Size:
Type:
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
Hit Points:
Attack Rank:
Passive Defense:
Active Defense:
Damage Reduction:
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e (Witherbloom Apprentice)
Actions/Abilities/Traits: D&D 5e (Witherbloom Apprentice)
Attributes
Strength: 10
Dexterity: 14
Constitution: 13
Intelligence: 12
Wisdon: 15
Charisma: 11
Saving Throws
Saving Throw Bonuses
Consitution: +3
Wisdom: +4
Skills
medicine: +4
nature: +5
perception: +6
Offense
Briar Vine
Circumstance: Melee
4 to hit, reach 15 ft., one target. (1d10 + 2) piercing damage plus 9 (2d8) poison damage. If the target is a Large or smaller creature, the apprentice can pull it up to 10 feet closer to itself.
Reaction
Wither Burst
When the apprentice sees a creature within 30 feet of itself drop to 0 hit points, the apprentice channels the expended life essence and targets another creature it can see within 30 feet of itself. The target must succeed on a 12 Constitution saving throw or become poisoned for 1 minute. While poisoned in this way, the target takes 3 (1d6) poison damage at the start of each of its turns. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.
Spellcasting
Frequency:
At Will
Attribute: wis
The apprentice casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:
druidcraft
spare the dying
Spellcasting
Frequency:
Daily
Attribute: wis
The apprentice casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:
pass without trace
Trait
Regeneration
The apprentice regains 5 hit points at the start of its turn if it has at least 1 hit point.
Trait
Verdant Talisman
At the end of a 10-minute ritual, the apprentice can touch one willing creature (including itself) and bestow upon it a small talisman imbued with magic. Upon receiving the talisman, the creature gains 10 temporary hit points, and it can add 1d6 to its initiative rolls while it wears the talisman. These benefits last for 1 hour or until the apprentice conducts another ritual to bestow another talisman. When the benefits expire, the talisman crumbles to dust.
Trait
Passive Perception
16
Languages
Common plus any two languages
Deep in the fog and muck of the swamp, the students of Witherbloom College—first as apprentices and then as pledgemages—study the cycle of life and death. Their magic is fueled by what they call life essence: the ubiquitous energy that runs through living things.
Witherbloom students learn how to concoct magical potions and talismans, in addition to their spellcasting studies. Their magic ranges from necrotic shadows and withering bursts of poison to flourishing bursts of plant life.
Witherbloom Scholars
Witherbloom College studies the magic inherent in the natural cycle of life and death. Witherbloom professors approach the philosophy from different directions, with one methodology focusing on decay and the other dealing with growth.
5e Tools
Actions/Abilities/Traits: D&D 5e (Witherbloom Apprentice)
Actions/Abilities/Traits: D&D 5e (Witherbloom Pledgemage)
Actions/Abilities/Traits: D&D 5e (Witherbloom Pledgemage)
Attributes
Strength: 10
Dexterity: 15
Constitution: 13
Intelligence: 14
Wisdon: 17
Charisma: 11
Saving Throws
Saving Throw Bonuses
Consitution: +3
Wisdom: +5
Skills
medicine: +5
nature: +6
perception: +7
Offense
Briar Vine
Circumstance: Melee
5 to hit, reach 15 ft., one target. (1d10 + 3) piercing damage plus 18 (4d8) poison damage. If the target is a Large or smaller creature, the apprentice can pull it up to 10 feet closer to itself.
Bonus Action
Vociferous Form (1/Day)
The pledgemage transforms into an avatar of plants and shadow. While in this form, the pledgemage adds its Wisdom modifier to its AC if it isn't wearing armor or wielding a shield, and it has advantage on attack rolls against any creature missing hit points. This form lasts for 1 minute or until the pledgemage is reduced to 0 hit points.
Reaction
Wither Burst
When the pledgemage sees a creature within 30 feet of itself drop to 0 hit points, the pledgemage channels the expended life essence and targets another creature it can see within 30 feet of itself. The target must succeed on a 13 Constitution saving throw or become poisoned for 1 minute. While poisoned in this way, the target takes 3 (1d6) poison damage at the start of each of its turns. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.
Spellcasting
Frequency:
At Will
Attribute: wis
The apprentice casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:
druidcraft
spare the dying
Spellcasting
Frequency:
Daily
Attribute: wis
The apprentice casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:
death ward
pass without trace
speak with plants
Trait
Regeneration
As long as the pledgemage has at least 1 hit point remaining, the pledgemage regains 5 hit points at the start of its turn.
Trait
Verdant Talisman
At the end of a 10-minute ritual, the pledgemage can touch one willing creature (including itself) and bestow upon it a small talisman imbued with magic. Upon receiving the talisman, the creature gains 10 temporary hit points, and it can add 1d6 to its initiative rolls while it wears the talisman. These benefits last for 1 hour or until the pledgemage conducts another ritual to bestow another talisman. When the benefits expire, the talisman crumbles to dust.
Trait
Passive Perception
17
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
poisoned
Languages
Common plus any two languages
Deep in the fog and muck of the swamp, the students of Witherbloom College—first as apprentices and then as pledgemages—study the cycle of life and death. Their magic is fueled by what they call life essence: the ubiquitous energy that runs through living things.
Witherbloom students learn how to concoct magical potions and talismans, in addition to their spellcasting studies. Their magic ranges from necrotic shadows and withering bursts of poison to flourishing bursts of plant life.
