Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
Variant male gargoyle
Ability
Dread Striker
Any creature that has the frightened condition is also flat-footed against Gedovius's attacks.
Ability
Intimidating Prowess
Gedovius ignores the penalty for not sharing a language when he attempts to Demoralize a target.
Ability
Rip and Rend
Circumstance: Gedovius's last action was a melee Strike that dealt sneak attack
Frequency: once per round
Gedovius deals 6d6 persistent bleed damage to the target.
Ability
Sneak Attack
Gedovius deals 3d6 extra precision damage to flat-footed creatures.
Ability
Statue
(concentrate) Until the next time he acts, Gedovius appears to be a statue. He has an automatic result of 44 on Deception checks and DCs to pass as a statue.
Offense
Clawed Feet
Circumstance: Trigger: The gargoyle is Flying, and a creature moves into an adj
The gargoyle makes a claw Strike against the triggering creature.
Offense
Melee
Circumstance: combat round (melee)
jaws +32 [+27/+22], Damage 3d8+12 piercing
Trait
Beast
A creature similar to an animal but with an Intelligence modifier of -3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.
Trait
Earth
Effects with the earth trait either manipulate or conjure earth. Those that manipulate earth have no effect in an area without earth. Creatures with this trait consist primarily of earth or have a magical connection to that element. Planes with this trait are mostly solid, with caverns and other hollow pockets.
Item
+2 resilient leather armor
key to area E4
Language
Common
Terran
Undercommon
Perception
darkvision
Resistance
physical 15 (except adamantine)