Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+1 status to all saves vs. magic
Ability
Divine Innate Spells
DC 17; 4th read omens; 1st command, detect alignment (at will, chaotic only), mending (x3)
Ability
Electrical Burst
(divine, electricity, evocation) The arbiter releases an electrical burst from its body that deals 3d6 electricity damage (DC 17 basic Reflex save). Following such a burst, the arbiter becomes stunned for 24 hours.
Ability
Locate Inevitable
An arbiter can always sense the direction of the nearest non-arbiter inevitable on the plane, but it cannot sense the range of the inevitable.
Offense
Melee
Circumstance: combat round (melee)
shortsword +9 [+5/+1] (agile, finesse, lawful, magical, versatile S), Damage 1d6+1 piercing plus 1d4 lawful
Trait
Aeon
These monitors are the self-styled defenders of reality. Traditional aeons have dualistic natures and forms, and they hold a dichotomy of interests, though axiomites and inevitables do not. Aeons other than axiomites and inevitables communicate via a strange telepathic hodgepodge of sensory sending called envisioning.
Trait
Inevitable
These constructed aeons were created by the axiomites. Each type of inevitable is dedicated to a specific task. Most inevitables have weakness to chaotic damage.
Trait
Monitor
Creatures that hail from or have a strong connection to the neutrally aligned planes are called monitors. Monitors can survive the basic environmental effects of planes in the Outer Sphere.
Immunity
death effects
disease
emotion
poison
unconscious
Item
shortsword
Language
Celestial
Common
Infernal
Utopian
Perception
darkvision
detect alignment (chaotic only)
locate inevitable
Resistance
electricity 3
Weakness
chaotic 3