Size:
Type:
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
Hit Points:
Attack Rank:
Passive Defense:
Active Defense:
Damage Reduction:
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e (Prismari Apprentice)
Actions/Abilities/Traits: D&D 5e (Prismari Apprentice)
Attributes
Strength: 10
Dexterity: 14
Constitution: 13
Intelligence: 12
Wisdon: 13
Charisma: 15
Saving Throws
Saving Throw Bonuses
Dexterity: +4
Constitution: +4
Skills
acrobatics: +4
athletics: +4
performance: +6
Offense
Elemental Strike
Circumstance: Melee, Ranged
4 to hit, reach 5 ft. or range 60 ft., one target. (3d6) fire or cold damage (the apprentice's choice).
Bonus Action
Surge of Artistry {@recharge 4}
The apprentice moves up to its speed, surrounding itself with elemental magic as it moves. Until the end of its turn, the apprentice can move through the space of other creatures. The first time the apprentice enters a creature's space on a turn, that creature must succeed on a 12 Dexterity saving throw or be knocked prone. If the apprentice ends its turn in another creature's space, the apprentice takes 5 (1d10) force damage and is pushed into the nearest unoccupied space.
Spellcasting
Frequency:
At Will
Attribute: cha
The apprentice casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 12):
minor illusion
Spellcasting
Frequency:
Daily
Attribute: cha
The apprentice casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 12):
gust of wind
mage armor
silent image
Trait
Passive Perception
11
Languages
Common plus any two languages
The students of Prismari College—first as apprentices and then as pledgemages—see no distinction between magic and art. No two Prismari students have the same style of spellcasting; each wields the elemental magic taught by the college in a way that expresses their personality. In the hands of Prismari students, spells that conjure fire or bend water to one's will become vibrant and expressive showcases, thrumming with creative energy.
Harnessing the elemental forces of their magic requires precision and grace, and some students dedicate themselves to chasing the ideal of perfect control, hoping that by doing so, they can accurately express what is churning within their minds.
Prismari Scholars
The scholars of Prismari College believe that art is the truest form of spellcraft. They use magic to make splendid art, and they employ artistry to make their magic spectacular.
5e Tools
Actions/Abilities/Traits: D&D 5e (Prismari Apprentice)
Actions/Abilities/Traits: D&D 5e (Prismari Pledgemage)
Actions/Abilities/Traits: D&D 5e (Prismari Pledgemage)
Attributes
Strength: 10
Dexterity: 15
Constitution: 13
Intelligence: 12
Wisdon: 14
Charisma: 17
Saving Throws
Saving Throw Bonuses
Dexterity: +4
Constitution: +5
Skills
acrobatics: +4
athletics: +4
performance: +7
Offense
Elemental Strike
Circumstance: Melee, Ranged
5 to hit, reach 5 ft. or range 60 ft., one target. (3d6 + 2) fire or cold damage (the pledgemage's choice).
Action
Multiattack
The pledgemage makes two Elemental Strike attacks.
Action
Showstopper (1/Day)
The pledgemage shines with elemental magic, targeting one creature it can see within 60 feet of itself. The target must make a 13 Wisdom saving throw. On a failed save, the target takes 28 (8d6) fire or cold damage (the pledgemage's choice) and is stunned until the start of the pledgemage's next turn. On a successful save, the target takes half as much damage and isn't stunned.
Bonus Action
Surge of Artistry {@recharge 4}
The pledgemage moves up to its speed, surrounding itself with elemental magic as it moves. Until the end of its turn, the pledgemage can move through the space of other creatures. The first time the pledgemage enters a creature's space on a turn, that creature must succeed on a 13 Dexterity saving throw or be knocked prone. If the pledgemage ends its turn in another creature's space, the pledgemage takes 5 (1d10) force damage and is pushed into the nearest unoccupied space.
Spellcasting
Frequency:
At Will
Attribute: cha
The pledgemage casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 13):
minor illusion
Spellcasting
Frequency:
Daily
Attribute: cha
The pledgemage casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 13):
gust of wind
silent image
mage armor
water walk
Trait
Evasion
If the pledgemage is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the pledgemage instead takes no damage if it succeeds on the saving throw and only half damage if it fails, provided it isn't incapacitated.
Trait
Passive Perception
12
Languages
Common plus any two languages
The students of Prismari College—first as apprentices and then as pledgemages—see no distinction between magic and art. No two Prismari students have the same style of spellcasting; each wields the elemental magic taught by the college in a way that expresses their personality. In the hands of Prismari students, spells that conjure fire or bend water to one's will become vibrant and expressive showcases, thrumming with creative energy.
Harnessing the elemental forces of their magic requires precision and grace, and some students dedicate themselves to chasing the ideal of perfect control, hoping that by doing so, they can accurately express what is churning within their minds.
The scholars of Prismari College believe that art is the truest form of spellcraft. They use magic to make splendid art, and they employ artistry to make their magic spectacular.
