Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Final Jape
When the gathlain dies, their wings explode into a cloud of toxic mist. Each creature within a 5-foot emanation takes 1d6 poison damage (DC 18 basic Fortitude save).
Ability
Hide and Seek
The gathlain ignores difficult terrain from non-magical foliage.
Ability
Rootbound
Circumstance: The gathlain isn't using their wings to fly;
The gathlain sprouts woody roots from the tips of their wings that bind an adjacent creature's limbs. The target must succeed at a DC 17 Fortitude save or be grabbed by the gathlain's wing-tip vines until the start of the gathlain's next turn.
Offense
Melee
Circumstance: combat round (melee)
dagger +9 [+5/+1] (agile, finesse, versatile S), Damage 1d4+2 piercing
Offense
Ranged
Circumstance: combat round (ranged)
shortbow +9 [+4/-1] (deadly d10, range increment 60 feet), Damage 1d6 piercing
Trait
Fey
Creatures of the First World are called the fey.
Trait
Plant
Vegetable creatures have the plant trait. They are distinct from normal plants. Magical effects with this trait manipulate or conjure plants or plant matter in some way. Those that manipulate plants have no effect in an area with no plants.
Item
dagger
shortbow
Language
Common
Sylvan
Perception
low-light vision
Weakness
cold iron 2