Size:
± Medium
Type:
± Fiend
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 37
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 20
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 14
Dexterity: 15
Constitution: 17
Intelligence: 5
Wisdon: 12
Charisma: 6
Offense
Bite
Circumstance: Melee
4 to hit, reach 5 ft., one target. (3d6 + 2) piercing damage. If the target is a creature, it must succeed on a 13 Constitution saving throw against disease or become poisoned. At the end of each long rest, the poisoned target can repeat the saving throw, ending the effect on itself on a success. If the target is reduced to 0 hit points while poisoned in this way, it dies and instantly transforms into a living manes. The transformation can be undone only by a wish spell.
Trait
Crippling Fear
When a creature that isn't a demon starts its turn within 30 feet of three or more rutterkins, it must make a 11 Wisdom saving throw. The creature has disadvantage on the save if it's within 30 feet of six or more rutterkins. On a successful save, the creature is immune to the Crippling Fear of all rutterkins for 24 hours. On a failed save, the creature becomes frightened for 1 minute. While frightened in this way, the creature is restrained. At the end of each of the frightened creature's turns, it can repeat the saving throw, ending the effect on itself on a success.
Trait
Immobilizing Fear
When a creature that isn't a demon starts its turn within 30 feet of one or more rutterkins, that creature must make a 11 Wisdom saving throw. The creature has disadvantage on the save if it's within 30 feet of six or more rutterkins. On a failed save, the creature becomes frightened of the rutterkins for 1 minute. While frightened in this way, the creature is restrained. At the end of each of the frightened creature's turns, it can repeat the saving throw, ending the effect on itself on a success. On a successful save, the creature is immune to the Crippling Fear of all rutterkins for 24 hours.
Trait
Passive Perception
11
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
charmed
frightened
poisoned
Resistances
cold
fire
lightning
Senses
darkvision 120 ft.
Languages
understands Abyssal but can't speak
Eugh, rutterkins. You've heard of stinking cloud—now get ready for its sequel, rancid crows.
(Mordenkainen, my dear, I know you just died inside when you read that. Kisses!)
Rutterkins are warped demons that roam the Abyss in mobs, constantly searching for intruders to surround and devour. These Fiends protect the Abyss from non-demons. When they spot any interlopers, they gather in a crowd and surge forward, emitting a wave of fear in advance of their attacks that leaves their victims terrified and rooted in place.
Creatures bitten by rutterkins are exposed to a terrible disease that infects them with the corrupting influence of the Abyss. Victims afflicted with the disease experience tremendous pain as their bodies become disfigured, flesh twisting around the bones, until they transform to join the mass of manes demons that follow in the wake of the rutterkin mob that laid them low.
Rutterkin
The rutterkins, a breed of warped demon, roam the Abyss in mobs that constantly search for intruders to surround and devour.
Abyssal Defenders
Rutterkins protect the Abyss from non-demons. When they spot any interlopers, they gather in a crowd and surge forward, emitting a wave of fear in advance of their attacks that leaves their victims terrified and rooted in place.
Warping Plague
Creatures bitten by rutterkins are exposed to a terrible disease that infects them with the corrupting influence of the Abyss. Victims that succumb to the disease experience tremendous pain as their bodies become disfigured, flesh twisting around the bones, until they transform to join the mass of abyssal wretches that follow in the wake of the rutterkin mob that laid them low.
5e Tools
Actions/Abilities/Traits: D&D 5e
Eugh, rutterkins. You've heard of stinking cloud—now get ready for its sequel, rancid crows.
(Mordenkainen, my dear, I know you just died inside when you read that. Kisses!)
Rutterkins are warped demons that roam the Abyss in mobs, constantly searching for intruders to surround and devour. These Fiends protect the Abyss from non-demons. When they spot any interlopers, they gather in a crowd and surge forward, emitting a wave of fear in advance of their attacks that leaves their victims terrified and rooted in place.
Creatures bitten by rutterkins are exposed to a terrible disease that infects them with the corrupting influence of the Abyss. Victims afflicted with the disease experience tremendous pain as their bodies become disfigured, flesh twisting around the bones, until they transform to join the mass of manes demons that follow in the wake of the rutterkin mob that laid them low.
!!Rutterkin
The rutterkins, a breed of warped demon, roam the Abyss in mobs that constantly search for intruders to surround and devour.
!!Abyssal Defenders
Rutterkins protect the Abyss from non-demons. When they spot any interlopers, they gather in a crowd and surge forward, emitting a wave of fear in advance of their attacks that leaves their victims terrified and rooted in place.
!!Warping Plague
Creatures bitten by rutterkins are exposed to a terrible disease that infects them with the corrupting influence of the Abyss. Victims that succumb to the disease experience tremendous pain as their bodies become disfigured, flesh twisting around the bones, until they transform to join the mass of abyssal wretches that follow in the wake of the rutterkin mob that laid them low.
5e Tools