Actions/Abilities/Traits: (OSE)
Action
bite
1 * bite (2d6 + poison)
Special
Poison
Causes death in 1 turn (save versus poison).
Special
Webs
Creatures caught in webs become entangled and unable to move. Breaking free depends on Strength: 2d4 turns for strength in the normal human range; 4 rounds for strength above 18; 2 rounds for creatures with giant strength. The webs can be destroyed by fire in two rounds. All creatures in a flaming web suffer 1d6 points of damage.