Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Circumstance: Adrivallo is holding a musical instrument;
Male satyr sideshow barker
Ability
Fleet Performer
When Adrivallo Plays the Pipes to cast a spell, he can Step or Stride as part of the activity.
Ability
Nimble Dodge [Reaction]
Circumstance: Trigger: Adrivallo is targeted with a melee or ranged attack by a
Adrivallo gains a +2 circumstance bonus to AC against the triggering attack.
Ability
Play the Pipes
Circumstance: Adrivallo is holding a musical instrument;
The satyr plays a melody on his instrument to cast charm, fear, sleep, or suggestion without expending the spell slot and using his music in place of providing the spell's component actions. The spell gains the auditory trait and targets all creatures in a 60-foot emanation instead of its usual targets. A creature that succeeds at its Will save against any spell cast using this ability is then temporarily immune to spells played from Adrivallo's pipes for 1 minute. Satyrs are immune to this music.
Ability
Primal Innate Spells
DC 29; 4th charm, fear, sleep, suggestion; Cantrips (5th) dancing lights, dirge of doom, ghost sound, inspire competence, inspire courage, triple time
Ability
Sylvan Wine
(enchantment, mental, primal) Adrivallo's wineskin magically enchants any alcohol inside. With an Interact action, a living creature can imbibe the alcohol and gain a +1 item bonus to Will saves and a +3 item bonus to Will saves against fear effects for the following hour. When the wineskin is removed from a satyr's person, the magic remains only until the wine spoils. The wineskin holds up to 8 draughts of wine.
Offense
Melee
Circumstance: combat round (melee)
dagger +23 [+19/+15] (agile, finesse, versatile S), Damage 1d4+11 piercing
Offense
Ranged
Circumstance: combat round (ranged)
dagger +23 [+19/+15] (agile, thrown 10 feet, versatile S), Damage 1d4+11 piercing
Trait
Fey
Creatures of the First World are called the fey.
Item
dagger
keys to all the cages in the Glen of Uncommon Wonders
panpipes
wineskin
Language
Common
Sylvan
Perception
low-light vision
Weakness
cold iron 10