Size:
Type:
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
Hit Points:
Attack Rank:
Passive Defense:
Active Defense:
Damage Reduction:
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Pathfinder 1e (Formian Myrmarch)
Actions/Abilities/Traits: Pathfinder 1e (Formian Myrmarch)
Treasure
standard (9 javelins, other treasure)
Environments
warm or temperate land or underground
Actions/Abilities/Traits: Pathfinder 1e (Formian Myrmarch)
Actions/Abilities/Traits: Pathfinder 1e (Formian Queen)
Actions/Abilities/Traits: Pathfinder 1e (Formian Queen)
Treasure
triple
Environments
warm or temperate land or underground
Actions/Abilities/Traits: Pathfinder 1e (Formian Queen)
Actions/Abilities/Traits: Pathfinder 1e (Formian Taskmaster)
Actions/Abilities/Traits: Pathfinder 1e (Formian Taskmaster)
Treasure
standard (10 darts, other treasure)
Environments
warm or temperate land or underground
Actions/Abilities/Traits: Pathfinder 1e (Formian Taskmaster)
Actions/Abilities/Traits: Pathfinder 1e (Formian Warrior)
Actions/Abilities/Traits: Pathfinder 1e (Formian Warrior)
Treasure
standard (6 javelins, other treasure)
Environments
warm or temperate land or underground
Actions/Abilities/Traits: Pathfinder 1e (Formian Warrior)
Actions/Abilities/Traits: Pathfinder 1e (Formian Worker)
Actions/Abilities/Traits: Pathfinder 1e (Formian Worker)
Treasure
incidental (occasionally a 10-50 gp gem embedded into a worker's carapace)
Environments
warm or temperate land or underground
Actions/Abilities/Traits: Pathfinder 1e (Formian Worker)