Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Boomstrike
The kareq beats its legs against its reverberation chamber, creating a blast of sound concentrated enough to ignite the air around it. The kareq chooses to affect either a 30- foot cone (which deals sonic damage) or a 60-foot line (which deals fire damage). Affected creatures must attempt a DC 21 Fortitude save. Success The creature takes no damage. Failure The creature takes 3d6 damage of the appropriate type. Critical Failure The creature takes 6d6 damage of the appropriate type and either is deafened for 1 minute (if sonic damage) or takes 1d6 persistent fire damage (if fire damage).
Offense
Melee
Circumstance: combat round (melee)
claw +14 [+9/+4], Damage 2d10+5 slashing
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Immunity
sonic
Perception
low-light vision