Size:
Type:
± Undead
Form:
Temper:
# App:
± 3d4
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 50'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 shortsword (1d6)
Circumstance: Combat
1 shortsword (1d6)
Special
Surprise
Gain surprise on 1-3 on 1d6.
Special
Turn as Skeleton
Can be Turned by a Cleric as a skeleton, with a +1 bonus to the roll.
Special
Undead Immunities
Immune to sleep, charm or hold magic. As they are mindless, no form of mind reading is of any use against them.
Special
Weapon Resistance
Take only half-damage from edged weapons, and only a single point from arrows, bolts, or sling stones (plus any magical bonus). However, they can still be damaged by bludgeoning attacks as normal.
Environments
any
Animated lower half of a skeleton, quicker and more agile than standard skeletons
Animated from the lower half of a skeleton, Skeletal Legs are often spawned from either mistake or desperation. These necromantic beings, while not as desirable, do have their strengths. Due to their reduced weight, they are quicker and more agile than your usual skeleton and gain surprise on 1-3 on 1d6.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Animated lower half of a skeleton, quicker and more agile than standard skeletons
Animated from the lower half of a skeleton, Skeletal Legs are often spawned from either mistake or desperation. These necromantic beings, while not as desirable, do have their strengths. Due to their reduced weight, they are quicker and more agile than your usual skeleton and gain surprise on 1-3 on 1d6.
Basic Fantasy Field Guide Omnibus