Size:
± Man-sized
Type:
± Humanoid
Form:
Temper:
# App:
± 10d10
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 90'
Climb/Arboreal:
± 20 ft.
Flight:
± 30 ft. (poor)
Swim:
± 40 ft.
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Environments
Frequency:
Rare
city
Offense
1 Attack
Circumstance: Combat
1d4 (1HD), 1d6 (2HD), 1d8 (3HD) or 1d10 (4HD)
Defense
Special Defenses
Circumstance: Combat
Camouflage
Treasure
Treasure: (in lair) 2d6×1,000 cp (20%), 1d6×1,000 sp (35%), 1d4×1,000 ep (10%), 1d4 gems (25%), 1d3 jewellery (20%), any two magic items plus two potions (10%)
Special
Language
Speak a strange mixture of human tongues and animal noises, though they can usually (90%) make themselves understood in Common.
Special
Thief Abilities
Have the abilities of a thief of level 1d6+5 (except they cannot backstab).
Special
Missile Weapons
1 in 20 have missile weapons (such as darts or blowguns). These missiles will be coated with poison if available.
Outcasts with a motley appearance, as if patched together from bits of various races
Mongrelmen are outcasts, unwelcome in normal society. They seem to be a blend of many different races and have a motley appearance, as if patched together from bits of orc, human, bugbear, elf, and other demi-human and humanoid creatures. They are often abused or enslaved. To avoid this they shun human society and form communities of their own kind, living together in deserted or abandoned towns, villages, and ruins. They speak a strange mixture of human tongues and animal noises, though they can usually (90%) make themselves understood in Common.
Mongrelmen are skilled scroungers and pilferers, having the abilities of a thief of level 1d6+5 (except they cannot backstab). In combat, they use a motley assortment of melee weapons, with 1 in 20 having missile weapons (such as darts or blowguns). These missiles will be coated with poison if available.
OSRIC
Actions/Abilities/Traits: OSRIC
Outcasts with a motley appearance, as if patched together from bits of various races
Mongrelmen are outcasts, unwelcome in normal society. They seem to be a blend of many different races and have a motley appearance, as if patched together from bits of orc, human, bugbear, elf, and other demi-human and humanoid creatures. They are often abused or enslaved. To avoid this they shun human society and form communities of their own kind, living together in deserted or abandoned towns, villages, and ruins. They speak a strange mixture of human tongues and animal noises, though they can usually (90%) make themselves understood in Common.
Mongrelmen are skilled scroungers and pilferers, having the abilities of a thief of level 1d6+5 (except they cannot backstab). In combat, they use a motley assortment of melee weapons, with 1 in 20 having missile weapons (such as darts or blowguns). These missiles will be coated with poison if available.
OSRIC