Witherbloom College studies the magic inherent in the natural cycle of life and death. Witherbloom professors approach the philosophy from different directions, with one methodology focusing on decay and the other dealing with growth.
5e Tools
Actions/Abilities/Traits: D&D 5e (Witherbloom Pledgemage)
Actions/Abilities/Traits: D&D 5e (Witherbloom Professor of Decay)
Actions/Abilities/Traits: D&D 5e (Witherbloom Professor of Decay)
Attributes
Strength: 11
Dexterity: 14
Constitution: 16
Intelligence: 16
Wisdon: 19
Charisma: 13
Saving Throws
Saving Throw Bonuses
Consitution: +6
Intelligence: +6
Wisdom: +7
Constitution: +4
Skills
arcana: +6
medicine: +7
nature: +6
survival: +7
Offense
Mortality Spear
Circumstance: Melee, Ranged
7 to hit, reach 5 ft. or range 120 ft., one target. (3d8 + 4) necrotic damage, and the target can't regain hit points until the start of the professor's next turn.
Action
Multiattack
The professor makes two Mortality Spear attacks. It can replace one of the attacks with a use of Spellcasting.
Action
Essence Pulse {@recharge 5}
The professor creates a life-draining vortex in a 30-foot-radius sphere centered on itself. Each creature of the professor's choice that it can see within that area must make a 15 Constitution saving throw, taking 23 (5d8) necrotic damage on a failed save, or half as much damage on a successful one. The professor then regains 10 hit points. An affected creature's hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the creature finishes a long rest. The creature dies if its hit point maximum is reduced to 0.
Spellcasting
Frequency:
At Will
Attribute: wis
The professor casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save 15):
druidcraft
spare the dying
Spellcasting
Frequency:
Daily
Attribute: wis
The professor casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save 15):
antilife shell
bane
feign death
speak with dead
Trait
Essence Transfer (1/Day)
The professor can cast the animate dead spell, using Wisdom as the spellcasting ability.
Trait
Passive Perception
14
Resistances
necrotic
Languages
Common plus any four languages
Professors of decay wield magic that drains and twists the essence of the professors' subjects. The professors use the gathered essence to feed their magic, snuffing the life and decaying the bodies of the living, entreating and commanding the dead and Undead, and twisting curses around their foes. In battle, they steal the essence of their enemies to heal their own wounds and create spears of sickly green life-draining energy.
Witherbloom teachers who espouse the decaying side of the natural cycle instruct their students to exploit the essence of life for their own needs. Professors of decay unravel the mysteries of death and the transition of decay, and they teach that any life's end is an asset waiting to be tapped.
Witherbloom College studies the magic inherent in the natural cycle of life and death. Witherbloom professors approach the philosophy from different directions, with one methodology focusing on decay and the other dealing with growth.
5e Tools
Actions/Abilities/Traits: D&D 5e (Witherbloom Professor of Decay)
Actions/Abilities/Traits: D&D 5e (Witherbloom Professor of Growth)
Actions/Abilities/Traits: D&D 5e (Witherbloom Professor of Growth)
Attributes
Strength: 11
Dexterity: 13
Constitution: 16
Intelligence: 16
Wisdon: 19
Charisma: 13
Saving Throws
Saving Throw Bonuses
Consitution: +6
Intelligence: +6
Wisdom: +7
Constitution: +4
Skills
arcana: +6
medicine: +7
nature: +6
survival: +7
Offense
Verdant Lash
Circumstance: Melee
7 to hit, reach 30 ft., one target. (2d6 + 4) piercing damage plus 7 (2d6) poison damage, and the target must succeed on a 15 Strength saving throw or be pulled up to 10 feet closer to the professor.
Action
Multiattack
The professor makes two Verdant Lash attacks.
Action
Summon Nature's Avatar (Recharges after a Short or Long Rest)
The professor magically summons a Groff. The groff appears in an unoccupied space within 60 feet of the professor, acts as the professor's ally, and takes its turns immediately after the professor's. The professor can communicate telepathically with this groff while it remains. The groff remains for 10 minutes, until it or the professor dies, or until the professor dismisses it as an action.
Spellcasting
Frequency:
At Will
Attribute: wis
The professor casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:
druidcraft
spare the dying
Spellcasting
Frequency:
Daily
Attribute: wis
The professor casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:
greater restoration
lesser restoration
mass cure wounds
pass without trace
plant growth
revivify
Trait
Passive Perception
14
Immunities
Condition Immunities
poisoned
Resistances
poison
Languages
Common plus any four languages
Professors of growth nurture the essence of nature through their magic. They brew infusions of plants, fungi, and insects or other minuscule creatures that thrum with the essence of life, using these infusions to fuel their magic instead of using traditional material components. In battle, they flood their allies with vital essence, healing wounds and soothing ailments. Their foes face the wrath of nature itself, from grasping plants and conjured poisonous vines to avatars of nature's wrath.
These professors teach their students to focus on the growth side of the natural cycle of life and death and to avoid wasting resources. They espouse the philosophy that a thriving system benefits all.
Witherbloom College studies the magic inherent in the natural cycle of life and death. Witherbloom professors approach the philosophy from different directions, with one methodology focusing on decay and the other dealing with growth.
5e Tools
Actions/Abilities/Traits: D&D 5e (Witherbloom Professor of Growth)