Size:
± Large
Type:
± Undead
Form:
Temper:
# App:
± 1
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 40'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
2 hooves (1d6)
Circumstance: Combat
Offense
1 bite (1d8)
Circumstance: Combat
Special
Undead Immunities
Immune to sleep, charm, or hold magics.
Special
Turn as Ghoul
Can be Turned as if they were a ghoul.
Special
Always Acts Last
The zombie horse never has initiative and always acts last in any given round.
Special
Damage Resistance
Take only half damage from blunt weapons, and only a single point from arrows, bolts, or sling stones (plus any magical bonus).
Environments
any
An undead warhorse with exposed bones and rotting flesh
The Zombie Horse is an undead horror a once-majestic warhorse, now with exposed bones and rotting flesh hanging from its frame. It moves faster than a normal zombie, but not as fast as a living horse, however its relentless gait never tires, a zombie horse just keeps moving.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Pathfinder 2e
Actions/Abilities/Traits: Pathfinder 2e
Ability
Will +4
Ability
Chomp at the Bone
Circumstance: The zombie horse's previous action was a jaws Strike that dealt d
the zombie horse makes a second jaws Strike as it violently gnashes its teeth and bites deep into the target's flesh. On a success, the target takes an additional 1d4 persistent bleed damage.
Ability
Feast
(manipulate) If the zombie horse is adjacent to a helpless or unconscious creature, or a deceased creature that died in the past hour, the zombie can feast upon its flesh to heal itself. This restores 1 Hit Point. If the creature is alive, the zombie horse deals damage equal to its jaws damage.
Ability
Slow
A zombie is permanently slowed 1 and can't use reactions.
Offense
Melee
Circumstance: combat round (melee)
jaws +9 [+4/-1], Damage 1d8+4 piercing
Trait
Mindless
A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental ability modifiers are -5. They are immune to all mental effects.
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Trait
Zombie
These undead are mindless rotting corpses that hunger for living flesh.
Immunity
death effects
disease
mental
paralyzed
poison
unconscious
Perception
darkvision
Weakness
positive 10
slashing 10
Actions/Abilities/Traits: Pathfinder 2e
An undead warhorse with exposed bones and rotting flesh
The Zombie Horse is an undead horror a once-majestic warhorse, now with exposed bones and rotting flesh hanging from its frame. It moves faster than a normal zombie, but not as fast as a living horse, however its relentless gait never tires, a zombie horse just keeps moving.
Basic Fantasy Field Guide Omnibus