Size:
Type:
± Vermin
Form:
Temper:
# App:
± 1, Wild 1d3, Lair 1d3
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 40'
Climb/Arboreal:
Flight:
± 20'
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 bite or 1 weapon
Circumstance: Combat
1 bite or 1 weapon
Special
Shapeshifting
Can freely change between humanoid and colony forms once per round.
Special
Paralyzing Touch
The touch of a vermin queen in either form paralyzes (much like a ghoul).
Special
Weapon Resistance
Never takes more than 1d4 points of damage from weapon attacks.
Special
Colony Form
While in colony form, a vermin queen fights just like an insect swarm.
Special
Reproduction
When a vermin queen eats a living human, demihuman, or humanoid creature, another beetle is born to the colony. When the swarm gets too big to comfortably fit into a human skin, half of it splits off and becomes a new vermin queen.
Environments
any
A colony of horrid, intelligent black beetles that assumes the guise of a beautiful human or demihuman
A Vermin Queen is a colony of horrid, intelligent black beetles with the ability to assume the guise of a beautiful human or demihuman. It uses this disguise to waylay travelers in order to devour their flesh and steal their skin. When a vermin queen eats a living human, demihuman, or humanoid creature, another beetle is born to the colony. When the swarm gets too big to comfortably fit into a human skin, half of it splits off and becomes a new vermin queen. The mother swarm typically deposits the daughter swarm in the body of its next victim.
A vermin queen can freely change between humanoid and colony forms once per round. The touch of a vermin queen in either form paralyzes (much like a ghoul) and it never takes more than 1d4 points of damage from weapon attacks. While in colony form, a vermin queen fights just like an insect swarm.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
A colony of horrid, intelligent black beetles that assumes the guise of a beautiful human or demihuman
A Vermin Queen is a colony of horrid, intelligent black beetles with the ability to assume the guise of a beautiful human or demihuman. It uses this disguise to waylay travelers in order to devour their flesh and steal their skin. When a vermin queen eats a living human, demihuman, or humanoid creature, another beetle is born to the colony. When the swarm gets too big to comfortably fit into a human skin, half of it splits off and becomes a new vermin queen. The mother swarm typically deposits the daughter swarm in the body of its next victim.
A vermin queen can freely change between humanoid and colony forms once per round. The touch of a vermin queen in either form paralyzes (much like a ghoul) and it never takes more than 1d4 points of damage from weapon attacks. While in colony form, a vermin queen fights just like an insect swarm.
Basic Fantasy Field Guide Omnibus