In combat, teleport close to an enemy, attack, then reappear 1d4 * 10' away. If they have initiative, can blink away without the opponent being able to counter-attack.
Special
Disappear
If in serious danger, the pack can flee by entirely disappearing.
Special
Hate warp beasts
Always attack.
Actions/Abilities/Traits: (OSR)
Actions/Abilities/Traits:(OSR)
Special
|Blink
You can blink as a constant ability. This imparts a 50% miss chance for all melee and ranged attacks and spells that target you.
Actions/Abilities/Traits: (Pathfinder 1e)
Actions/Abilities/Traits:(Pathfinder 1e)
Action
Feat 1
Combat Reflexes
Action
Feat 2
Iron Will
Action
Melee 1
bite +4 (1d6+1)
Special
At will-quickened
dimension door (self only)
Special
Constant
blink
Actions/Abilities/Traits: (Pathfinder 2e)
Actions/Abilities/Traits:(Pathfinder 2e)
Ability
Occult Innate Spells
DC 18; 4th dimension door; Constant (4th) blink
Ability
Pack Attack
The blink dog's Strikes deal an additional 1d4 damage to creatures within the reach of at least two of the blink dog's allies.
A creature similar to an animal but with an Intelligence modifier of -3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.
Language
Sylvan
Perception
darkvision
scent (imprecise) 30 feet
Highly intelligent, dingo-like dogs that live in packs. Have the innate ability to blink in and out of existence.