Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Parry Dance
The cadaverous rake makes a melee Strike, then Steps, positioning their blade defensively. They gain a +2 circumstance bonus to AC until the end of their next turn.
Ability
Repartee Riposte [Reaction]
Circumstance: Trigger: A creature within the cadaverous rake's reach critically
The cadaverous rake attempts a Strike against the creature, firing back a witty retort. If this Strike succeeds, the creature is frightened 1, or frightened 2 on a critical success.
Ability
Shadow Rapier
(necromancy, negative, magical) The rake shrouds their sword in negative energy, changing the damage type to negative. This shadow-shrouded rapier has a reach of 30 feet. The effect lasts until the end of the rake's turn.
Ability
The Upper Hand
Circumstance: The cadaverous rake's last action was a melee Strike that critica
The cadaverous rake Disarms the creature they hit, as a critical success on a Disarm attempt. The weapon falls to the ground in a space adjacent to the creature (rake's choice).
Offense
Melee
Circumstance: combat round (melee)
rapier +20 [+15/+10] (deadly d8, disarm, finesse, magical), Damage 2d6+8 piercing plus 1d8 precision
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Immunity
death effects
disease
paralyzed
poison
unconscious
Item
+1 striking rapier
Language
Common
Necril
Perception
(18 to initiative) darkvision