Size:
± Large
Type:
± Monstrosity
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 105
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 40
Climb/Arboreal:
± 40
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 16
Dexterity: 18
Constitution: 14
Intelligence: 2
Wisdon: 13
Charisma: 4
Skills
stealth: +10
Offense
Ruinous Bite
Circumstance: Melee
7 to hit, reach 5 ft., one target. (1d8 + 4) piercing damage and 9 (2d8) acid damage. In addition, if the target is a creature wearing nonmagical armor, the armor takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an Armor Class of 10 is destroyed.
Offense
Web {@recharge 5}
Circumstance: Ranged
7 to hit, range 30/60 ft., one creature. target has the restrained condition. As an action, a restrained target can make a 13 Strength check, bursting the webbing on a successful check. The webbing can also be destroyed (AC 10; 5 hit points; vulnerability to fire damage; immunity to acid, bludgeoning, poison, and psychic damage).
Action
Multiattack
The spider makes two Ruinous Bite attacks. It can replace one attack with a use of Web.
Trait
Ruinous Acid
Any nonmagical weapon that hits the spider corrodes. After dealing damage, the weapon takes a permanent and cumulative -1 penalty to damage rolls. If its penalty drops to -5, the weapon is destroyed. Nonmagical ammunition made of metal that hits the spider is destroyed after dealing damage.
Trait
Spider Climb
The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Trait
Web Sense
While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
Trait
Web Walker
The spider ignores movement restrictions caused by webbing.
Trait
Passive Perception
11
Immunities
Damage Immunities
acid
Senses
darkvision 60 ft.
The potent magic of a Deck of Many Things can have unpredictable effects on its environment, especially when the deck remains in one place for a long time.
Ruin spiders arise when the magic of the deck transforms giant spiders into even more dangerous monsters whose acidic venom disintegrates everything it touches. A ruin spider is easily recognizable by anyone familiar with the Deck of Many Things because the pattern on the back of the cards is duplicated on the spider's carapace.
5e Tools
Actions/Abilities/Traits: D&D 5e
The potent magic of a Deck of Many Things can have unpredictable effects on its environment, especially when the deck remains in one place for a long time.
Ruin spiders arise when the magic of the deck transforms giant spiders into even more dangerous monsters whose acidic venom disintegrates everything it touches. A ruin spider is easily recognizable by anyone familiar with the Deck of Many Things because the pattern on the back of the cards is duplicated on the spider's carapace.
5e Tools