5e Tools
Actions/Abilities/Traits: D&D 5e (Prismari Pledgemage)
Actions/Abilities/Traits: D&D 5e (Prismari Professor of Expression)
Actions/Abilities/Traits: D&D 5e (Prismari Professor of Expression)
Attributes
Strength: 14
Dexterity: 16
Constitution: 15
Intelligence: 15
Wisdon: 13
Charisma: 19
Saving Throws
Saving Throw Bonuses
Dexterity: +6
Intelligence: +5
Wisdom: +4
Constitution: +7
Skills
acrobatics: +6
arcana: +5
athletics: +5
perception: +4
performance: +10
Offense
Cinder Strike
Circumstance: Melee
7 to hit, reach 15 ft., one target. (2d8 + 4) fire damage.
Action
Multiattack
The professor makes three Cinder Strike attacks.
Action
Lightning Flourish {@recharge}
The professor unleashes arcs of magical lightning at up to two creatures it can see within 60 feet of itself. Each target must make a 15 Dexterity saving throw, taking 35 (10d6) lightning damage on a failed save, or half as much damage on a successful one.
Bonus Action
Flaming Leap
The professor is wreathed in flames and jumps up to 30 feet in any direction. When the professor lands, the flames erupt in a 10-foot radius around the professor and then vanish. Each creature of the professor's choice in that area must succeed on a 15 Dexterity saving throw or take 7 (2d6) fire damage.
Spellcasting
Frequency:
At Will
Attribute: cha
The professor casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 15):
minor illusion
Spellcasting
Frequency:
Daily
Attribute: cha
The professor casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 15):
fog cloud
gust of wind
mage armor
Trait
Passive Perception
14
Resistances
fire
lightning
Languages
Common plus any four languages
Professors of expression embody the flare of Prismari magic. Using continuous motion, fluid grace, and interweaving steps, these teachers channel the elements of wind, flame, and lightning to accompany them. Their magic is fast and beautiful, which becomes swift death in battle, mesmerizing in its energetic flow. Devastating lightning strikes and searing lashes of flame meet the professors' foes head on.
Professors who embrace the Prismari philosophy of expression focus on magic becoming art in the moment. Whether to create a spectacle that an audience will never forget or to strike down their foes in a flash, these teachers impress upon their students the beauty of creation.
The scholars of Prismari College believe that art is the truest form of spellcraft. They use magic to make splendid art, and they employ artistry to make their magic spectacular.
5e Tools
Actions/Abilities/Traits: D&D 5e (Prismari Professor of Expression)
Actions/Abilities/Traits: D&D 5e (Prismari Professor of Perfection)
Actions/Abilities/Traits: D&D 5e (Prismari Professor of Perfection)
Attributes
Strength: 14
Dexterity: 16
Constitution: 15
Intelligence: 15
Wisdon: 13
Charisma: 19
Saving Throws
Saving Throw Bonuses
Dexterity: +6
Intelligence: +5
Wisdom: +4
Constitution: +7
Skills
acrobatics: +6
arcana: +5
athletics: +5
perception: +4
performance: +10
Offense
Tidal Strike
Circumstance: Melee, Ranged
7 to hit, reach 5 ft. or range 60 ft., one target. (2d8 + 4) cold damage.
Action
Multiattack
The professor makes three Tidal Strike attacks.
Bonus Action
Rushing Wave
The professor is momentarily surrounded by a swirling wave of water and moves up to 30 feet. When the professor moves within 5 feet of any other creature during this bonus action, that creature must succeed on a 15 Strength saving throw, or the creature is knocked prone and it can't take reactions until the start of its next turn. A creature can suffer this effect only once during a turn.
Spellcasting
Frequency:
At Will
Attribute: cha
The professor casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 15):
minor illusion
Spellcasting
Frequency:
Daily
Attribute: cha
The professor casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save 15):
wall of ice
control water
create or destroy water
mage armor
stone shape
Trait
Water Walking
The professor can walk across water and other liquids as if they were solid ground.
Trait
Passive Perception
14
Resistances
cold
Languages
Common plus any four languages
Professors of perfection combine elemental magic with precise, forceful physical motion. Their sweeping gestures and dance-like steps gather the power of crashing waves, conjure the protection of unyielding stone, and shape great structures of ice. Binding and channeling these natural elements allow the professors to mold their environment to their needs, both for breathtaking performances and to control the fabric of a battlefield against their foes.
These teachers stress attention to fine details, drilling their students on the most minuscule points. The perfect foundation ultimately leads to a flawless work of art, and the professors of perfection produce sculptural and architectural marvels.
The scholars of Prismari College believe that art is the truest form of spellcraft. They use magic to make splendid art, and they employ artistry to make their magic spectacular.
5e Tools
Actions/Abilities/Traits: D&D 5e (Prismari Professor of Perfection)