Size:
± Tiny
Type:
± Magical Beast
Form:
Temper:
# App:
± 3d4
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30'
Climb/Arboreal:
± 30 ft.
Flight:
± 100 ft. (poor); forest step
Swim:
± 40 ft.
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Pathfinder 1e
Actions/Abilities/Traits: Pathfinder 1e
Special
Constant
detect magic, speak with animals
Special
Otherworldly Touch (Ex)
A zoog's natural attacks can strike incorporeal creatures as if they were ghost touch weapons.
Special
Spell Sight (Su)
A zoog's eyes radiate normal light in a 15-foot cone and increase the light level by one step for an additional 15 feet beyond that area. Any magic effect in this area glows faintly. This glow does not reveal the magic effect's school or strength. A zoog can quell or renew this light as a swift action.
Action
Feat 1
Weapon Finesse
Action
Melee 1
bite +6 (1d3-2 plus bleed 1)
Action
Melee 2
2 claws +6 (1d2-2)
Treasure
incidental
Environments
any forest
Actions/Abilities/Traits: Pathfinder 1e
Small rodent-like being with sharp teeth and small tentacles in its mouth
A Zoog is a small rodent-like being with sharp teeth and small tentacles in its mouth. They despise cats and will work diligently to eliminate any feline creatures or beings in the area. Zoogs congregate in family units and are quite intelligent. They use tools, and one can often find zoogs that have magical ability (up to 1d6 levels of Magic-user with +1 hit point per level added). A zoog climbs trees much like a squirrel may.
"In the tunnels of that twisted wood, whose low prodigious oaks twine groping boughs and shine dim with the phosphorescence of strange fungi, dwell the furtive and secretive zoogs;"
-H.P. Lovecraft, Dream-Quest of Unknown Kadath
Basic Fantasy Field Guide Omnibus