Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+1 status to all saves vs. magic
Ability
Breath Weapon
(evocation, divine) The leukodaemon exhales a cloud of corpse-bloated, biting black flies in a 20-foot cone. Creatures within the cone take 4d8 piercing damage (DC 28 basic Reflex save). A creature that fails the save becomes sickened 1 (or sickened 2 on a critical failure).
Ability
Daemonic Pestilence
(disease) The leukodaemon can telepathically communicate with the afflicted creature at any distance on the same plane; Saving Throw DC 28 Fortitude; Stage 1 carrier (1 day); Stage 2 drained 1 (1 day); Stage 3 drained 2 (1 day); Stage 4 drained 2 (1 day); Stage 5 drained 3 (1 week); Stage 6 dead
Ability
Divine Innate Spells
DC 26; 5th dimension door; 4th dimension door (at will), dispel magic (x2); 1st detect alignment (at will; good only)
Ability
Infectious Aura
2 status penalty to saves against disease effects. If a creature within range contracts or progresses a disease, all adjacent creatures are exposed to the same disease, at the same DC.
Ability
Plaguesense
A leukodaemon senses any creature with a disease, and it knows the type and current stage of all diseases carried by any creature within range.
Ability
Quicken Pestilence
(divine, manipulate, necromancy) The leukodaemon coaxes a disease into full bloom. It chooses a target in its aura of pestilence that's currently affected by a disease. That creature must attempt a Fortitude save against the disease as if the interval for the disease's current stage had passed.
Offense
Melee
Circumstance: combat round (melee)
jaws +21 [+16/+11] (disease, evil, magical, reach 10 feet), Damage 2d12+9 piercing plus 1d6 evil and daemonic pestilence
Offense
Ranged
Circumstance: combat round (ranged)
composite longbow +21 [+16/+11] (deadly 1d10, disease, evil, magical, propulsive, range increment 100 feet, reload 0, volley 30 feet), Damage 2d8+9 piercing plus 1d6 evil and daemonic pestilence
Trait
Daemon
A family of fiends spawned on the desolate plane of Abaddon, most daemons are neutral evil. They typically have darkvision and weakness to good damage.
Trait
Fiend
Creatures that hail from or have a strong connection to the evil-aligned planes are called fiends. Fiends can survive the basic environmental effects of planes in the Outer Sphere.
Immunity
death effects
disease
Item
+1 striking composite longbow (50 arrows)
Language
Common
Daemonic
telepathy 100 feet
Perception
darkvision
plaguesense 60 feet
Weakness
good 10