained in its talon.
Ability
Snatch
A dread roc can Fly at half Speed while it has a creature grabbed or restrained in either or both of its talons, carrying that creature along with it.
Ability
Wing Rebuff [Reaction]
Circumstance: Trigger: A creature moves from beyond the reach of the dread roc'
The dread roc makes a wing Strike against the triggering creature. If the dread roc Pushes the creature, it disrupts the triggering move action.
Offense
Melee
Circumstance: combat round (melee)
beak +30 [+25/+20] (reach 15 feet), Damage 3d10+18 piercing
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn’t have an Intelligence ability modifier over –4, can’t speak languages, and can’t be trained in Intelligence-based skills.
Perception
low-light vision